Player Matchup

Ymir
Ymir
Im Axudus
Ymir
Level 107
God Stats
3W - 2L
1,480 SR
Queue Stats
278W - 275L
1,487 Elo+
Solo
Amaterasu
Amaterasu
KitanoXD
Amaterasu
Level 112
God Stats
1W - 0L
1,584 SR
Queue Stats
64W - 71L
1,464 Elo+
Solo
Janus
Janus
SirBoofsAlot
Janus
Level 128
God Stats
8W - 6L
1,529 SR
Queue Stats
265W - 268L
1,421 Elo+
Party 1
Hades
Hades
UncleFrump
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 1
Jormungandr
Jormungandr
owen2013514
Jormungandr
Level 83
God Stats
8W - 2L
1,566 SR
Queue Stats
223W - 234L
1,439 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,406 Elo+

VS

Team Averages
Level 136
1,459 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dgolden1
Nemesis
Level 95
God Stats
1W - 2L
1,288 SR
Queue Stats
66W - 63L
1,482 Elo+
Solo
Achilles
Achilles
Løver
Achilles
Level 149
God Stats
3W - 3L
1,468 SR
Queue Stats
36W - 26L
1,489 Elo+
Solo
Cerberus
Cerberus
jon_238
Cerberus
Level 142
God Stats
11W - 8L
1,538 SR
Queue Stats
247W - 265L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 18
11,106
793
7,406
15,075
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KitanoXD
Amaterasu
19
13 / 5 / 12
12,207
872
20,070
21,743
12,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 12
12,571
898
15,380
20,408
10,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
16
2 / 3 / 16
10,428
745
6,002
10,577
8,395
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
owen2013514
Jormungandr
18
1 / 4 / 15
11,113
794
14,718
19,789
18,176
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 8 / 5
10,350
739
17,336
15,883
8,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
17
2 / 8 / 8
9,964
712
11,302
21,702
30,403
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Dgolden1
Nemesis
1
0 / 1 / 0
3,884
277
0
744
126
Achilles
Løver
Achilles
18
8 / 5 / 3
12,134
867
17,129
20,043
25,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jon_238
Cerberus
17
1 / 6 / 8
9,789
699
16,157
21,883
20,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
28
Kills
15
17
Deaths
28
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
8
5
0.81
L
Bacchus
 
Bacchus
2
8
8
0.75
L
Nemesis
Dgolden1
Nemesis
0
1
0
0
W
Ymir
2
4
18
2.75
W
Amaterasu
KitanoXD
Amaterasu
13
5
12
3.8
L
Achilles
Løver
Achilles
8
5
3
1.9
W
10
1
12
16
W
Hades
2
3
16
3.33
L
Cerberus
jon_238
Cerberus
1
6
8
0.83
W
Jormungandr
owen2013514
Jormungandr
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,576
Damage
61,924
87,592
Taken
80,255
65,991
Mitigated
85,620
32,235
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
17,336
8,221
665
1,300
15,883
8,660
1,392
10,649
5,234
0
31,381
L
Bacchus
 
Bacchus
11,302
1,764
774
2,102
21,702
30,403
183
9,955
11,747
22,636
0
L
Nemesis
Dgolden1
Nemesis
0
0
0
0
744
126
0
0
744
0
0
W
Ymir
7,406
2,257
1,301
3,066
15,075
15,873
0
4,842
10,233
12,664
0
W
Amaterasu
KitanoXD
Amaterasu
20,070
10,275
0
7,397
21,743
12,774
2,858
7,099
14,302
449
32,058
L
Achilles
Løver
Achilles
17,129
3,919
1,291
3,946
20,043
25,550
385
13,067
6,976
0
31,300
W
15,380
2,408
2,437
8,862
20,408
10,773
2,423
6,911
13,497
36,113
0
W
Hades
6,002
608
1,384
3,873
10,577
8,395
1,728
3,888
6,689
12,429
0
L
Cerberus
jon_238
Cerberus
16,157
971
197
8,361
21,883
20,881
0
10,091
11,792
27,346
0
W
Jormungandr
owen2013514
Jormungandr
14,718
4,574
632
3,283
19,789
18,176
114
4,719
15,070
43,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
46,121
139
Minions Killed
126
0
Camps Cleared
0
1,291,073
Distance Traveled
888,441
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,350
739
42
3
0
225,977
1
L
Bacchus
9,964
712
27
2
0
213,084
0
L
Nemesis
3,884
277
0
0
0
0
0
W
Ymir
11,106
793
5
0
0
229,380
0
W
Amaterasu
12,207
872
27
2
0
289,039
2
L
Achilles
12,134
867
18
1
0
266,904
2
W
Janus
12,571
898
45
3
0
287,674
0
W
Hades
10,428
745
16
1
0
229,752
0
L
Cerberus
9,789
699
39
3
0
182,476
0
W
Jormungandr
11,113
794
46
3
0
255,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role