Player Matchup

Scylla
Scylla
DREADTOON318
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,168 Elo+
Party 3
Yu Huang
Yu Huang
DeoXiey
Yu Huang
Level 99
God Stats
0W - 2L
1,294 SR
Queue Stats
52W - 65L
1,386 Elo+
Party 1
Charybdis
Charybdis
NOWSKI100
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,063 Elo+
Party 3
Sun Wukong
Sun Wukong
Sam Elliott92
Sun Wukong
Level 89
God Stats
2W - 1L
1,775 SR
Queue Stats
56W - 68L
1,384 Elo+
Party 1
Yemoja
Yemoja
TouchGrass9006
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 351L
1,358 Elo+
Solo
Team Averages
Level 52
1,514 SR
1,272 Elo+

VS

Team Averages
Level 94
1,459 SR
1,593 Elo+
Chaac
Chaac
BiG NoL69
Chaac
Level 87
God Stats
1W - 1L
1,289 SR
Queue Stats
136W - 162L
1,352 Elo+
Solo
Neith
Neith
DjDonDon420
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 22L
1,728 Elo+
Party 2
Atlas
Atlas
Kperun210
Atlas
Level 69
God Stats
6W - 2L
1,614 SR
Queue Stats
164W - 105L
1,665 Elo+
Party 2
Aphrodite
Aphrodite
ThaNetherKing
Aphrodite
Level 126
God Stats
2W - 3L
1,293 SR
Queue Stats
335W - 259L
1,644 Elo+
Party 2
Janus
Janus
TheDirtyBrain
Janus
Level 160
God Stats
1W - 2L
1,599 SR
Queue Stats
53W - 46L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 12 / 3
6,772
616
3,271
14,291
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
DeoXiey
Yu Huang
15
3 / 8 / 4
8,636
785
8,988
13,134
5,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
NOWSKI100
Charybdis
11
0 / 12 / 4
7,108
646
2,637
16,394
6,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Sam Elliott92
Sun Wukong
12
2 / 8 / 1
7,439
676
6,584
16,696
10,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 1
9,324
848
8,162
14,651
15,872
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiG NoL69
Chaac
15
5 / 1 / 24
9,828
893
7,233
18,106
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
15 / 1 / 16
11,020
1,002
19,518
13,176
7,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Kperun210
Atlas
15
2 / 3 / 26
9,779
889
7,572
13,618
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
ThaNetherKing
Aphrodite
15
3 / 2 / 24
9,274
843
6,006
11,096
6,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
19 / 2 / 17
11,177
1,016
30,773
16,675
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
9
Kills
44
44
Deaths
9
13
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chaac
BiG NoL69
Chaac
5
1
24
17
L
Scylla
0
12
3
0.13
L
Yu Huang
DeoXiey
Yu Huang
3
8
4
0.63
W
15
1
16
23
W
Atlas
Kperun210
Atlas
2
3
26
5
L
Charybdis
NOWSKI100
Charybdis
0
12
4
0.17
L
Sun Wukong
Sam Elliott92
Sun Wukong
2
8
1
0.31
W
Aphrodite
ThaNetherKing
Aphrodite
3
2
24
7.5
W
19
2
17
13.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
71,102
75,166
Taken
72,671
43,222
Mitigated
51,924
9,312
Healing
36,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BiG NoL69
Chaac
7,233
739
1,011
5,728
18,106
17,783
376
5,612
12,494
0
11,016
L
Scylla
3,271
502
0
250
14,291
4,834
506
8,292
5,999
5,790
0
L
Yu Huang
DeoXiey
Yu Huang
8,988
400
423
914
13,134
5,714
60
6,137
6,997
14,315
0
W
19,518
5,957
928
4,159
13,176
7,315
5,394
3,565
9,611
0
39,357
W
Atlas
Kperun210
Atlas
7,572
2,304
621
2,018
13,618
11,837
0
2,306
11,312
13,943
0
L
Charybdis
NOWSKI100
Charybdis
2,637
1,362
46
571
16,394
6,691
535
11,185
5,209
0
5,927
L
Sun Wukong
Sam Elliott92
Sun Wukong
6,584
581
937
3,010
16,696
10,111
350
10,662
6,034
0
15,447
W
Aphrodite
ThaNetherKing
Aphrodite
6,006
1,206
9,972
6,054
11,096
6,369
1,485
4,227
6,869
16,031
0
W
30,773
1,919
1,782
3,880
16,675
8,620
341
4,711
11,964
45,631
0
L
8,162
523
1,255
1,906
14,651
15,872
377
8,075
6,576
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
51,078
53
Minions Killed
111
0
Camps Cleared
0
833,525
Distance Traveled
1,102,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,828
893
4
0
0
241,200
0
L
Scylla
6,772
616
7
1
0
146,954
0
L
Yu Huang
8,636
785
19
2
0
190,445
0
W
Neith
11,020
1,002
40
4
0
175,422
1
W
Atlas
9,779
889
8
1
0
221,932
1
L
Charybdis
7,108
646
6
1
0
129,989
0
L
Sun Wukong
7,439
676
6
1
0
177,095
0
W
Aphrodite
9,274
843
24
2
0
243,324
1
W
Janus
11,177
1,016
35
3
0
220,592
0
L
Yemoja
9,324
848
15
1
0
189,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role