Player Matchup

Aphrodite
Aphrodite
ChaunJon
Aphrodite
Level 86
God Stats
2W - 4L
1,528 SR
Queue Stats
492W - 478L
1,552 Elo+
Party 2
Da Ji
Da Ji
Koisj
Da Ji
Level 60
God Stats
0W - 2L
1,417 SR
Queue Stats
87W - 98L
1,475 Elo+
Party 2
Ullr
Ullr
KrustyKoomer
Ullr
Level 74
God Stats
2W - 2L
1,483 SR
Queue Stats
385W - 382L
1,475 Elo+
Party 2
Artio
Artio
Kushanonymous
Artio
Level 43
God Stats
2W - 3L
1,678 SR
Queue Stats
105W - 84L
1,580 Elo+
Party 2
Poseidon
Poseidon
Ton33
Poseidon
Level 147
God Stats
3W - 1L
1,869 SR
Queue Stats
106W - 114L
1,542 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,525 Elo+

VS

Team Averages
Level 63
1,547 SR
1,458 Elo+
Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BobRosspool
Hades
Level 39
God Stats
7W - 5L
1,285 SR
Queue Stats
51W - 74L
1,375 Elo+
Solo
Hun Batz
Hun Batz
ChokeGod1999
Hun Batz
Level 87
God Stats
5W - 3L
1,608 SR
Queue Stats
262W - 244L
1,523 Elo+
Party 1
Neith
Neith
DeadMormon
Neith
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 1
Atlas
Atlas
JonBoneJones
Atlas
Level 95
God Stats
28W - 26L
1,637 SR
Queue Stats
220W - 193L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaunJon
Aphrodite
12
1 / 6 / 2
7,303
456
5,818
13,961
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Koisj
Da Ji
10
0 / 6 / 2
6,545
409
5,867
14,763
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
7,122
445
5,029
11,815
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,490
406
9,153
18,747
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Ton33
Poseidon
13
3 / 8 / 0
8,667
542
9,616
16,178
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 1 / 8
9,285
580
12,075
12,687
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 8
9,366
585
10,437
11,968
6,656
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ChokeGod1999
Hun Batz
15
5 / 1 / 9
9,259
579
8,783
13,734
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
7 / 1 / 6
9,580
599
13,189
11,399
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 6
10,973
686
13,301
14,793
9,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
29
29
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
8
8
W
7
1
8
11
L
Aphrodite
ChaunJon
Aphrodite
1
6
2
0.33
W
Hun Batz
ChokeGod1999
Hun Batz
5
1
9
9.5
W
Neith
7
1
6
10
W
6
2
6
4.5
L
Da Ji
Koisj
Da Ji
0
6
2
0.17
L
1
5
1
0.3
L
1
4
2
0.5
L
Poseidon
Ton33
Poseidon
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
57,785
75,464
Taken
64,581
42,844
Mitigated
33,096
24,005
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,075
8,366
238
7,483
12,687
5,731
732
5,658
6,757
66,449
0
W
10,437
1,084
556
7,114
11,968
6,656
1,359
3,741
7,624
65,677
1,386
L
Aphrodite
ChaunJon
Aphrodite
5,818
1,332
1,069
5,436
13,961
7,173
0
7,565
6,356
46,754
0
W
Hun Batz
ChokeGod1999
Hun Batz
8,783
3,907
0
5,999
13,734
5,609
726
1,683
11,981
0
60,967
W
Neith
13,189
5,554
0
3,869
11,399
5,320
1,737
3,915
7,424
0
68,694
W
13,301
4,823
0
3,495
14,793
9,780
210
7,815
6,392
72,530
0
L
Da Ji
Koisj
Da Ji
5,867
627
0
3,558
14,763
6,558
0
7,157
7,552
0
35,908
L
5,029
2,698
0
2,260
11,815
4,154
0
1,816
9,999
0
40,264
L
9,153
1,701
869
5,633
18,747
18,435
0
7,183
11,506
22,588
4,604
L
Poseidon
Ton33
Poseidon
9,616
1,727
0
5,180
16,178
6,524
0
10,987
4,595
52,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
48,463
359
Minions Killed
526
0
Camps Cleared
0
1,416,228
Distance Traveled
1,525,718
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,285
580
95
6
0
277,955
1
W
Hades
9,366
585
105
7
0
272,806
2
L
Aphrodite
7,303
456
84
5
0
274,354
2
W
Hun Batz
9,259
579
95
6
0
344,182
1
W
Neith
9,580
599
89
6
0
287,157
0
W
Atlas
10,973
686
142
9
0
343,618
0
L
Da Ji
6,545
409
63
4
0
299,913
4
L
Ullr
7,122
445
66
4
0
276,324
4
L
Artio
6,490
406
34
2
0
280,156
0
L
Poseidon
8,667
542
112
7
0
285,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role