Player Matchup

Hades
Hades
Silver II
Ethoie
Hades
Silver II
Level 109
God Stats
4W - 1L
1,649 SR
Queue Stats
177W - 189L
999 MMR
Party 1
Neith
Neith
Silver V
FAHDAW1E
Neith
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
610 MMR
Party 1
Ares
Ares
Bronze II
FatheredRelic56
Ares
Bronze II
Level 120
God Stats
48W - 69L
1,419 SR
Queue Stats
666W - 697L
359 MMR
Solo
Nu Wa
Nu Wa
Silver III
aumedesalba
Nu Wa
Silver III
Level 141
God Stats
9W - 4L
1,651 SR
Queue Stats
363W - 393L
853 MMR
Solo
Loki
Loki
Silver IV
bubblegum390
Loki
Silver IV
Level 105
God Stats
0W - 5L
1,530 SR
Queue Stats
51W - 82L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,550 SR
732 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,494 SR
726 MMR
Chang'e
Chang'e
Silver I
Bijistar
Chang'e
Silver I
Level 78
God Stats
39W - 25L
1,578 SR
Queue Stats
155W - 154L
1,091 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Deidara_oficial
Tsukuyomi
Silver II
Level 122
God Stats
55W - 51L
1,537 SR
Queue Stats
401W - 407L
885 MMR
Solo
Poseidon
Poseidon
Silver II
KING_KAIDOU
Poseidon
Silver II
Level 124
God Stats
4W - 10L
1,459 SR
Queue Stats
324W - 334L
989 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
Oscar_sehu
Kumbhakarna
Bronze I
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 62L
422 MMR
Solo
Artemis
Artemis
Bronze II
max62680-72300
Artemis
Bronze II
Level 140
God Stats
5W - 5L
1,396 SR
Queue Stats
256W - 288L
240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ethoie
Hades
12
3 / 7 / 0
8,599
409
5,717
19,054
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
FAHDAW1E
Neith
14
0 / 8 / 1
8,347
397
7,023
17,102
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 4
7,815
372
5,246
18,972
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
2 / 7 / 2
7,520
358
7,456
10,629
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 2
8,757
417
6,049
19,745
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
JormungandrAwilixMulan

VS

Bans
KaliLancelotBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bijistar
Chang'e
19
13 / 4 / 4
13,613
648
21,287
19,714
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Deidara_oficial
Tsukuyomi
20
8 / 1 / 4
13,749
655
7,021
22,914
9,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
KING_KAIDOU
Poseidon
20
6 / 0 / 9
14,063
670
21,252
11,843
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Oscar_sehu
Kumbhakarna
15
1 / 0 / 11
11,343
540
4,761
22,182
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 8
11,538
549
12,711
13,234
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
31
31
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bijistar
Chang'e
13
4
4
3.75
W
Tsukuyomi
Deidara_oficial
Tsukuyomi
8
1
4
10
L
Hades
Ethoie
Hades
3
7
0
0.43
L
Neith
FAHDAW1E
Neith
0
8
1
0.06
L
0
3
4
0.67
W
Poseidon
KING_KAIDOU
Poseidon
6
0
9
10.5
W
Kumbhakarna
Oscar_sehu
Kumbhakarna
1
0
11
6.5
L
2
7
2
0.43
L
2
6
2
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
67,032
85,502
Taken
89,887
44,752
Mitigated
57,337
17,546
Healing
31,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bijistar
Chang'e
21,287
1,934
2,721
9,141
19,714
8,754
5,087
7,797
11,917
98,024
0
W
Tsukuyomi
Deidara_oficial
Tsukuyomi
7,021
1,742
0
4,007
22,914
9,631
1,602
2,334
20,580
0
139,719
L
Hades
Ethoie
Hades
5,717
279
308
3,654
19,054
10,085
0
14,660
4,394
56,225
0
L
Neith
FAHDAW1E
Neith
7,023
2,321
0
2,639
17,102
6,390
0
8,109
8,993
0
61,508
L
5,246
514
438
3,268
18,972
17,323
0
10,400
8,572
23,032
0
W
Poseidon
KING_KAIDOU
Poseidon
21,252
4,066
0
3,159
11,843
5,602
3,641
3,469
8,374
134,421
0
W
Kumbhakarna
Oscar_sehu
Kumbhakarna
4,761
688
0
5,778
22,182
27,716
482
6,614
15,568
30,786
5,280
L
7,456
2,241
0
220
10,629
3,902
42
7,103
3,526
38,004
0
L
6,049
852
0
7,019
19,745
7,052
0
6,788
12,957
0
64,387
W
12,711
5,001
0
6,299
13,234
5,634
4,757
2,782
10,452
0
73,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
64,306
375
Minions Killed
639
0
Camps Cleared
0
1,469,720
Distance Traveled
2,140,716
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,613
648
159
8
0
421,070
0
W
Tsukuyomi
13,749
655
156
7
0
461,665
4
L
Hades
8,599
409
106
5
0
276,039
2
L
Neith
8,347
397
111
5
0
309,663
1
L
Ares
7,815
372
24
1
0
281,443
1
W
Poseidon
14,063
670
198
9
0
458,279
7
W
Kumbhakarna
11,343
540
38
2
0
433,261
9
L
Nu Wa
7,520
358
48
2
0
235,532
1
L
Loki
8,757
417
86
4
0
367,043
1
W
Artemis
11,538
549
88
4
0
366,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role