Player Matchup

Arachne
Arachne
BrizzlyBear42
Arachne
Level 92
God Stats
24W - 26L
1,512 SR
Queue Stats
245W - 304L
1,356 Elo+
Party 2
Chaac
Chaac
DrDude42
Chaac
Level 61
God Stats
11W - 30L
1,311 SR
Queue Stats
55W - 104L
1,286 Elo+
Party 2
Bacchus
Bacchus
Sc00byDude
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Poseidon
Poseidon
SilentSigil22
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
945 Elo+
Party 2
Izanami
Izanami
mMagiya
Izanami
Level 72
God Stats
7W - 6L
1,571 SR
Queue Stats
57W - 105L
1,331 Elo+
Party 2
Team Averages
Level 49
1,479 SR
1,239 Elo+

VS

Team Averages
Level 61
1,562 SR
1,459 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azmea
Neith
Level 37
God Stats
2W - 4L
1,628 SR
Queue Stats
122W - 109L
1,363 Elo+
Party 1
Geb
Geb
houndteeth
Geb
Level 86
God Stats
2W - 2L
1,682 SR
Queue Stats
172W - 169L
1,515 Elo+
Party 1
Nemesis
Nemesis
johnstamos2
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 3 / 1
5,494
549
4,036
9,902
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DrDude42
Chaac
9
1 / 3 / 0
5,408
541
4,355
12,121
6,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Sc00byDude
Bacchus
7
0 / 3 / 0
4,545
455
1,850
7,462
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SilentSigil22
Poseidon
8
0 / 6 / 0
4,740
474
774
6,897
2,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mMagiya
Izanami
8
1 / 8 / 0
5,324
532
4,662
9,215
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 1 / 4
6,436
644
4,257
5,439
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
10
4 / 0 / 3
5,914
591
3,571
5,945
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Neith
Azmea
Neith
11
10 / 0 / 0
7,090
709
9,927
3,749
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 7
5,983
598
2,591
9,201
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
johnstamos2
Nemesis
11
3 / 2 / 1
6,540
654
8,921
9,672
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
23
23
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
4
7
W
Bacchus
 
Bacchus
4
0
3
5.5
W
Neith
Azmea
Neith
10
0
0
10
L
Arachne
1
3
1
0.5
L
Chaac
DrDude42
Chaac
1
3
0
0.33
L
Bacchus
Sc00byDude
Bacchus
0
3
0
0
L
Poseidon
SilentSigil22
Poseidon
0
6
0
0
W
1
0
7
4.5
W
Nemesis
johnstamos2
Nemesis
3
2
1
1.75
L
Izanami
mMagiya
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
29,267
45,597
Taken
34,006
19,626
Mitigated
17,186
8,924
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,257
609
473
2,211
5,439
1,915
490
661
4,778
34,113
0
W
Bacchus
 
Bacchus
3,571
669
0
500
5,945
3,651
452
113
5,832
28,960
0
W
Neith
Azmea
Neith
9,927
4,971
0
2,194
3,749
1,676
810
1,033
2,716
0
47,218
L
Arachne
4,036
3,148
0
1,333
9,902
3,049
0
2,844
5,986
0
27,693
L
Chaac
DrDude42
Chaac
4,355
1,021
0
5,381
12,121
6,341
0
158
11,963
0
26,446
L
Bacchus
Sc00byDude
Bacchus
1,850
272
0
574
7,462
5,538
0
871
6,591
9,618
0
L
Poseidon
SilentSigil22
Poseidon
774
324
0
892
6,897
2,291
136
4,283
2,430
21,311
0
W
2,591
824
0
2,306
9,201
6,180
0
817
8,098
16,536
2,766
W
Nemesis
johnstamos2
Nemesis
8,921
4,224
0
4,532
9,672
3,764
0
0
9,672
0
43,268
L
Izanami
mMagiya
Izanami
4,662
3,315
0
744
9,215
2,407
198
1,883
7,302
0
27,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
31,963
190
Minions Killed
317
0
Camps Cleared
0
916,182
Distance Traveled
1,011,959
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,436
644
73
7
0
189,451
6
W
Bacchus
5,914
591
57
6
0
230,290
2
W
Neith
7,090
709
80
8
0
183,794
2
L
Arachne
5,494
549
58
6
0
204,693
1
L
Chaac
5,408
541
44
4
0
190,958
3
L
Bacchus
4,545
455
11
1
0
205,439
1
L
Poseidon
4,740
474
34
3
0
140,464
2
W
Geb
5,983
598
23
2
0
193,584
1
W
Nemesis
6,540
654
84
8
0
214,840
4
L
Izanami
5,324
532
43
4
0
174,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role