Player Matchup

Fenrir
Fenrir
Ballin_Jaguar
Fenrir
Level 129
God Stats
11W - 10L
1,685 SR
Queue Stats
266W - 260L
1,598 Elo+
Solo
Yu Huang
Yu Huang
DrXrae
Yu Huang
Level 123
God Stats
2W - 1L
1,338 SR
Queue Stats
34W - 32L
1,519 Elo+
Party 2
Nike
Nike
Drizzt568
Nike
Level 129
God Stats
0W - 1L
1,910 SR
Queue Stats
172W - 174L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
Smithyalgo
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,555 Elo+
Solo
Neith
Neith
XgaeViking
Neith
Level 127
God Stats
1W - 1L
1,571 SR
Queue Stats
49W - 40L
1,582 Elo+
Party 2
Team Averages
Level 123
1,601 SR
1,559 Elo+

VS

Team Averages
Level 122
1,615 SR
1,564 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BaptizedAtheist
Hel
Level 160
God Stats
3W - 0L
1,890 SR
Queue Stats
371W - 216L
1,666 Elo+
Party 1
Tiamat
Tiamat
Mlp_Brian
Tiamat
Level 140
God Stats
37W - 27L
1,633 SR
Queue Stats
483W - 484L
1,592 Elo+
Solo
Izanami
Izanami
OGChrispy
Izanami
Level 39
God Stats
3W - 1L
1,526 SR
Queue Stats
47W - 46L
1,539 Elo+
Solo
Bacchus
Bacchus
倞Sir
Bacchus
Level 110
God Stats
2W - 2L
1,525 SR
Queue Stats
69W - 78L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
9,547
682
6,048
14,475
6,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
DrXrae
Yu Huang
17
1 / 5 / 1
9,713
694
7,620
12,759
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
1 / 6 / 1
9,302
664
5,975
19,646
23,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Smithyalgo
Kuzenbo
15
0 / 1 / 1
9,042
646
8,332
17,965
28,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
15
0 / 8 / 0
8,863
633
7,495
16,063
7,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
7 / 0 / 9
11,044
789
18,951
7,229
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 9
10,872
777
13,486
11,456
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Mlp_Brian
Tiamat
18
7 / 1 / 4
10,792
771
14,084
12,808
9,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
OGChrispy
Izanami
18
2 / 1 / 7
10,897
778
10,106
8,664
4,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
倞Sir
Bacchus
17
3 / 0 / 9
10,109
722
12,088
15,057
22,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
22
22
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
0
9
11.5
L
1
2
1
0.75
W
3
1
9
7.5
L
Yu Huang
DrXrae
Yu Huang
1
5
1
0.3
L
Nike
1
6
1
0.25
W
Tiamat
Mlp_Brian
Tiamat
7
1
4
9
W
Izanami
OGChrispy
Izanami
2
1
7
5.5
L
Kuzenbo
Smithyalgo
Kuzenbo
0
1
1
0.5
L
Neith
0
8
0
0
W
Bacchus
倞Sir
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
68,715
80,908
Taken
55,214
72,217
Mitigated
44,997
5,587
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
18,951
3,273
362
613
7,229
3,486
43
1,882
4,969
50,808
1,888
L
6,048
1,771
0
2,342
14,475
6,829
0
7,951
6,152
31
35,959
W
13,486
797
9,152
7,688
11,456
5,619
1,316
3,605
7,442
47,604
0
L
Yu Huang
DrXrae
Yu Huang
7,620
304
0
0
12,759
6,093
0
10,605
1,840
38,109
0
L
Nike
5,975
267
0
1,002
19,646
23,695
0
12,828
5,988
250
21,744
W
Tiamat
Mlp_Brian
Tiamat
14,084
621
229
5,362
12,808
9,036
675
4,317
8,049
35,981
0
W
Izanami
OGChrispy
Izanami
10,106
6,761
0
1,598
8,664
4,538
2,388
2,148
6,239
0
55,684
L
Kuzenbo
Smithyalgo
Kuzenbo
8,332
2,043
0
1,345
17,965
28,406
0
12,258
5,112
26,464
0
L
Neith
7,495
2,974
0
898
16,063
7,194
272
11,511
3,943
0
31,707
W
Bacchus
倞Sir
Bacchus
12,088
931
0
3,597
15,057
22,318
0
2,381
11,862
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
53,714
261
Minions Killed
367
0
Camps Cleared
0
1,408,188
Distance Traveled
1,505,467
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,044
789
74
5
0
297,374
2
L
Fenrir
9,547
682
53
4
0
319,218
4
W
Hel
10,872
777
101
7
0
313,595
3
L
Yu Huang
9,713
694
81
6
0
263,858
1
L
Nike
9,302
664
37
3
0
283,553
11
W
Tiamat
10,792
771
43
3
0
296,319
3
W
Izanami
10,897
778
122
9
0
275,734
1
L
Kuzenbo
9,042
646
33
2
0
291,751
5
L
Neith
8,863
633
57
4
0
249,808
2
W
Bacchus
10,109
722
27
2
0
322,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role