Player Matchup

Thor
Thor
ASESINO__NINJA
Thor
Level 124
God Stats
11W - 15L
1,348 SR
Queue Stats
343W - 442L
1,406 Elo+
Solo
Ah Puch
Ah Puch
IvanDaSlayer
Ah Puch
Level 59
God Stats
11W - 5L
1,489 SR
Queue Stats
308W - 308L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
KaosKoronado
Erlang Shen
Level 102
God Stats
0W - 1L
1,282 SR
Queue Stats
25W - 34L
1,360 Elo+
Party 2
Izanami
Izanami
KrimsonxRose
Izanami
Level 56
God Stats
2W - 8L
1,375 SR
Queue Stats
28W - 43L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
ObiSwagenobi
Cthulhu
Level 77
God Stats
27W - 33L
1,494 SR
Queue Stats
97W - 119L
1,410 Elo+
Solo
Team Averages
Level 84
1,398 SR
1,377 Elo+

VS

Team Averages
Level 87
1,628 SR
1,539 Elo+
Charybdis
Charybdis
ContriteGrain43
Charybdis
Level 66
God Stats
3W - 4L
1,395 SR
Queue Stats
31W - 38L
1,413 Elo+
Party 1
Pele
Pele
ThekidKam
Pele
Level 65
God Stats
27W - 8L
1,603 SR
Queue Stats
200W - 144L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
blunt
Cabrakan
Level 160
God Stats
4W - 3L
1,603 SR
Queue Stats
203W - 78L
1,846 Elo+
Party 1
Vamana
Vamana
magical_feetus
Vamana
Level 139
God Stats
38W - 22L
1,686 SR
Queue Stats
284W - 313L
1,433 Elo+
Solo
Atlas
Atlas
notBenShapiro
Atlas
Level 6
God Stats
2W - 0L
1,854 SR
Queue Stats
7W - 6L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,524
502
2,973
7,535
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
IvanDaSlayer
Ah Puch
10
0 / 4 / 1
5,561
506
5,245
6,886
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
KaosKoronado
Erlang Shen
11
0 / 2 / 0
5,521
502
4,107
7,117
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
KrimsonxRose
Izanami
9
2 / 4 / 0
5,075
461
4,453
6,649
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ObiSwagenobi
Cthulhu
8
0 / 3 / 3
4,903
446
3,943
9,455
4,123
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ContriteGrain43
Charybdis
10
1 / 1 / 5
5,880
535
5,526
6,187
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
5 / 1 / 3
6,612
601
2,373
7,110
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
blunt
Cabrakan
9
1 / 2 / 5
5,795
527
5,276
9,795
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,992
636
3,897
6,536
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 0 / 1
7,434
676
6,236
8,822
3,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Charybdis
ContriteGrain43
Charybdis
1
1
5
3.5
L
Ah Puch
IvanDaSlayer
Ah Puch
0
4
1
0.13
L
Erlang Shen
KaosKoronado
Erlang Shen
0
2
0
0
L
Izanami
KrimsonxRose
Izanami
2
4
0
0.5
L
Cthulhu
ObiSwagenobi
Cthulhu
0
3
3
0.5
W
Pele
5
1
3
6.5
W
Cabrakan
blunt
Cabrakan
1
2
5
1.75
W
1
0
1
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
23,308
37,642
Taken
38,450
16,980
Mitigated
22,427
8,853
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,973
849
0
1,990
7,535
2,755
0
1,662
5,873
0
29,145
W
Charybdis
ContriteGrain43
Charybdis
5,526
2,424
0
2,816
6,187
2,226
498
1,139
5,048
0
37,944
L
Ah Puch
IvanDaSlayer
Ah Puch
5,245
744
0
1,060
6,886
2,726
0
4,715
2,171
34,790
0
L
Erlang Shen
KaosKoronado
Erlang Shen
4,107
2,015
0
2,807
7,117
5,565
0
0
7,117
0
33,543
L
Izanami
KrimsonxRose
Izanami
4,453
3,607
133
870
6,649
1,811
148
1,584
5,065
0
28,173
L
Cthulhu
ObiSwagenobi
Cthulhu
3,943
829
426
1,567
9,455
4,123
29
2,888
6,567
22,154
0
W
Pele
2,373
383
0
1,268
7,110
2,284
744
996
6,114
24
40,037
W
Cabrakan
blunt
Cabrakan
5,276
970
340
2,972
9,795
9,411
0
2,390
7,405
18,997
5,058
W
3,897
1,685
0
3,590
6,536
5,174
0
0
6,536
0
41,321
W
6,236
1,511
0
1,059
8,822
3,332
0
4,663
4,159
52,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
32,713
267
Minions Killed
365
0
Camps Cleared
0
1,020,183
Distance Traveled
1,093,800
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,524
502
63
6
0
230,023
2
W
Charybdis
5,880
535
60
5
0
204,617
0
L
Ah Puch
5,561
506
69
6
0
179,693
4
L
Erlang Shen
5,521
502
59
5
0
212,651
0
L
Izanami
5,075
461
51
5
0
181,642
3
L
Cthulhu
4,903
446
25
2
0
216,174
2
W
Pele
6,612
601
71
6
0
273,006
3
W
Cabrakan
5,795
527
41
4
0
183,137
2
W
Vamana
6,992
636
81
7
0
203,075
4
W
Atlas
7,434
676
112
10
0
229,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role