Player Matchup

Thoth
Thoth
 
Thoth
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dragos silver
Pele
Level 24
God Stats
4W - 7L
1,477 SR
Queue Stats
28W - 29L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Katohk
Sylvanus
Level 155
God Stats
2W - 1L
1,630 SR
Queue Stats
138W - 121L
1,464 Elo+
Party 1
Awilix
Awilix
TarrenTula
Awilix
Level 128
God Stats
10W - 11L
1,567 SR
Queue Stats
692W - 728L
1,466 Elo+
Solo
Hercules
Hercules
Zhagaroth
Hercules
Level 149
God Stats
1W - 3L
1,687 SR
Queue Stats
54W - 52L
1,493 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,482 Elo+

VS

Team Averages
Level 126
1,530 SR
1,486 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheGrimQueefer
Mulan
Level 104
God Stats
6W - 6L
1,717 SR
Queue Stats
153W - 154L
1,497 Elo+
Solo
Loki
Loki
ecko72raw
Loki
Level 117
God Stats
4W - 5L
1,432 SR
Queue Stats
25W - 30L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 2 / 3
8,525
775
10,207
6,929
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,038
640
6,859
12,164
5,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Katohk
Sylvanus
13
1 / 2 / 5
7,767
706
4,789
16,596
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
TarrenTula
Awilix
15
2 / 1 / 4
7,964
724
6,677
9,021
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Zhagaroth
Hercules
13
0 / 3 / 5
7,232
657
5,209
15,770
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 8
8,529
775
7,944
10,168
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
 
Nu Wa
15
3 / 2 / 7
8,469
770
17,505
7,275
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
 
The Morrigan
14
0 / 2 / 6
7,542
686
5,094
4,053
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 1 / 7
9,050
823
13,743
12,124
7,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
15
2 / 1 / 4
7,714
701
6,424
8,963
3,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
8
Kills
13
13
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
2
3
2.75
W
Ares
 
Ares
3
2
8
3.5
W
Nu Wa
 
Nu Wa
3
2
7
3.25
W
The Morrigan
 
The Morrigan
0
2
6
1.5
L
1
5
0
0.2
L
Sylvanus
Katohk
Sylvanus
1
2
5
1.75
L
Awilix
TarrenTula
Awilix
2
1
4
4
W
5
1
7
8.5
L
Hercules
Zhagaroth
Hercules
0
3
5
0.83
W
Loki
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
50,710
60,480
Taken
42,583
43,165
Mitigated
23,703
13,786
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,207
235
0
250
6,929
3,108
0
3,368
3,561
45,482
0
W
Ares
 
Ares
7,944
122
48
3,316
10,168
8,417
0
2,975
6,928
17,959
0
W
Nu Wa
 
Nu Wa
17,505
7,357
0
305
7,275
2,478
881
2,027
4,914
41,199
0
W
The Morrigan
 
The Morrigan
5,094
166
0
0
4,053
1,674
0
1,425
2,488
25,027
0
L
6,859
544
0
1,210
12,164
5,219
0
6,690
5,474
0
20,225
L
Sylvanus
Katohk
Sylvanus
4,789
702
3,660
5,114
16,596
17,916
0
8,636
7,960
11,783
0
L
Awilix
TarrenTula
Awilix
6,677
2,319
0
144
9,021
4,732
0
3,023
5,998
0
27,494
W
13,743
1,890
0
3,592
12,124
7,618
0
5,514
6,263
0
34,029
L
Hercules
Zhagaroth
Hercules
5,209
1,182
0
3,408
15,770
12,190
0
8,826
6,944
0
22,334
W
Loki
6,424
760
0
440
8,963
3,516
832
2,366
6,363
0
28,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
41,304
229
Minions Killed
246
0
Camps Cleared
0
1,168,177
Distance Traveled
1,094,620
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,525
775
98
9
0
240,327
3
W
Ares
8,529
775
18
2
0
218,685
3
W
Nu Wa
8,469
770
61
6
0
202,289
0
W
The Morrigan
7,542
686
50
5
0
192,216
1
L
Pele
7,038
640
30
3
0
214,646
0
L
Sylvanus
7,767
706
12
1
0
204,800
1
L
Awilix
7,964
724
45
4
0
273,020
4
W
Mulan
9,050
823
63
6
0
237,828
1
L
Hercules
7,232
657
44
4
0
235,384
1
W
Loki
7,714
701
54
5
0
243,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role