Player Matchup

Sol
Sol
BigDesu54
Sol
Level 17
God Stats
8W - 4L
1,933 SR
Queue Stats
31W - 25L
1,589 Elo+
Party 1
Susano
Susano
Breadsumpie
Susano
Level 126
God Stats
11W - 8L
1,657 SR
Queue Stats
242W - 225L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Golden_Lazer00
Gilgamesh
Level 101
God Stats
10W - 10L
1,674 SR
Queue Stats
177W - 176L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
antoenee
Zhong Kui
Level 63
God Stats
14W - 16L
1,353 SR
Queue Stats
329W - 351L
1,551 Elo+
Party 1
Achilles
Achilles
divinwarrior
Achilles
Level 47
God Stats
3W - 1L
1,297 SR
Queue Stats
128W - 105L
1,472 Elo+
Party 1
Team Averages
Level 71
1,583 SR
1,525 Elo+

VS

Team Averages
Level 60
1,426 SR
1,519 Elo+
Ares
Ares
Gabe02
Ares
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 63L
1,650 Elo+
Party 2
Artemis
Artemis
LittleSchweet
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,620 Elo+
Party 2
Zeus
Zeus
Macstanky
Zeus
Level 46
God Stats
1W - 5L
1,293 SR
Queue Stats
75W - 79L
1,467 Elo+
Party 3
Hun Batz
Hun Batz
ScottKennedy777
Hun Batz
Level 158
God Stats
0W - 3L
1,400 SR
Queue Stats
103W - 116L
1,460 Elo+
Solo
Achilles
Achilles
kingt1323
Achilles
Level 25
God Stats
16W - 28L
1,438 SR
Queue Stats
30W - 48L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,814
545
11,684
12,061
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
17
10 / 2 / 8
11,148
619
16,678
13,696
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Golden_Lazer00
Gilgamesh
14
1 / 2 / 3
9,202
511
9,397
14,240
15,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
antoenee
Zhong Kui
15
3 / 4 / 10
9,574
532
15,142
18,335
13,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
divinwarrior
Achilles
15
7 / 3 / 10
9,927
552
10,248
21,072
26,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gabe02
Ares
13
1 / 4 / 7
8,305
461
7,117
20,637
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
15
1 / 2 / 0
8,786
488
6,291
8,704
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
2 / 7 / 7
8,823
490
16,903
13,694
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
14
7 / 6 / 3
9,380
521
9,677
18,152
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
kingt1323
Achilles
14
2 / 4 / 0
8,958
498
9,441
19,643
14,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
13
13
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Susano
10
2
8
7
L
Ares
Gabe02
Ares
1
4
7
1.13
W
Gilgamesh
Golden_Lazer00
Gilgamesh
1
2
3
1.25
L
Artemis
1
2
0
0.5
L
Zeus
2
7
7
0.79
L
Hun Batz
7
6
3
1.42
W
Zhong Kui
antoenee
Zhong Kui
3
4
10
2
W
Achilles
divinwarrior
Achilles
7
3
10
4
L
Achilles
kingt1323
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,149
Damage
49,429
79,404
Taken
80,830
67,015
Mitigated
51,738
21,784
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,684
4,615
0
7,466
12,061
5,389
882
3,427
8,634
77,330
16,986
W
Susano
16,678
4,925
0
573
13,696
6,191
0
3,918
9,778
27
97,883
L
Ares
Gabe02
Ares
7,117
587
0
5,005
20,637
19,406
0
8,313
12,229
19,699
0
W
Gilgamesh
Golden_Lazer00
Gilgamesh
9,397
2,655
0
2,799
14,240
15,585
1,014
3,358
10,882
241
56,261
L
Artemis
6,291
3,097
0
3,147
8,704
3,475
1,182
3,032
5,623
0
80,281
L
Zeus
16,903
3,249
0
990
13,694
5,884
0
4,754
8,846
77,075
0
L
Hun Batz
9,677
1,842
0
5,038
18,152
8,197
0
4,107
13,946
0
67,360
W
Zhong Kui
antoenee
Zhong Kui
15,142
1,721
0
7,130
18,335
13,212
0
6,386
11,949
80,273
0
W
Achilles
divinwarrior
Achilles
10,248
2,384
0
3,816
21,072
26,638
0
7,360
13,712
39
29,202
L
Achilles
kingt1323
Achilles
9,441
2,230
0
5,668
19,643
14,776
0
5,614
13,529
0
50,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
44,252
524
Minions Killed
483
0
Camps Cleared
0
1,652,748
Distance Traveled
1,606,334
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,814
545
152
8
0
300,203
4
W
Susano
11,148
619
123
7
0
386,684
3
L
Ares
8,305
461
19
1
0
342,584
1
W
Gilgamesh
9,202
511
101
6
0
300,005
3
L
Artemis
8,786
488
138
8
0
299,499
6
L
Zeus
8,823
490
115
6
0
299,054
3
L
Hun Batz
9,380
521
116
6
0
327,129
3
W
Zhong Kui
9,574
532
119
7
0
322,864
3
W
Achilles
9,927
552
29
2
0
342,992
5
L
Achilles
8,958
498
95
5
0
338,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role