Player Matchup

Tsukuyomi
Tsukuyomi
FrankyDrizzle
Tsukuyomi
Level 128
God Stats
1W - 0L
1,588 SR
Queue Stats
64W - 66L
1,456 Elo+
Solo
Cthulhu
Cthulhu
NsG OFFB3AT
Cthulhu
Level 145
God Stats
4W - 3L
1,283 SR
Queue Stats
127W - 136L
1,383 Elo+
Party 1
Tiamat
Tiamat
zachjjj
Tiamat
Level 122
God Stats
4W - 2L
1,596 SR
Queue Stats
43W - 46L
1,441 Elo+
Party 1
Team Averages
Level 132
1,489 SR
1,427 Elo+

VS

Team Averages
Level 44
1,371 SR
1,202 Elo+
Ishtar
Ishtar
Cube_it008
Ishtar
Level 69
God Stats
9W - 22L
1,295 SR
Queue Stats
69W - 131L
1,150 Elo+
Solo
Ymir
Ymir
Darealfabo
Ymir
Level 36
God Stats
3W - 6L
1,353 SR
Queue Stats
36W - 63L
1,231 Elo+
Party 2
Ah Puch
Ah Puch
WaxenJester6988
Ah Puch
Level 26
God Stats
10W - 8L
1,463 SR
Queue Stats
14W - 18L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrankyDrizzle
Tsukuyomi
15
1 / 1 / 6
10,444
653
6,899
8,629
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NsG OFFB3AT
Cthulhu
15
1 / 0 / 9
11,697
731
8,032
15,357
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
zachjjj
Tiamat
16
8 / 0 / 2
11,470
717
18,198
10,485
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cube_it008
Ishtar
9
0 / 1 / 1
8,047
503
3,519
3,594
1,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
9,337
584
5,109
16,947
14,279
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 1
9,190
574
11,238
18,315
6,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cube_it008
Ishtar
0
1
1
0.5
L
1
5
0
0.2
W
Tsukuyomi
FrankyDrizzle
Tsukuyomi
1
1
6
4
W
Cthulhu
NsG OFFB3AT
Cthulhu
1
0
9
5.5
L
0
4
1
0.13
W
Tiamat
zachjjj
Tiamat
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
19,866
34,471
Taken
38,856
31,456
Mitigated
22,600
11,281
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cube_it008
Ishtar
3,519
2,077
215
1,107
3,594
1,486
0
1,999
1,595
0
10,568
L
5,109
687
100
622
16,947
14,279
0
11,999
4,948
24,456
0
W
Tsukuyomi
FrankyDrizzle
Tsukuyomi
6,899
1,280
0
2,013
8,629
4,015
1,386
3,643
4,986
0
44,987
W
Cthulhu
NsG OFFB3AT
Cthulhu
8,032
324
55
3,800
15,357
18,499
116
7,386
7,971
26,545
0
L
11,238
738
270
3,197
18,315
6,835
0
12,502
5,813
49,954
0
W
Tiamat
zachjjj
Tiamat
18,198
1,176
728
4,685
10,485
8,942
476
6,416
4,069
47,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
26,574
163
Minions Killed
133
10
Camps Cleared
3
903,049
Distance Traveled
643,981
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,047
503
11
1
0
117,456
0
L
Ymir
9,337
584
44
3
1
244,850
2
W
Tsukuyomi
10,444
653
65
4
1
333,051
4
W
Cthulhu
11,697
731
31
2
3
294,536
2
L
Ah Puch
9,190
574
78
5
2
281,675
4
W
Tiamat
11,470
717
67
4
6
275,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role