Player Matchup

Chang'e
Chang'e
AzWarLord
Chang'e
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,695 Elo+
Party 1
Fenrir
Fenrir
DaddyDestroyer99
Fenrir
Level 5
God Stats
6W - 1L
1,833 SR
Queue Stats
7W - 3L
1,717 Elo+
Party 1
Horus
Horus
Goophi
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,705 Elo+
Party 1
Team Averages
Level 71
1,611 SR
1,706 Elo+

VS

Team Averages
Level 78
1,603 SR
1,519 Elo+
Baron Samedi
Baron Samedi
StoneyBologney88
Baron Samedi
Level 108
God Stats
1W - 1L
1,619 SR
Queue Stats
46W - 73L
1,529 Elo+
Party 2
Atlas
Atlas
TrashyCrashy
Atlas
Level 121
God Stats
0W - 2L
1,689 SR
Queue Stats
24W - 44L
1,529 Elo+
Party 2
Neith
Neith
goshjack8
Neith
Level 4
God Stats
2W - 12L
1,500 SR
Queue Stats
7W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzWarLord
Chang'e
13
6 / 0 / 4
8,276
752
6,251
7,824
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 7
7,456
678
5,436
8,629
4,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Goophi
Horus
12
2 / 0 / 7
8,140
740
7,626
7,557
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StoneyBologney88
Baron Samedi
11
0 / 6 / 0
6,476
589
6,122
8,840
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 0
7,341
667
6,429
6,722
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
goshjack8
Neith
9
0 / 4 / 0
6,159
560
1,389
6,159
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzWarLord
Chang'e
6
0
4
8
W
2
0
7
5.5
W
Horus
Goophi
Horus
2
0
7
5.5
L
Baron Samedi
StoneyBologney88
Baron Samedi
0
6
0
0
L
0
0
0
0
L
Neith
goshjack8
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
13,940
24,010
Taken
21,721
15,630
Mitigated
11,909
11,138
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzWarLord
Chang'e
6,251
855
2,965
2,500
7,824
3,908
207
4,447
3,089
26,695
0
W
5,436
997
0
1,496
8,629
4,064
0
4,054
4,339
0
14,364
W
Horus
Goophi
Horus
7,626
3,295
1,355
2,822
7,557
7,658
0
3,850
3,590
0
19,698
L
Baron Samedi
StoneyBologney88
Baron Samedi
6,122
529
1,039
1,164
8,840
3,486
0
2,756
6,084
21,809
0
L
6,429
2,713
0
889
6,722
6,380
0
2,550
4,172
24,000
0
L
Neith
goshjack8
Neith
1,389
890
0
250
6,159
2,043
0
1,560
4,599
0
4,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
19,976
97
Minions Killed
84
5
Camps Cleared
3
613,818
Distance Traveled
527,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,276
752
56
5
3
196,180
1
W
Fenrir
7,456
678
24
2
2
198,681
0
W
Horus
8,140
740
17
2
0
218,957
1
L
Baron Samedi
6,476
589
39
4
0
184,473
0
L
Atlas
7,341
667
40
4
3
204,523
2
L
Neith
6,159
560
5
0
0
138,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role