Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Denizen567
Zhong Kui
Level 121
God Stats
5W - 1L
1,574 SR
Queue Stats
111W - 115L
1,461 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sonotanu
Kumbhakarna
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 66L
1,600 Elo+
Solo
Hades
Hades
XxVoidKingxX
Hades
Level 160
God Stats
11W - 3L
1,898 SR
Queue Stats
1,144W - 1,155L
1,500 Elo+
Party 2
Geb
Geb
utim
Geb
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 78L
1,402 Elo+
Party 3
Team Averages
Level 125
1,594 SR
1,492 Elo+

VS

Team Averages
Level 123
1,549 SR
1,523 Elo+
Chronos
Chronos
IMABEEEAST
Chronos
Level 126
God Stats
3W - 1L
1,722 SR
Queue Stats
60W - 43L
1,598 Elo+
Party 1
Tiamat
Tiamat
Warlσck
Tiamat
Level 105
God Stats
0W - 1L
1,442 SR
Queue Stats
48W - 30L
1,591 Elo+
Party 1
Loki
Loki
babyshaker07
Loki
Level 157
God Stats
2W - 5L
1,388 SR
Queue Stats
157W - 140L
1,565 Elo+
Solo
Artemis
Artemis
matthew444444444
Artemis
Level 158
God Stats
2W - 1L
1,858 SR
Queue Stats
148W - 118L
1,645 Elo+
Solo
Fenrir
Fenrir
mindslave47
Fenrir
Level 68
God Stats
0W - 1L
1,332 SR
Queue Stats
3W - 14L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 1 / 10
9,999
833
12,965
6,740
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Denizen567
Zhong Kui
16
9 / 1 / 9
10,000
833
12,147
11,023
8,893
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Sonotanu
Kumbhakarna
15
0 / 1 / 16
9,402
784
7,735
11,042
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 13
9,469
789
9,046
14,091
14,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
utim
Geb
15
1 / 1 / 15
8,655
721
4,764
7,851
9,468
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IMABEEEAST
Chronos
15
2 / 3 / 1
8,141
678
6,417
11,341
5,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Warlσck
Tiamat
15
1 / 5 / 1
8,418
702
8,268
13,050
9,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 4
8,250
688
4,079
9,342
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 0
7,928
661
8,120
9,557
4,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
7
0 / 7 / 1
6,307
526
341
7,733
3,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
20
Kills
7
7
Deaths
20
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
10
11
W
Zhong Kui
Denizen567
Zhong Kui
9
1
9
13.5
L
Chronos
IMABEEEAST
Chronos
2
3
1
0.83
W
Kumbhakarna
Sonotanu
Kumbhakarna
0
1
16
8
L
Tiamat
Warlσck
Tiamat
1
5
1
0.3
W
4
3
13
3.5
L
1
2
4
1.5
L
3
3
0
1
L
Fenrir
0
7
1
0.07
W
Geb
utim
Geb
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
27,225
50,747
Taken
51,023
48,976
Mitigated
28,962
18,738
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,965
2,536
3,909
2,074
6,740
4,002
1,855
1,616
4,943
0
31,331
W
Zhong Kui
Denizen567
Zhong Kui
12,147
1,700
161
3,456
11,023
8,893
2,973
3,084
7,719
20,129
0
L
Chronos
IMABEEEAST
Chronos
6,417
1,559
2,297
3,651
11,341
5,667
0
8,530
2,811
16,560
0
W
Kumbhakarna
Sonotanu
Kumbhakarna
7,735
375
1,085
3,338
11,042
12,464
1,005
3,796
6,964
16,614
0
L
Tiamat
Warlσck
Tiamat
8,268
389
507
3,453
13,050
9,748
0
8,079
4,971
21,270
0
W
9,046
1,104
1,097
2,876
14,091
14,149
478
4,074
9,786
24,165
0
L
4,079
228
906
1,448
9,342
5,652
0
7,438
1,904
0
16,549
L
8,120
1,945
741
2,093
9,557
4,664
0
5,056
4,501
0
14,793
L
Fenrir
341
141
115
26
7,733
3,231
0
4,589
3,144
0
683
W
Geb
utim
Geb
4,764
239
333
409
7,851
9,468
881
1,070
6,650
11,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
39,044
131
Minions Killed
107
0
Camps Cleared
0
1,015,437
Distance Traveled
872,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,999
833
58
5
0
219,088
1
W
Zhong Kui
10,000
833
21
2
0
202,699
0
L
Chronos
8,141
678
18
2
0
189,886
1
W
Kumbhakarna
9,402
784
17
1
0
200,670
0
L
Tiamat
8,418
702
39
3
0
186,333
0
W
Hades
9,469
789
35
3
0
211,009
0
L
Loki
8,250
688
28
2
0
199,303
1
L
Artemis
7,928
661
22
2
0
192,599
0
L
Fenrir
6,307
526
0
0
0
103,899
2
W
Geb
8,655
721
0
0
0
181,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role