Player Matchup

Shiva
Shiva
Smurfofthejungle
Shiva
Level 29
God Stats
1W - 0L
1,710 SR
Queue Stats
130W - 64L
1,615 Elo+
Party 1
Charybdis
Charybdis
Te_Tane
Charybdis
Level 116
God Stats
2W - 4L
1,321 SR
Queue Stats
146W - 185L
1,346 Elo+
Party 3
Ares
Ares
ZenEclipse
Ares
Level 108
God Stats
18W - 8L
1,722 SR
Queue Stats
241W - 215L
1,516 Elo+
Party 1
Nike
Nike
samdam3000351
Nike
Level 89
God Stats
20W - 19L
1,427 SR
Queue Stats
251W - 287L
1,314 Elo+
Party 3
Ra
Ra
sueyoshii
Ra
Level 66
God Stats
35W - 13L
1,800 SR
Queue Stats
327W - 227L
1,617 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,481 Elo+

VS

Team Averages
Level 82
1,429 SR
1,435 Elo+
Sylvanus
Sylvanus
ANKLEBREAk9k
Sylvanus
Level 80
God Stats
0W - 2L
1,293 SR
Queue Stats
137W - 133L
1,387 Elo+
Solo
Jing Wei
Jing Wei
GomzLui
Jing Wei
Level 80
God Stats
7W - 10L
1,455 SR
Queue Stats
154W - 175L
1,391 Elo+
Party 2
Awilix
Awilix
NonLethalNut
Awilix
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
31W - 26L
1,452 Elo+
Party 2
Janus
Janus
RedJellos
Janus
Level 160
God Stats
35W - 33L
1,602 SR
Queue Stats
228W - 227L
1,519 Elo+
Solo
Chaac
Chaac
Rotting Warlord
Chaac
Level 70
God Stats
37W - 24L
1,507 SR
Queue Stats
156W - 145L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
5,886
654
6,720
7,340
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Te_Tane
Charybdis
8
1 / 1 / 3
4,808
534
3,184
5,178
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 5
4,960
551
2,950
6,225
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,122
569
3,251
8,324
3,203
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 2
6,378
709
3,866
2,284
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANKLEBREAk9k
Sylvanus
5
0 / 2 / 0
3,710
412
2,514
7,749
2,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
GomzLui
Jing Wei
8
1 / 2 / 1
4,418
491
1,994
3,791
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
8
1 / 3 / 1
4,821
536
1,926
7,768
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
RedJellos
Janus
8
2 / 4 / 1
4,831
537
3,586
5,656
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,824
536
5,072
6,250
2,774
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ANKLEBREAk9k
Sylvanus
0
2
0
0
L
Jing Wei
GomzLui
Jing Wei
1
2
1
0.75
L
Awilix
1
3
1
0.5
L
Janus
RedJellos
Janus
2
4
1
0.63
L
0
1
1
0.5
W
4
0
4
6
W
Charybdis
Te_Tane
Charybdis
1
1
3
2.5
W
0
1
5
2.5
W
1
1
0
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
15,092
29,351
Taken
31,214
13,058
Mitigated
11,307
8,705
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ANKLEBREAk9k
Sylvanus
2,514
1,246
149
2,512
7,749
2,879
0
1,826
5,923
13,678
0
L
Jing Wei
GomzLui
Jing Wei
1,994
1,523
161
900
3,791
1,140
0
1,190
2,601
0
18,493
L
Awilix
1,926
897
0
500
7,768
2,736
0
681
7,087
0
30,922
L
Janus
RedJellos
Janus
3,586
305
0
552
5,656
1,778
0
2,847
2,809
25,676
0
L
5,072
1,239
0
2,411
6,250
2,774
0
0
6,250
0
31,616
W
6,720
2,795
44
1,180
7,340
3,071
0
1,070
6,188
0
40,820
W
Charybdis
Te_Tane
Charybdis
3,184
2,099
0
2,315
5,178
1,875
954
1,320
3,838
0
23,649
W
2,950
338
0
1,917
6,225
4,155
126
2,476
3,639
13,161
2,897
W
3,251
532
0
2,453
8,324
3,203
0
0
8,324
0
32,103
W
3,866
279
189
607
2,284
754
192
878
1,262
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
22,604
271
Minions Killed
204
0
Camps Cleared
0
890,117
Distance Traveled
776,047
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,710
412
20
2
0
101,045
1
L
Jing Wei
4,418
491
29
3
0
158,897
0
L
Awilix
4,821
536
60
7
0
179,297
0
L
Janus
4,831
537
50
6
0
166,217
3
L
Chaac
4,824
536
45
5
0
170,591
2
W
Shiva
5,886
654
71
8
0
207,561
1
W
Charybdis
4,808
534
44
5
0
151,397
1
W
Ares
4,960
551
25
3
0
169,384
2
W
Nike
5,122
569
51
6
0
167,384
0
W
Ra
6,378
709
80
9
0
194,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role