Player Matchup

Bacchus
Bacchus
Dangler27
Bacchus
Level 36
God Stats
1W - 1L
1,095 SR
Queue Stats
88W - 133L
1,335 Elo+
Party 1
Bastet
Bastet
FluffyyBunny22
Bastet
Level 47
God Stats
1W - 1L
1,707 SR
Queue Stats
66W - 71L
1,450 Elo+
Solo
Chronos
Chronos
SCNimbus
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,408 Elo+
Party 1
Anhur
Anhur
captainngor
Anhur
Level 123
God Stats
4W - 6L
1,528 SR
Queue Stats
308W - 299L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
littlelogan12
Kuzenbo
Level 65
God Stats
1W - 1L
1,680 SR
Queue Stats
13W - 18L
1,421 Elo+
Solo
Team Averages
Level 77
1,502 SR
1,400 Elo+

VS

Team Averages
Level 89
1,466 SR
1,443 Elo+
Heimdallr
Heimdallr
ELEMENTGOD96PYRO
Heimdallr
Level 131
God Stats
4W - 5L
1,461 SR
Queue Stats
174W - 183L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Flow-Mexx
Zhong Kui
Level 105
God Stats
1W - 1L
1,242 SR
Queue Stats
60W - 49L
1,492 Elo+
Party 3
Anhur
Anhur
Glamourosity1
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,436 Elo+
Party 2
Nike
Nike
UninstallMF
Nike
Level 65
God Stats
2W - 2L
1,362 SR
Queue Stats
100W - 115L
1,416 Elo+
Party 2
Mulan
Mulan
headshot3232
Mulan
Level 61
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 11L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dangler27
Bacchus
18
4 / 3 / 10
9,881
659
19,296
20,813
21,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 1 / 1
3,985
266
0
752
80
Chronos
SCNimbus
Chronos
18
2 / 5 / 8
9,860
657
15,577
21,299
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 10
10,800
720
10,836
22,663
11,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
18
5 / 3 / 9
10,394
693
14,189
21,198
40,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
7 / 4 / 9
12,096
806
23,752
14,787
7,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Flow-Mexx
Zhong Kui
19
4 / 3 / 10
11,799
787
22,778
17,425
13,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 7
10,578
705
14,237
10,179
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 9
10,176
678
8,831
16,243
7,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 2 / 12
10,095
673
7,197
24,631
16,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
14
Kills
16
16
Deaths
16
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dangler27
Bacchus
4
3
10
3
W
Heimdallr
7
4
9
2.88
W
Zhong Kui
Flow-Mexx
Zhong Kui
4
3
10
3
L
0
1
1
0.5
W
3
2
7
3.25
L
Chronos
SCNimbus
Chronos
2
5
8
1.2
W
2
5
9
1.3
L
3
4
10
2
W
0
2
12
3
L
Kuzenbo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
76,795
86,725
Taken
83,265
84,830
Mitigated
49,847
35,814
Healing
39,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dangler27
Bacchus
19,296
1,356
2,577
4,082
20,813
21,354
47
7,345
13,249
27,291
0
W
Heimdallr
23,752
10,013
918
4,129
14,787
7,522
1,542
9,052
5,645
0
50,578
W
Zhong Kui
Flow-Mexx
Zhong Kui
22,778
2,996
1,813
8,275
17,425
13,148
2,073
9,137
7,769
47,554
0
L
0
0
0
0
752
80
0
0
752
0
0
W
14,237
8,587
99
3,403
10,179
4,722
2,547
6,336
3,677
0
26,827
L
Chronos
SCNimbus
Chronos
15,577
4,378
1,639
7,610
21,299
11,443
596
5,440
15,775
43,230
0
W
8,831
444
2,723
3,461
16,243
7,917
1,870
9,026
7,028
0
26,488
L
10,836
3,725
5,815
5,366
22,663
11,250
416
5,268
17,348
0
22,792
W
7,197
848
2,285
12,056
24,631
16,538
1,456
13,909
10,084
372
14,752
L
Kuzenbo
14,189
3,564
2,799
5,926
21,198
40,703
299
4,725
15,850
26,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,920
Gold Earned
54,744
116
Minions Killed
199
0
Camps Cleared
0
1,146,178
Distance Traveled
1,384,014
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,881
659
20
1
0
286,552
0
W
Heimdallr
12,096
806
64
4
0
261,025
0
W
Zhong Kui
11,799
787
55
4
0
274,675
1
L
Bastet
3,985
266
0
0
0
0
0
W
Anhur
10,578
705
40
3
0
272,845
0
L
Chronos
9,860
657
53
4
0
242,832
1
W
Nike
10,176
678
29
2
0
297,507
1
L
Anhur
10,800
720
21
1
0
295,136
2
W
Mulan
10,095
673
11
1
0
277,962
0
L
Kuzenbo
10,394
693
22
1
0
321,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role