Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze V
 
Poseidon
Bronze V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Deidara_oficial
Cthulhu
Silver II
Level 122
God Stats
73W - 60L
1,500 SR
Queue Stats
401W - 407L
841 MMR
Solo
Izanami
Izanami
Silver I
RentnerGandalf
Izanami
Silver I
Level 142
God Stats
5W - 1L
1,689 SR
Queue Stats
49W - 62L
1,260 MMR
Solo
Hades
Hades
Silver IV
calvotelli
Hades
Silver IV
Level 125
God Stats
22W - 22L
1,447 SR
Queue Stats
343W - 367L
738 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,527 SR
1,168 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,524 SR
1,287 MMR
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
Esp1naca
Artio
Silver III
Level 144
God Stats
11W - 15L
1,497 SR
Queue Stats
25W - 30L
1,160 MMR
Solo
Hercules
Hercules
Bronze I
Oscar_sehu
Hercules
Bronze I
Level 103
God Stats
1W - 4L
1,414 SR
Queue Stats
29W - 62L
466 MMR
Solo
Cernunnos
Cernunnos
Gold I
ibrah_33_
Cernunnos
Gold I
Level 122
God Stats
146W - 120L
1,589 SR
Queue Stats
292W - 284L
1,654 MMR
Solo
Agni
Agni
Gold I
stofy61
Agni
Gold I
Level 157
God Stats
19W - 14L
1,619 SR
Queue Stats
136W - 114L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 0 / 2
6,610
661
7,877
7,043
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
 
Poseidon
9
0 / 0 / 1
5,573
557
3,991
2,907
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
5,441
544
4,062
7,775
5,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 0 / 4
6,279
628
4,165
4,400
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
11
1 / 0 / 0
6,548
655
3,063
4,472
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
King ArthurAh Muzen CabMulanGuan Yu

VS

Bans
CabrakanLancelotBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
4,408
441
1,532
6,375
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Esp1naca
Artio
7
1 / 2 / 0
4,950
495
2,699
8,190
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Oscar_sehu
Hercules
9
0 / 3 / 0
4,989
499
1,796
8,635
5,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
ibrah_33_
Cernunnos
9
0 / 3 / 0
5,060
506
5,079
7,823
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
stofy61
Agni
10
0 / 2 / 0
5,116
512
1,929
5,431
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
W
Poseidon
 
Poseidon
0
0
1
0.5
L
Loki
 
Loki
0
0
0
0
W
2
1
1
2.5
L
Artio
Esp1naca
Artio
1
2
0
0.5
L
Hercules
Oscar_sehu
Hercules
0
3
0
0
W
1
0
4
3
W
Hades
1
0
0
1
L
Cernunnos
ibrah_33_
Cernunnos
0
3
0
0
L
Agni
stofy61
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
13,035
26,597
Taken
36,454
12,164
Mitigated
15,794
16,722
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,877
2,742
0
7,070
7,043
2,408
0
1,338
5,705
0
39,931
W
Poseidon
 
Poseidon
3,991
740
0
489
2,907
939
0
1,027
1,880
42,964
0
L
Loki
 
Loki
1,532
413
0
2,460
6,375
1,815
0
1,796
4,579
0
19,828
W
4,062
728
891
3,677
7,775
5,386
0
1,770
5,716
18,306
0
L
Artio
Esp1naca
Artio
2,699
516
449
3,329
8,190
4,792
0
2,532
5,658
10,856
0
L
Hercules
Oscar_sehu
Hercules
1,796
279
0
1,508
8,635
5,234
0
2,970
5,665
37
31,057
W
4,165
3,184
0
1,397
4,400
1,298
618
248
4,152
0
51,044
W
Hades
3,063
215
0
3,198
4,472
2,133
0
282
4,190
40,370
0
L
Cernunnos
ibrah_33_
Cernunnos
5,079
3,035
0
2,472
7,823
2,325
0
2,351
5,472
0
38,259
L
Agni
stofy61
Agni
1,929
364
0
875
5,431
1,628
0
1,467
3,964
39,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
24,523
379
Minions Killed
259
0
Camps Cleared
0
1,052,803
Distance Traveled
947,115
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,610
661
72
7
0
234,752
2
W
Poseidon
5,573
557
80
8
0
218,664
3
L
Loki
4,408
441
45
5
0
177,825
4
W
Cthulhu
5,441
544
32
3
0
209,335
2
L
Artio
4,950
495
17
2
0
193,159
5
L
Hercules
4,989
499
49
5
0
189,353
3
W
Izanami
6,279
628
92
9
0
185,389
4
W
Hades
6,548
655
103
10
0
204,663
3
L
Cernunnos
5,060
506
78
8
0
187,327
1
L
Agni
5,116
512
70
7
0
199,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role