Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KlymPy
Horus
Level 112
God Stats
14W - 18L
1,508 SR
Queue Stats
636W - 548L
1,588 Elo+
Party 1
Kali
Kali
SlowpokePotato
Kali
Level 160
God Stats
61W - 46L
1,578 SR
Queue Stats
727W - 615L
1,620 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,569 Elo+

VS

Team Averages
Level 84
1,581 SR
1,722 Elo+
Pele
Pele
T0tal9O
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,869 Elo+
Party 2
Scylla
Scylla
Vargenrudolf
Scylla
Level 66
God Stats
1W - 1L
1,744 SR
Queue Stats
67W - 74L
1,489 Elo+
Solo
Ishtar
Ishtar
konyak26
Ishtar
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 6
9,694
692
17,421
13,197
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
KlymPy
Horus
15
4 / 0 / 6
11,086
792
5,043
19,915
27,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 6
10,936
781
15,501
18,401
13,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
T0tal9O
Pele
15
3 / 3 / 1
9,239
660
18,554
21,246
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
6
0 / 1 / 0
6,956
497
944
2,734
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
konyak26
Ishtar
12
2 / 8 / 2
8,836
631
15,275
17,944
6,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
5
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
6
1.25
W
Horus
KlymPy
Horus
4
0
6
7
W
6
1
6
9
L
Pele
T0tal9O
Pele
3
3
1
1.17
L
Scylla
0
1
0
0
L
Ishtar
konyak26
Ishtar
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
34,773
51,513
Taken
41,924
47,128
Mitigated
22,780
20,176
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,421
946
0
720
13,197
6,178
450
326
12,551
54,414
0
W
Horus
KlymPy
Horus
5,043
2,625
4,976
7,949
19,915
27,356
87
545
18,755
0
16,081
W
15,501
5,951
0
6,531
18,401
13,594
1,568
389
17,316
0
39,744
L
Pele
T0tal9O
Pele
18,554
2,760
53
6,621
21,246
15,053
48
7,812
13,434
0
45,829
L
Scylla
944
452
0
460
2,734
796
0
1,427
1,307
2,151
0
L
Ishtar
konyak26
Ishtar
15,275
10,407
0
1,277
17,944
6,931
0
8,383
9,561
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
25,031
159
Minions Killed
89
7
Camps Cleared
3
828,039
Distance Traveled
497,006
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,694
692
83
6
3
262,639
1
W
Horus
11,086
792
26
2
0
293,127
6
W
Kali
10,936
781
50
4
4
272,273
2
L
Pele
9,239
660
50
4
0
265,387
2
L
Scylla
6,956
497
2
0
0
32,400
1
L
Ishtar
8,836
631
37
3
3
199,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role