Player Matchup

Mulan
Mulan
Bronze II
PlNGONZN
Mulan
Bronze II
Level 84
God Stats
0W - 3L
1,470 SR
Queue Stats
27W - 59L
971 MMR
Party 1
Sobek
Sobek
Silver I
aronpro456
Sobek
Silver I
Level 132
God Stats
5W - 8L
1,435 SR
Queue Stats
158W - 221L
1,276 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
fullmerca
Baron Samedi
Silver III
Level 146
God Stats
31W - 42L
1,415 SR
Queue Stats
703W - 1,128L
1,135 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,440 SR
1,127 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,452 SR
1,548 MMR
Chang'e
Chang'e
Bronze III
ClaudioRC
Chang'e
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,537 MMR
Party 2
Neith
Neith
Bronze IV
Jessuaxd
Neith
Bronze IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,490 MMR
Party 2
Bacchus
Bacchus
Silver I
Jessuaxdd
Bacchus
Silver I
Level 125
God Stats
1W - 0L
1,357 SR
Queue Stats
11W - 10L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PlNGONZN
Mulan
8
0 / 6 / 0
5,373
597
5,054
10,775
6,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
8
0 / 5 / 0
5,685
632
3,132
12,151
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
fullmerca
Baron Samedi
8
0 / 2 / 0
5,481
609
3,797
6,260
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AresHorusAh Muzen CabYu HuangAnubis

VS

Bans
NoxHou YiCupidMedusaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClaudioRC
Chang'e
12
10 / 0 / 3
8,262
918
10,477
5,793
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Jessuaxd
Neith
12
3 / 0 / 7
7,240
804
9,948
6,485
2,723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jessuaxdd
Bacchus
12
0 / 0 / 13
7,366
818
4,743
9,012
9,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ClaudioRC
Chang'e
10
0
3
11.5
W
Neith
Jessuaxd
Neith
3
0
7
6.5
W
Bacchus
Jessuaxdd
Bacchus
0
0
13
6.5
L
Mulan
PlNGONZN
Mulan
0
6
0
0
L
Sobek
0
5
0
0
L
Baron Samedi
fullmerca
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,983
Damage
25,168
29,186
Taken
21,290
18,719
Mitigated
14,291
5,714
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ClaudioRC
Chang'e
10,477
1,125
2,729
3,356
5,793
2,015
867
1,762
3,821
29,634
0
W
Neith
Jessuaxd
Neith
9,948
3,965
0
2,191
6,485
2,723
919
2,258
4,097
0
34,743
W
Bacchus
Jessuaxdd
Bacchus
4,743
737
655
1,674
9,012
9,553
174
2,743
5,927
14,400
0
L
Mulan
PlNGONZN
Mulan
5,054
499
0
1,806
10,775
6,480
0
6,152
4,623
0
15,695
L
Sobek
3,132
325
0
2,168
12,151
10,047
0
5,806
6,345
6,486
0
L
Baron Samedi
fullmerca
Baron Samedi
3,797
0
677
1,063
6,260
2,192
0
3,442
2,818
13,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,539
Gold Earned
22,868
60
Minions Killed
104
1
Camps Cleared
7
458,423
Distance Traveled
562,608
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,262
918
40
4
3
185,826
3
W
Neith
7,240
804
49
5
3
179,525
4
W
Bacchus
7,366
818
15
2
1
197,257
1
L
Mulan
5,373
597
19
2
1
138,198
0
L
Sobek
5,685
632
10
1
0
157,819
2
L
Baron Samedi
5,481
609
31
3
0
162,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role