Player Matchup

Chaac
Chaac
ItsDeadly EGG
Chaac
Level 140
God Stats
1W - 0L
1,478 SR
Queue Stats
58W - 69L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
Pickl3Driip
Ne Zha
Level 89
God Stats
1W - 1L
1,283 SR
Queue Stats
58W - 58L
1,511 Elo+
Party 1
Scylla
Scylla
Rinnegan5150
Scylla
Level 109
God Stats
2W - 1L
1,169 SR
Queue Stats
53W - 68L
1,388 Elo+
Party 1
Horus
Horus
SonWil915
Horus
Level 88
God Stats
6W - 3L
1,535 SR
Queue Stats
408W - 502L
1,382 Elo+
Solo
Neith
Neith
pchan777
Neith
Level 144
God Stats
3W - 1L
1,572 SR
Queue Stats
85W - 102L
1,365 Elo+
Solo
Team Averages
Level 114
1,407 SR
1,411 Elo+

VS

Team Averages
Level 112
1,536 SR
1,448 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FourStrife
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,311 Elo+
Solo
Danzaburou
Danzaburou
Michover1914
Danzaburou
Level 125
God Stats
4W - 4L
1,678 SR
Queue Stats
248W - 272L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
11,155
744
18,273
23,076
28,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
18
4 / 6 / 8
10,998
733
9,164
16,260
7,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
5 / 5 / 9
12,192
813
27,171
14,419
6,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SonWil915
Horus
16
0 / 6 / 11
10,720
715
5,402
21,739
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
pchan777
Neith
20
7 / 3 / 8
12,432
829
21,492
13,345
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
12 / 6 / 8
12,149
810
21,747
20,036
12,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
 
Guan Yu
19
4 / 4 / 15
12,015
801
14,600
36,254
35,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
 
Bakasura
5
0 / 0 / 0
7,372
491
0
932
350
19
5 / 4 / 9
11,687
779
12,892
27,746
36,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Michover1914
Danzaburou
19
1 / 4 / 15
11,062
737
23,959
18,187
11,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
18
Kills
22
22
Deaths
18
47
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
12
6
8
2.67
L
Guan Yu
 
Guan Yu
4
4
15
2.88
L
Bakasura
 
Bakasura
0
0
0
0
L
5
4
9
2.38
W
2
2
11
3.75
L
Danzaburou
Michover1914
Danzaburou
1
4
15
2.13
W
Ne Zha
4
6
8
1.33
W
Scylla
5
5
9
1.9
W
Horus
SonWil915
Horus
0
6
11
0.92
W
Neith
pchan777
Neith
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,502
Damage
73,198
88,839
Taken
103,155
71,388
Mitigated
96,556
37,902
Healing
40,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
21,747
3,785
1,793
2,228
20,036
12,376
1,573
5,680
14,356
0
28,680
L
Guan Yu
 
Guan Yu
14,600
1,878
7,739
16,982
36,254
35,815
259
8,326
27,928
0
26,834
L
Bakasura
 
Bakasura
0
0
0
0
932
350
0
932
0
0
0
L
12,892
1,446
711
5,155
27,746
36,474
118
8,380
19,366
18,172
0
W
18,273
1,853
1,348
9,756
23,076
28,290
1,231
3,696
19,380
617
36,970
L
Danzaburou
Michover1914
Danzaburou
23,959
9,987
2,036
4,221
18,187
11,541
2,915
4,325
13,862
0
57,384
W
Ne Zha
9,164
2,394
806
2,868
16,260
7,538
1,239
1,507
14,753
0
20,594
W
Scylla
27,171
4,725
2,250
3,164
14,419
6,947
1,657
2,700
11,719
41,867
0
W
Horus
SonWil915
Horus
5,402
2,548
6,300
5,945
21,739
22,474
823
4,158
17,581
0
7,225
W
Neith
pchan777
Neith
21,492
8,478
910
4,555
13,345
6,139
3,069
831
12,514
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,497
Gold Earned
54,285
159
Minions Killed
127
0
Camps Cleared
0
1,186,266
Distance Traveled
970,036
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,149
810
17
1
0
237,107
1
L
Guan Yu
12,015
801
26
2
0
249,585
0
L
Bakasura
7,372
491
0
0
0
153
0
L
Ymir
11,687
779
12
1
0
250,081
0
W
Chaac
11,155
744
31
2
0
294,696
0
L
Danzaburou
11,062
737
72
5
0
233,110
0
W
Ne Zha
10,998
733
12
1
0
231,727
1
W
Scylla
12,192
813
40
3
0
216,062
0
W
Horus
10,720
715
5
0
0
232,725
0
W
Neith
12,432
829
71
5
0
211,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role