Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bumbaclot2509
Amaterasu
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 103L
1,657 Elo+
Party 1
Ra
Ra
Lionofyork
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,494 Elo+
Solo
Chronos
Chronos
Razihel5780
Chronos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S1-I4D0VV
Tsukuyomi
Level 145
God Stats
4W - 2L
1,411 SR
Queue Stats
240W - 247L
1,474 Elo+
Solo
Team Averages
Level 76
1,482 SR
1,536 Elo+

VS

Team Averages
Level 57
1,539 SR
1,473 Elo+
Janus
Janus
Aposite
Janus
Level 66
God Stats
1W - 1L
1,740 SR
Queue Stats
15W - 19L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JJason25
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,392 Elo+
Solo
Ymir
Ymir
Lightzoutgg
Ymir
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
24W - 40L
1,395 Elo+
Solo
Ravana
Ravana
Nego Doci
Ravana
Level 113
God Stats
0W - 3L
1,138 SR
Queue Stats
176W - 171L
1,467 Elo+
Solo
Merlin
Merlin
xWooshCat
Merlin
Level 67
God Stats
8W - 8L
1,555 SR
Queue Stats
527W - 497L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 0 / 8
7,805
781
4,767
7,936
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Bumbaclot2509
Amaterasu
14
5 / 1 / 6
7,977
798
7,724
12,382
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 7
7,379
738
7,276
4,257
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Razihel5780
Chronos
15
5 / 0 / 4
8,231
823
8,606
4,918
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
S1-I4D0VV
Tsukuyomi
13
2 / 2 / 4
7,114
711
7,034
6,714
2,909
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aposite
Janus
13
0 / 5 / 2
6,657
666
5,358
9,399
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JJason25
Ah Muzen Cab
13
0 / 4 / 1
7,041
704
3,838
10,506
4,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 1
7,754
775
5,958
10,739
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
Nego Doci
Ravana
13
1 / 3 / 2
7,005
701
3,865
8,610
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
xWooshCat
Merlin
11
0 / 0 / 0
6,174
617
427
502
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
4
4
Deaths
13
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
8
4
L
Janus
Aposite
Janus
0
5
2
0.2
W
Amaterasu
Bumbaclot2509
Amaterasu
5
1
6
8
L
Ah Muzen Cab
JJason25
Ah Muzen Cab
0
4
1
0.13
L
3
1
1
3.5
W
1
1
7
4.5
L
Ravana
Nego Doci
Ravana
1
3
2
0.67
W
Chronos
Razihel5780
Chronos
5
0
4
7
W
Tsukuyomi
S1-I4D0VV
Tsukuyomi
2
2
4
2
L
Merlin
xWooshCat
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
19,446
36,207
Taken
39,756
25,593
Mitigated
20,278
11,377
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,767
332
0
1,505
7,936
9,005
0
1,251
6,554
16,039
0
L
Janus
Aposite
Janus
5,358
535
0
982
9,399
4,146
0
6,516
2,883
21,745
0
W
Amaterasu
Bumbaclot2509
Amaterasu
7,724
3,192
0
4,693
12,382
9,597
252
5,021
7,195
0
16,916
L
Ah Muzen Cab
JJason25
Ah Muzen Cab
3,838
1,633
0
1,153
10,506
4,765
373
4,394
6,112
0
21,179
L
5,958
1,345
0
1,627
10,739
7,080
0
5,839
4,900
26,570
927
W
7,276
293
1,733
707
4,257
1,944
112
1,938
2,275
34,780
0
L
Ravana
Nego Doci
Ravana
3,865
804
0
2,804
8,610
4,138
0
3,900
4,710
0
13,346
W
Chronos
Razihel5780
Chronos
8,606
3,106
0
2,411
4,918
2,138
991
1,048
3,748
37,308
0
W
Tsukuyomi
S1-I4D0VV
Tsukuyomi
7,034
1,466
0
328
6,714
2,909
261
1,691
4,911
0
16,472
L
Merlin
xWooshCat
Merlin
427
0
0
228
502
149
0
0
502
7,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
34,631
220
Minions Killed
184
0
Camps Cleared
0
1,106,885
Distance Traveled
797,997
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,805
781
25
3
0
213,822
1
L
Janus
6,657
666
48
5
0
187,606
0
W
Amaterasu
7,977
798
23
2
0
239,754
3
L
Ah Muzen Cab
7,041
704
44
4
0
173,208
1
L
Ymir
7,754
775
50
5
0
198,461
0
W
Ra
7,379
738
72
7
0
228,498
4
L
Ravana
7,005
701
30
3
0
197,836
2
W
Chronos
8,231
823
77
8
0
222,924
1
W
Tsukuyomi
7,114
711
23
2
0
201,887
0
L
Merlin
6,174
617
12
1
0
40,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role