Player Matchup

Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
T0tal9O
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,817 Elo+
Party 1
Bakasura
Bakasura
konyak26
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,768 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,695 Elo+

VS

Team Averages
Level 143
1,518 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
lottscem
Vulcan
Level 147
God Stats
261W - 232L
1,555 SR
Queue Stats
343W - 373L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 2 / 4
8,622
663
7,147
6,223
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
T0tal9O
Guan Yu
15
10 / 1 / 4
10,400
800
22,108
20,838
24,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
konyak26
Bakasura
14
4 / 2 / 8
9,630
741
14,821
14,989
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 3 / 2
8,493
653
14,179
23,105
13,169
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
 
Pele
10
0 / 8 / 5
7,457
574
6,333
14,576
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
lottscem
Vulcan
13
2 / 3 / 3
8,749
673
10,288
9,537
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
5
5
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
2
4
1
L
Chaac
 
Chaac
3
3
2
1.33
L
Pele
 
Pele
0
8
5
0.31
W
Guan Yu
T0tal9O
Guan Yu
10
1
4
12
W
Bakasura
konyak26
Bakasura
4
2
8
4
L
Vulcan
lottscem
Vulcan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
30,800
42,050
Taken
47,218
36,243
Mitigated
20,716
15,424
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,147
297
0
782
6,223
2,006
878
1,215
5,008
40,668
0
L
Chaac
 
Chaac
14,179
4,094
0
6,281
23,105
13,169
0
4,191
16,449
0
29,765
L
Pele
 
Pele
6,333
1,322
0
1,247
14,576
3,950
0
1,774
11,804
0
20,119
W
Guan Yu
T0tal9O
Guan Yu
22,108
2,256
1,039
9,140
20,838
24,887
166
4,855
15,983
290
40,112
W
Bakasura
konyak26
Bakasura
14,821
9,465
0
4,463
14,989
9,350
1,186
4,549
10,440
32
32,823
L
Vulcan
lottscem
Vulcan
10,288
6,504
0
2,427
9,537
3,597
0
1,733
7,159
41,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
24,699
179
Minions Killed
142
9
Camps Cleared
3
754,368
Distance Traveled
700,732
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,622
663
81
6
4
206,569
3
L
Chaac
8,493
653
34
3
0
237,139
4
L
Pele
7,457
574
20
2
2
197,570
2
W
Guan Yu
10,400
800
30
2
2
273,455
2
W
Bakasura
9,630
741
68
5
3
274,344
3
L
Vulcan
8,749
673
88
7
1
266,023
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role