Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaDingusAmingus
Ymir
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 95L
1,695 Elo+
Party 2
Skadi
Skadi
FAMOUS CMB
Skadi
Level 143
God Stats
19W - 6L
1,726 SR
Queue Stats
162W - 78L
1,732 Elo+
Party 2
Guan Yu
Guan Yu
MrAmerivian
Guan Yu
Level 65
God Stats
3W - 5L
1,265 SR
Queue Stats
98W - 59L
1,624 Elo+
Party 2
Susano
Susano
xxx0BAMAxxx
Susano
Level 160
God Stats
7W - 2L
1,724 SR
Queue Stats
333W - 216L
1,720 Elo+
Party 2
Team Averages
Level 108
1,543 SR
1,654 Elo+

VS

Team Averages
Level 74
1,474 SR
1,460 Elo+
Zeus
Zeus
Betray XVI
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
I iWobble I
Sylvanus
Level 121
God Stats
2W - 2L
1,497 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 3
Neith
Neith
SlimSlash
Neith
Level 22
God Stats
7W - 4L
1,612 SR
Queue Stats
9W - 5L
1,651 Elo+
Party 3
Apollo
Apollo
XXDemSquirrel28
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nosleepmomo
Tsukuyomi
Level 67
God Stats
3W - 4L
1,260 SR
Queue Stats
36W - 33L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 1
7,011
584
5,027
4,982
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 3
6,442
537
3,261
5,499
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
1 / 0 / 1
6,744
562
6,391
6,170
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
MrAmerivian
Guan Yu
11
0 / 0 / 1
6,513
543
1,603
9,932
9,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
11
4 / 0 / 2
6,698
558
5,075
9,228
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,482
457
2,256
6,950
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
I iWobble I
Sylvanus
9
0 / 0 / 0
5,533
461
1,675
6,563
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SlimSlash
Neith
8
0 / 2 / 0
4,994
416
1,884
6,968
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,354
530
6,907
5,613
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
nosleepmomo
Tsukuyomi
11
0 / 1 / 0
6,005
500
1,637
8,690
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
0
3
0
0
W
1
0
3
2.5
W
Skadi
1
0
1
1.5
L
Sylvanus
I iWobble I
Sylvanus
0
0
0
0
W
Guan Yu
MrAmerivian
Guan Yu
0
0
1
0.5
L
Neith
SlimSlash
Neith
0
2
0
0
L
0
1
0
0
L
Tsukuyomi
nosleepmomo
Tsukuyomi
0
1
0
0
W
Susano
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
14,359
35,811
Taken
34,784
22,232
Mitigated
13,868
15,350
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,027
552
0
2,077
4,982
3,594
0
1,914
3,068
44,516
0
L
2,256
103
0
2,614
6,950
2,205
0
2,694
3,970
38,703
0
W
3,261
706
0
2,625
5,499
3,976
0
658
4,841
21,490
2,918
W
Skadi
6,391
3,101
0
922
6,170
2,151
0
679
5,491
0
60,791
L
Sylvanus
I iWobble I
Sylvanus
1,675
749
198
2,850
6,563
3,612
0
1,251
5,234
16,846
0
W
Guan Yu
MrAmerivian
Guan Yu
1,603
160
0
5,007
9,932
9,149
0
0
9,932
0
37,705
L
Neith
SlimSlash
Neith
1,884
687
0
761
6,968
2,624
0
785
6,183
0
26,358
L
6,907
4,848
0
2,372
5,613
1,875
0
339
5,274
0
47,402
L
Tsukuyomi
nosleepmomo
Tsukuyomi
1,637
401
0
3,470
8,690
3,552
0
2,385
6,183
0
37,356
W
Susano
5,075
1,196
0
4,719
9,228
3,362
0
680
8,548
0
48,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
28,368
394
Minions Killed
306
0
Camps Cleared
0
1,194,755
Distance Traveled
1,098,499
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,011
584
94
8
0
218,764
8
L
Zeus
5,482
457
72
6
0
209,693
3
W
Ymir
6,442
537
28
2
0
225,890
4
W
Skadi
6,744
562
116
10
0
239,264
5
L
Sylvanus
5,533
461
30
3
0
220,728
3
W
Guan Yu
6,513
543
75
6
0
223,657
3
L
Neith
4,994
416
45
4
0
219,227
0
L
Apollo
6,354
530
74
6
0
203,474
0
L
Tsukuyomi
6,005
500
85
7
0
245,377
0
W
Susano
6,698
558
81
7
0
287,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role