Player Matchup

Cernunnos
Cernunnos
Diamond V
 
Cernunnos
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond IV
Sairüs
Da Ji
Diamond IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 306L
2,279 MMR
Solo
Anubis
Anubis
Platinum I
WashedUpRank1
Anubis
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 208L
1,950 MMR
Solo
Loki
Loki
Diamond II
ZETTOGi
Loki
Diamond II
Level 160
God Stats
24W - 11L
1,765 SR
Queue Stats
104W - 89L
2,336 MMR
Solo
Ares
Ares
Platinum II
mark1l
Ares
Platinum II
Level 148
God Stats
15W - 11L
1,577 SR
Queue Stats
428W - 426L
1,942 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,568 SR
2,001 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,559 SR
2,082 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
TheGetSum
Anhur
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 184L
1,953 MMR
Solo
Xbalanque
Xbalanque
Masters
Zeniyu
Xbalanque
Masters
Level 160
God Stats
7W - 4L
1,693 SR
Queue Stats
43W - 48L
2,934 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
peekingduk
Ao Kuang
Diamond III
Level 148
God Stats
4W - 2L
1,610 SR
Queue Stats
253W - 228L
2,054 MMR
Solo
Cthulhu
Cthulhu
Diamond V
ŽαŗάŧợŠ
Cthulhu
Diamond V
Level 157
God Stats
3W - 2L
1,492 SR
Queue Stats
1,125W - 1,143L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 5 / 2
9,841
469
15,334
18,740
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Sairüs
Da Ji
15
2 / 7 / 3
9,181
437
8,259
17,867
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 3
9,290
442
12,465
16,186
8,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ZETTOGi
Loki
18
3 / 2 / 0
10,658
508
10,703
16,668
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ares
mark1l
Ares
13
1 / 4 / 5
8,637
411
9,252
22,312
27,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bans
KaliHadesLancelotAh Muzen CabPersephone

VS

Bans
UllrGebAtlasAchillesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 6
11,787
561
7,227
16,385
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
TheGetSum
Anhur
18
4 / 4 / 12
11,754
560
16,915
19,085
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xbalanque
Zeniyu
Xbalanque
20
2 / 1 / 8
13,113
624
10,504
16,329
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
peekingduk
Ao Kuang
20
17 / 0 / 4
13,734
654
24,789
21,519
9,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 1 / 2
12,946
616
7,231
15,990
15,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
26
26
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
W
Ymir
 
Ymir
3
2
6
3
L
Da Ji
Sairüs
Da Ji
2
7
3
0.5
W
Anhur
TheGetSum
Anhur
4
4
12
2.5
L
1
8
3
0.31
L
Loki
ZETTOGi
Loki
3
2
0
1.5
W
Xbalanque
Zeniyu
Xbalanque
2
1
8
6
L
Ares
mark1l
Ares
1
4
5
0.88
W
Ao Kuang
peekingduk
Ao Kuang
17
0
4
19
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
66,666
91,773
Taken
89,308
62,970
Mitigated
57,995
21,304
Healing
29,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,334
8,754
0
4,720
18,740
7,175
0
5,128
13,612
0
95,500
W
Ymir
 
Ymir
7,227
1,588
0
3,016
16,385
17,374
526
7,670
8,563
46,820
2,136
L
Da Ji
Sairüs
Da Ji
8,259
1,728
0
650
17,867
7,645
0
6,740
11,101
0
77,696
W
Anhur
TheGetSum
Anhur
16,915
8,368
0
5,497
19,085
7,993
3,838
6,637
12,286
0
89,480
L
12,465
757
0
5,498
16,186
8,631
0
5,827
10,357
90,665
0
L
Loki
ZETTOGi
Loki
10,703
3,081
0
6,479
16,668
11,978
0
8,756
7,559
0
98,834
W
Xbalanque
Zeniyu
Xbalanque
10,504
4,159
0
9,589
16,329
6,911
2,187
649
15,680
0
133,710
L
Ares
mark1l
Ares
9,252
787
0
3,957
22,312
27,541
0
11,832
10,396
33,935
0
W
Ao Kuang
peekingduk
Ao Kuang
24,789
6,826
0
7,002
21,519
9,866
2,825
6,102
15,119
140,278
270
W
7,231
835
1,276
3,170
15,990
15,851
219
1,318
13,890
101,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
63,334
602
Minions Killed
791
0
Camps Cleared
0
1,836,433
Distance Traveled
2,070,512
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,841
469
140
7
0
357,920
5
W
Ymir
11,787
561
56
3
0
392,440
4
L
Da Ji
9,181
437
127
6
0
384,571
7
W
Anhur
11,754
560
146
7
0
355,519
4
L
Anubis
9,290
442
136
6
0
334,860
5
L
Loki
10,658
508
170
8
0
420,104
5
W
Xbalanque
13,113
624
212
10
0
396,748
7
L
Ares
8,637
411
29
1
0
338,978
0
W
Ao Kuang
13,734
654
144
7
0
488,705
6
W
Cthulhu
12,946
616
233
11
0
437,100
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role