Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DINDUnindo
Chaac
Level 28
God Stats
0W - 1L
1,057 SR
Queue Stats
21W - 30L
1,470 Elo+
Party 2
Cupid
Cupid
Sir-John-Key-
Cupid
Level 44
God Stats
0W - 3L
1,544 SR
Queue Stats
3W - 6L
1,428 Elo+
Party 2
Zeus
Zeus
TrophyBreakfast
Zeus
Level 23
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 3L
1,601 Elo+
Party 2
Chronos
Chronos
eddie325
Chronos
Level 129
God Stats
13W - 9L
1,644 SR
Queue Stats
68W - 48L
1,607 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,521 Elo+

VS

Team Averages
Level 125
1,661 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brazy Kev69
Tsukuyomi
Level 126
God Stats
10W - 6L
1,851 SR
Queue Stats
82W - 69L
1,586 Elo+
Party 1
Ymir
Ymir
HeavenHound11
Ymir
Level 159
God Stats
5W - 2L
1,779 SR
Queue Stats
128W - 111L
1,601 Elo+
Party 1
Chang'e
Chang'e
Shinobisam3994
Chang'e
Level 127
God Stats
8W - 2L
1,675 SR
Queue Stats
225W - 234L
1,569 Elo+
Solo
Pele
Pele
WhyAreWeHere777
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 5 / 0
7,580
758
6,703
15,973
13,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
13
0 / 2 / 2
7,006
701
4,285
12,649
9,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
6,951
695
4,523
11,158
4,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 1
6,941
694
5,374
9,199
3,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
eddie325
Chronos
13
0 / 4 / 0
7,253
725
8,794
10,690
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 0 / 10
8,932
893
13,636
7,518
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Brazy Kev69
Tsukuyomi
15
6 / 1 / 5
8,399
840
12,777
9,439
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 13
8,988
899
8,433
16,073
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 1 / 6
7,970
797
8,235
10,196
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
8,745
875
9,525
8,073
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
22
22
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
0
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
10
10
W
Tsukuyomi
Brazy Kev69
Tsukuyomi
6
1
5
8.5
L
Chaac
0
2
2
0.5
W
4
0
13
10.5
W
1
1
6
4
L
1
5
1
0.3
L
0
6
1
0.08
W
6
0
4
8
L
Chronos
eddie325
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
52,606
59,669
Taken
51,299
35,656
Mitigated
34,356
6,747
Healing
25,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,703
2,696
18
1,011
15,973
13,294
0
4,859
11,114
23,719
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,636
6,326
0
3,462
7,518
3,759
1,723
3,707
3,811
0
48,221
W
Tsukuyomi
Brazy Kev69
Tsukuyomi
12,777
2,801
0
2,220
9,439
4,521
954
3,777
5,662
0
28,514
L
Chaac
4,285
603
0
2,104
12,649
9,646
0
3,257
9,392
0
14,838
W
8,433
1,981
0
4,988
16,073
17,602
320
6,819
9,254
15,029
0
W
8,235
860
4,144
6,694
10,196
4,805
29
4,487
5,709
28,436
0
L
4,523
3,024
326
1,688
11,158
4,524
0
3,187
7,971
0
16,973
L
5,374
526
0
0
9,199
3,321
310
1,314
7,885
18,916
0
W
9,525
1,497
0
3,820
8,073
3,669
123
2,081
5,992
0
36,288
L
Chronos
eddie325
Chronos
8,794
2,245
0
1,600
10,690
4,871
0
4,051
6,639
32,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
43,034
190
Minions Killed
231
0
Camps Cleared
0
955,320
Distance Traveled
1,168,498
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,580
758
41
4
0
185,821
0
W
Ah Muzen Cab
8,932
893
79
8
0
249,670
1
W
Tsukuyomi
8,399
840
31
3
0
211,371
2
L
Chaac
7,006
701
21
2
0
207,051
1
W
Ymir
8,988
899
9
1
0
217,757
1
W
Chang'e
7,970
797
50
5
0
214,611
2
L
Cupid
6,951
695
26
3
0
184,942
1
L
Zeus
6,941
694
37
4
0
188,796
1
W
Pele
8,745
875
62
6
0
275,089
3
L
Chronos
7,253
725
65
7
0
188,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role