Player Matchup

Anubis
Anubis
Duckyiee
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
ForceOfRah
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 128L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
Indraix
Sun Wukong
Level 107
God Stats
5W - 5L
1,498 SR
Queue Stats
69W - 88L
1,424 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,402 Elo+

VS

Team Averages
Level 29
1,529 SR
1,454 Elo+
Heimdallr
Heimdallr
Da_Dustman
Heimdallr
Level 36
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo
Kukulkan
Kukulkan
MarlayIsaPupay
Kukulkan
Level 47
God Stats
81W - 59L
1,576 SR
Queue Stats
139W - 110L
1,527 Elo+
Party 1
Ares
Ares
jaserracer
Ares
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Duckyiee
Anubis
13
0 / 6 / 5
9,635
602
12,792
17,572
11,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ForceOfRah
Fenrir
12
3 / 5 / 1
9,786
612
7,633
15,710
10,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Indraix
Sun Wukong
18
8 / 3 / 0
12,135
758
14,488
19,292
17,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Da_Dustman
Heimdallr
15
4 / 5 / 6
10,973
686
12,756
15,249
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
0 / 4 / 10
10,763
673
10,869
8,880
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 4
13,264
829
18,616
21,595
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
14
14
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Da_Dustman
Heimdallr
4
5
6
1.4
L
Anubis
Duckyiee
Anubis
0
6
5
0.42
L
Fenrir
ForceOfRah
Fenrir
3
5
1
0.7
L
Sun Wukong
Indraix
Sun Wukong
8
3
0
2.67
W
Kukulkan
0
4
10
1.25
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
42,241
52,574
Taken
45,724
38,879
Mitigated
39,581
7,113
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Da_Dustman
Heimdallr
12,756
4,928
0
2,556
15,249
7,013
958
4,185
11,064
0
44,753
L
Anubis
Duckyiee
Anubis
12,792
1,324
0
4,905
17,572
11,166
0
10,379
7,193
30,716
0
L
Fenrir
ForceOfRah
Fenrir
7,633
3,392
0
872
15,710
10,354
0
9,721
5,989
0
14,413
L
Sun Wukong
Indraix
Sun Wukong
14,488
3,101
0
1,336
19,292
17,359
0
9,796
9,496
0
65,184
W
Kukulkan
10,869
841
0
1,012
8,880
3,783
264
2,513
6,367
52,472
0
W
18,616
715
0
6,652
21,595
28,785
1,683
6,652
14,943
30,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
35,000
169
Minions Killed
173
7
Camps Cleared
4
883,436
Distance Traveled
863,268
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,973
686
52
3
1
281,262
4
L
Anubis
9,635
602
50
3
1
205,086
2
L
Fenrir
9,786
612
19
1
1
264,225
0
L
Sun Wukong
12,135
758
100
6
5
414,125
1
W
Kukulkan
10,763
673
102
6
1
286,843
2
W
Ares
13,264
829
19
1
2
295,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role