Player Matchup

Guan Yu
Guan Yu
RealStanky v
Guan Yu
Level 113
God Stats
35W - 9L
1,845 SR
Queue Stats
102W - 38L
1,686 Elo+
Party 1
Yu Huang
Yu Huang
StonaaBlaZe
Yu Huang
Level 33
God Stats
2W - 3L
1,767 SR
Queue Stats
17W - 30L
1,371 Elo+
Solo
Ravana
Ravana
Victoria8049
Ravana
Level 28
God Stats
27W - 12L
1,904 SR
Queue Stats
380W - 106L
1,803 Elo+
Party 1
Team Averages
Level 58
1,839 SR
1,620 Elo+

VS

Team Averages
Level 62
1,432 SR
1,229 Elo+
Cthulhu
Cthulhu
ShotoSwift
Cthulhu
Level 28
God Stats
4W - 9L
1,386 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 2
Yu Huang
Yu Huang
xThEReaPErsHerex
Yu Huang
Level 53
God Stats
3W - 13L
1,231 SR
Queue Stats
13W - 34L
1,176 Elo+
Party 2
Bellona
Bellona
yungtobe
Bellona
Level 105
God Stats
0W - 1L
1,678 SR
Queue Stats
27W - 52L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RealStanky v
Guan Yu
16
5 / 1 / 15
11,469
717
17,453
15,535
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
StonaaBlaZe
Yu Huang
17
6 / 0 / 11
11,764
735
23,098
9,505
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
16
9 / 3 / 10
11,713
732
18,663
15,058
11,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShotoSwift
Cthulhu
14
0 / 1 / 2
10,136
634
9,836
30,044
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 1
9,410
588
9,787
14,433
5,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
yungtobe
Bellona
12
3 / 10 / 1
9,547
597
9,628
25,755
23,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
4
4
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
RealStanky v
Guan Yu
5
1
15
12.5
L
Cthulhu
ShotoSwift
Cthulhu
0
1
2
1
W
Yu Huang
StonaaBlaZe
Yu Huang
6
0
11
11.5
W
Ravana
9
3
10
4.67
L
1
9
1
0.17
L
Bellona
yungtobe
Bellona
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,214
Damage
29,251
40,098
Taken
70,232
37,244
Mitigated
55,019
16,552
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
RealStanky v
Guan Yu
17,453
2,190
1,285
4,926
15,535
20,879
339
8,401
7,134
0
34,331
L
Cthulhu
ShotoSwift
Cthulhu
9,836
613
1,041
10,791
30,044
25,219
402
12,095
17,224
31,788
0
W
Yu Huang
StonaaBlaZe
Yu Huang
23,098
3,256
639
3,472
9,505
4,676
877
5,809
3,696
71,550
0
W
Ravana
18,663
6,044
0
6,230
15,058
11,689
1,661
6,720
8,338
0
45,596
L
9,787
2,140
647
1,217
14,433
5,818
391
4,526
9,639
36,369
0
L
Bellona
yungtobe
Bellona
9,628
3,091
0
3,714
25,755
23,982
0
6,998
17,936
2,908
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
29,093
165
Minions Killed
137
10
Camps Cleared
5
889,542
Distance Traveled
718,964
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,469
717
26
2
2
324,151
0
L
Cthulhu
10,136
634
51
3
0
263,445
0
W
Yu Huang
11,764
735
101
6
5
277,882
2
W
Ravana
11,713
732
38
2
3
287,509
2
L
Yu Huang
9,410
588
50
3
4
213,149
2
L
Bellona
9,547
597
36
2
1
242,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role