Player Matchup

Ymir
Ymir
Rainbow_Neos1
Ymir
Level 160
God Stats
15W - 4L
1,796 SR
Queue Stats
246W - 95L
1,743 Elo+
Party 1
Ishtar
Ishtar
Zombomike115
Ishtar
Level 158
God Stats
6W - 1L
1,793 SR
Queue Stats
202W - 106L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
dillon115
Baron Samedi
Level 159
God Stats
5W - 2L
1,554 SR
Queue Stats
169W - 76L
1,788 Elo+
Party 1
Team Averages
Level 159
1,714 SR
1,763 Elo+

VS

Team Averages
Level 134
1,596 SR
1,509 Elo+
Zhong Kui
Zhong Kui
Mulof09
Zhong Kui
Level 138
God Stats
10W - 7L
1,626 SR
Queue Stats
411W - 500L
1,572 Elo+
Solo
Bellona
Bellona
TeflonJohn
Bellona
Level 122
God Stats
4W - 6L
1,517 SR
Queue Stats
214W - 275L
1,399 Elo+
Solo
Izanami
Izanami
UndineBlue
Izanami
Level 143
God Stats
65W - 53L
1,645 SR
Queue Stats
596W - 623L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
11,957
703
7,200
23,383
33,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
18
8 / 1 / 5
12,597
741
27,664
17,898
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dillon115
Baron Samedi
17
4 / 3 / 8
11,986
705
21,635
16,395
10,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mulof09
Zhong Kui
17
3 / 3 / 3
11,455
674
21,044
17,397
14,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TeflonJohn
Bellona
14
1 / 5 / 5
10,328
608
7,937
34,618
39,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
UndineBlue
Izanami
16
3 / 5 / 4
11,543
679
15,724
15,052
7,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
7
7
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Mulof09
Zhong Kui
3
3
3
1.5
W
1
3
11
2.17
L
Bellona
TeflonJohn
Bellona
1
5
5
0.7
L
Izanami
UndineBlue
Izanami
3
5
4
1
W
Ishtar
8
1
5
10.5
W
Baron Samedi
dillon115
Baron Samedi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,499
Damage
44,705
57,676
Taken
67,067
52,354
Mitigated
60,669
24,967
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Mulof09
Zhong Kui
21,044
1,114
0
5,647
17,397
14,066
536
6,183
11,214
64,280
0
W
7,200
1,754
0
5,464
23,383
33,398
332
7,451
15,932
17,074
0
L
Bellona
TeflonJohn
Bellona
7,937
2,726
217
7,063
34,618
39,000
185
15,331
19,287
0
21,004
L
Izanami
UndineBlue
Izanami
15,724
8,640
0
186
15,052
7,603
1,226
7,601
7,451
0
51,258
W
Ishtar
27,664
14,229
0
6,011
17,898
8,922
2,149
7,287
10,611
23
77,663
W
Baron Samedi
dillon115
Baron Samedi
21,635
1,963
5,138
8,354
16,395
10,034
342
6,975
9,420
66,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
33,326
197
Minions Killed
181
7
Camps Cleared
8
836,822
Distance Traveled
835,346
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,455
674
110
6
5
290,045
2
W
Ymir
11,957
703
21
1
0
264,298
2
L
Bellona
10,328
608
12
1
0
275,590
0
L
Izanami
11,543
679
59
3
3
269,711
2
W
Ishtar
12,597
741
92
5
2
288,538
3
W
Baron Samedi
11,986
705
84
5
5
283,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role