Player Matchup

Loki
Loki
DMONKNG
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 181L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
Gliptoon
Xing Tian
Level 29
God Stats
19W - 7L
1,725 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Mendacious_Ase
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 140L
1,390 Elo+
Party 2
Sol
Sol
Montalv0
Sol
Level 102
God Stats
10W - 8L
1,605 SR
Queue Stats
153W - 145L
1,472 Elo+
Solo
Ymir
Ymir
Wett_ASE
Ymir
Level 127
God Stats
4W - 8L
1,403 SR
Queue Stats
175W - 196L
1,405 Elo+
Party 2
Team Averages
Level 99
1,547 SR
1,430 Elo+

VS

Team Averages
Level 77
1,418 SR
1,406 Elo+
Kukulkan
Kukulkan
DaftYeti6980857
Kukulkan
Level 48
God Stats
7W - 11L
1,284 SR
Queue Stats
124W - 170L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
LobeIto2000
Cu Chulainn
Level 29
God Stats
9W - 5L
1,564 SR
Queue Stats
59W - 59L
1,432 Elo+
Party 1
Fenrir
Fenrir
X oner DP2107
Fenrir
Level 101
God Stats
4W - 0L
1,438 SR
Queue Stats
145W - 160L
1,418 Elo+
Party 1
Medusa
Medusa
X_oner-Manet
Medusa
Level 106
God Stats
3W - 3L
1,528 SR
Queue Stats
143W - 161L
1,419 Elo+
Party 1
Geb
Geb
X_oner-SrButt
Geb
Level 101
God Stats
3W - 2L
1,277 SR
Queue Stats
140W - 151L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DMONKNG
Loki
11
0 / 2 / 4
7,231
425
5,811
13,172
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Gliptoon
Xing Tian
10
2 / 5 / 2
7,382
434
8,756
20,435
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Mendacious_Ase
Heimdallr
12
1 / 7 / 2
7,404
436
8,839
14,786
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 0 / 1
8,538
502
8,372
6,343
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
17
4 / 0 / 0
10,440
614
13,717
16,463
13,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 6
8,826
519
7,737
6,468
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LobeIto2000
Cu Chulainn
15
1 / 2 / 1
8,797
517
10,253
15,912
14,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 4
8,192
482
9,681
15,069
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
15
7 / 0 / 5
9,545
561
14,411
11,837
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 4
8,385
493
9,259
18,535
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
14
14
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
DMONKNG
Loki
0
2
4
1
W
Kukulkan
1
1
6
4
L
Xing Tian
Gliptoon
Xing Tian
2
5
2
0.6
W
Cu Chulainn
LobeIto2000
Cu Chulainn
1
2
1
0.75
L
Heimdallr
Mendacious_Ase
Heimdallr
1
7
2
0.29
L
1
0
1
1.5
L
Ymir
4
0
0
4
W
1
2
4
1.5
W
Medusa
7
0
5
9.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,495
Damage
51,341
71,199
Taken
67,821
45,740
Mitigated
47,844
22,814
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DMONKNG
Loki
5,811
1,172
0
5,378
13,172
5,050
0
4,001
9,045
0
42,127
W
Kukulkan
7,737
287
0
750
6,468
3,032
0
2,845
3,311
70,278
0
L
Xing Tian
Gliptoon
Xing Tian
8,756
1,553
0
4,216
20,435
17,987
0
6,160
14,160
22,982
0
W
Cu Chulainn
LobeIto2000
Cu Chulainn
10,253
1,698
0
899
15,912
14,032
0
10,559
4,949
0
72,047
L
Heimdallr
Mendacious_Ase
Heimdallr
8,839
3,152
282
3,990
14,786
7,143
0
3,137
11,593
0
54,496
L
8,372
1,903
0
1,754
6,343
2,482
0
2,333
3,883
64,929
0
L
Ymir
13,717
3,965
383
6,811
16,463
13,078
234
899
15,522
93,572
0
W
9,681
1,389
0
5,456
15,069
6,870
583
5,921
8,804
0
64,148
W
Medusa
14,411
6,470
0
1,955
11,837
5,118
856
2,695
9,110
0
74,902
W
9,259
1,384
0
1,546
18,535
18,792
257
7,543
10,802
28,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
43,745
482
Minions Killed
504
0
Camps Cleared
0
1,638,442
Distance Traveled
1,809,440
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,231
425
65
4
0
390,289
5
W
Kukulkan
8,826
519
141
8
0
336,156
9
L
Xing Tian
7,382
434
27
2
0
318,610
1
W
Cu Chulainn
8,797
517
126
7
0
312,408
0
L
Heimdallr
7,404
436
71
4
0
293,143
1
L
Sol
8,538
502
132
8
0
309,853
8
L
Ymir
10,440
614
187
11
0
326,547
3
W
Fenrir
8,192
482
103
6
0
403,285
1
W
Medusa
9,545
561
99
6
0
364,850
3
W
Geb
8,385
493
35
2
0
392,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role