Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Erdeltheturtle
King Arthur
Level 29
God Stats
1W - 7L
1,001 SR
Queue Stats
26W - 58L
1,257 Elo+
Party 3
Ullr
Ullr
HyoYee
Ullr
Level 48
God Stats
4W - 1L
1,527 SR
Queue Stats
113W - 33L
1,785 Elo+
Party 2
Ao Kuang
Ao Kuang
ImBehindYouKK
Ao Kuang
Level 49
God Stats
13W - 12L
1,520 SR
Queue Stats
116W - 129L
1,447 Elo+
Solo
Zeus
Zeus
Nicksmith1123
Zeus
Level 47
God Stats
4W - 3L
1,457 SR
Queue Stats
27W - 56L
1,247 Elo+
Party 3
Team Averages
Level 60
1,401 SR
1,447 Elo+

VS

Team Averages
Level 46
1,406 SR
1,364 Elo+
Nu Wa
Nu Wa
ImaDonkeyOnEdge
Nu Wa
Level 142
God Stats
3W - 3L
1,598 SR
Queue Stats
7W - 7L
1,519 Elo+
Solo
Tiamat
Tiamat
Rellub17
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 1
Medusa
Medusa
TenShinHanTien
Medusa
Level 26
God Stats
5W - 4L
1,207 SR
Queue Stats
65W - 46L
1,574 Elo+
Solo
Bacchus
Bacchus
Xtevoti
Bacchus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Thanatos
Thanatos
zYn8mG
Thanatos
Level 11
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
5 / 1 / 14
10,771
898
8,693
14,549
22,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Erdeltheturtle
King Arthur
15
1 / 1 / 4
8,492
708
3,823
10,285
7,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
HyoYee
Ullr
19
9 / 1 / 7
10,709
892
17,250
12,248
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ImBehindYouKK
Ao Kuang
17
4 / 1 / 6
9,815
818
6,295
10,912
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 5
8,847
737
7,713
9,694
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,474
623
6,499
5,563
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rellub17
Tiamat
14
0 / 5 / 1
7,433
619
3,800
13,106
11,375
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 4 / 1
9,194
766
16,180
14,544
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Xtevoti
Bacchus
14
1 / 1 / 1
8,139
678
5,701
10,176
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
zYn8mG
Thanatos
15
2 / 8 / 2
8,479
707
7,163
13,517
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
6
6
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
14
12
W
King Arthur
Erdeltheturtle
King Arthur
1
1
4
3
W
Ullr
HyoYee
Ullr
9
1
7
12.5
W
Ao Kuang
ImBehindYouKK
Ao Kuang
4
1
6
7
L
1
2
0
0.5
W
1
2
5
1.75
L
Tiamat
Rellub17
Tiamat
0
5
1
0.1
L
2
4
1
0.63
L
Bacchus
Xtevoti
Bacchus
1
1
1
1.5
L
Thanatos
zYn8mG
Thanatos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
39,343
57,688
Taken
56,906
46,287
Mitigated
39,919
13,823
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,693
1,249
0
3,957
14,549
22,984
188
3,777
10,690
21,245
0
W
King Arthur
Erdeltheturtle
King Arthur
3,823
228
158
697
10,285
7,414
120
4,419
5,733
0
17,228
W
Ullr
HyoYee
Ullr
17,250
6,891
0
1,422
12,248
6,182
2,848
3,442
8,593
0
61,871
W
Ao Kuang
ImBehindYouKK
Ao Kuang
6,295
1,981
0
4,375
10,912
5,470
3,859
1,499
9,324
28,685
0
L
6,499
3,065
0
750
5,563
2,351
444
2,032
3,531
21,678
0
W
7,713
1,779
0
3,214
9,694
4,237
93
2,863
6,719
40,152
0
L
Tiamat
Rellub17
Tiamat
3,800
378
0
1,120
13,106
11,375
0
4,393
8,713
18,484
0
L
16,180
6,109
0
560
14,544
7,668
112
6,638
7,906
0
56,740
L
Bacchus
Xtevoti
Bacchus
5,701
486
24
1,318
10,176
10,180
174
3,542
6,634
15,152
0
L
Thanatos
zYn8mG
Thanatos
7,163
1,906
0
4,819
13,517
8,345
0
6,096
7,421
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
40,719
273
Minions Killed
200
0
Camps Cleared
0
1,173,745
Distance Traveled
1,037,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,771
898
13
1
0
241,061
2
W
King Arthur
8,492
708
32
3
0
202,883
0
W
Ullr
10,709
892
97
8
0
247,391
1
W
Ao Kuang
9,815
818
60
5
0
270,344
0
L
Nu Wa
7,474
623
31
3
0
139,152
1
W
Zeus
8,847
737
71
6
0
212,066
1
L
Tiamat
7,433
619
28
2
0
210,216
0
L
Medusa
9,194
766
89
7
0
239,382
1
L
Bacchus
8,139
678
20
2
0
238,746
0
L
Thanatos
8,479
707
32
3
0
210,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role