Player Matchup

Zeus
Zeus
ApeBooty
Zeus
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 264L
1,495 Elo+
Solo
Odin
Odin
BraveSirKyle
Odin
Level 156
God Stats
15W - 15L
1,679 SR
Queue Stats
82W - 80L
1,591 Elo+
Solo
Xing Tian
Xing Tian
FreakyD85
Xing Tian
Level 145
God Stats
24W - 27L
1,510 SR
Queue Stats
359W - 381L
1,543 Elo+
Solo
Rama
Rama
Shluber
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,483 Elo+
Solo
Loki
Loki
TarrenTula
Loki
Level 128
God Stats
10W - 5L
1,770 SR
Queue Stats
692W - 728L
1,453 Elo+
Solo
Team Averages
Level 142
1,592 SR
1,513 Elo+

VS

Team Averages
Level 109
1,564 SR
1,523 Elo+
Danzaburou
Danzaburou
Panduh97
Danzaburou
Level 127
God Stats
13W - 19L
1,516 SR
Queue Stats
367W - 427L
1,465 Elo+
Party 1
King Arthur
King Arthur
Sicildur
King Arthur
Level 24
God Stats
3W - 2L
1,854 SR
Queue Stats
7W - 5L
1,683 Elo+
Solo
Thor
Thor
XxRagnar100
Thor
Level 103
God Stats
2W - 7L
1,500 SR
Queue Stats
301W - 313L
1,535 Elo+
Solo
Kukulkan
Kukulkan
jelly_mochi
Kukulkan
Level 147
God Stats
64W - 82L
1,463 SR
Queue Stats
493W - 568L
1,483 Elo+
Party 1
Olorun
Olorun
pr2real
Olorun
Level 145
God Stats
16W - 15L
1,484 SR
Queue Stats
95W - 125L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 2 / 7
6,867
763
7,149
5,709
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 0 / 2
6,779
753
6,853
6,981
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FreakyD85
Xing Tian
13
2 / 0 / 8
7,135
793
2,583
8,429
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Shluber
Rama
13
2 / 2 / 6
6,835
759
6,537
7,088
2,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 5
6,296
700
5,113
5,484
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Panduh97
Danzaburou
14
5 / 3 / 0
7,216
802
8,845
9,087
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Sicildur
King Arthur
11
0 / 2 / 1
6,020
669
3,147
4,773
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 1 / 3
6,411
712
3,794
6,497
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
jelly_mochi
Kukulkan
12
0 / 2 / 2
6,207
690
3,488
5,080
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
pr2real
Olorun
12
0 / 3 / 1
6,149
683
3,497
7,155
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
11
Kills
5
5
Deaths
11
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
7
2.75
W
4
0
2
5
W
Xing Tian
FreakyD85
Xing Tian
2
0
8
6
L
Danzaburou
Panduh97
Danzaburou
5
3
0
1.67
W
Rama
Shluber
Rama
2
2
6
2.5
L
King Arthur
Sicildur
King Arthur
0
2
1
0.25
W
1
1
5
3.5
L
0
1
3
1.5
L
Kukulkan
jelly_mochi
Kukulkan
0
2
2
0.5
L
Olorun
pr2real
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
22,771
33,691
Taken
32,592
20,549
Mitigated
16,339
6,799
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,149
1,087
660
833
5,709
2,076
92
1,464
4,245
24,187
0
W
6,853
670
289
2,330
6,981
5,781
0
1,525
5,303
0
15,878
W
Xing Tian
FreakyD85
Xing Tian
2,583
255
0
1,461
8,429
7,626
0
1,706
6,646
6,618
0
L
Danzaburou
Panduh97
Danzaburou
8,845
3,630
0
1,787
9,087
4,249
248
2,976
5,692
0
17,134
W
Rama
Shluber
Rama
6,537
4,756
0
1,136
7,088
2,612
34
1,221
5,828
0
23,553
L
King Arthur
Sicildur
King Arthur
3,147
90
0
389
4,773
3,834
0
633
3,809
0
12,994
W
5,113
902
0
90
5,484
2,454
0
1,069
4,379
0
15,854
L
3,794
718
0
658
6,497
2,910
112
1,530
4,697
0
15,401
L
Kukulkan
jelly_mochi
Kukulkan
3,488
160
0
821
5,080
2,171
0
1,746
3,166
19,449
0
L
Olorun
pr2real
Olorun
3,497
821
540
1,738
7,155
3,175
0
2,128
4,690
19,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
32,003
170
Minions Killed
160
0
Camps Cleared
0
925,070
Distance Traveled
821,292
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,867
763
59
7
0
165,771
2
W
Odin
6,779
753
33
4
0
203,577
1
W
Xing Tian
7,135
793
4
0
0
181,115
1
L
Danzaburou
7,216
802
20
2
0
178,149
0
W
Rama
6,835
759
40
4
0
161,593
2
L
King Arthur
6,020
669
31
3
0
139,547
3
W
Loki
6,296
700
34
4
0
213,014
4
L
Thor
6,411
712
30
3
0
184,261
3
L
Kukulkan
6,207
690
40
4
0
162,455
3
L
Olorun
6,149
683
39
4
0
156,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role