Player Matchup

Hercules
Hercules
Alex1799
Hercules
Level 79
God Stats
1W - 1L
1,731 SR
Queue Stats
91W - 100L
1,547 Elo+
Solo
Charybdis
Charybdis
ForMyKnickers
Charybdis
Level 119
God Stats
1W - 2L
1,439 SR
Queue Stats
121W - 134L
1,474 Elo+
Party 2
Eset
Eset
cjj700
Eset
Level 154
God Stats
2W - 2L
1,397 SR
Queue Stats
79W - 72L
1,583 Elo+
Party 1
Ratatoskr
Ratatoskr
vash_28
Ratatoskr
Level 142
God Stats
0W - 2L
1,263 SR
Queue Stats
157W - 176L
1,469 Elo+
Party 2
Osiris
Osiris
xAwesome_Chaosx
Osiris
Level 136
God Stats
0W - 2L
1,275 SR
Queue Stats
54W - 54L
1,566 Elo+
Party 1
Team Averages
Level 126
1,421 SR
1,528 Elo+

VS

Team Averages
Level 121
1,528 SR
1,520 Elo+
Kuzenbo
Kuzenbo
Devilson667
Kuzenbo
Level 160
God Stats
7W - 9L
1,409 SR
Queue Stats
581W - 606L
1,506 Elo+
Solo
Jing Wei
Jing Wei
GlaciesDominus
Jing Wei
Level 52
God Stats
5W - 1L
1,695 SR
Queue Stats
300W - 179L
1,618 Elo+
Solo
Hera
Hera
Smackface21
Hera
Level 109
God Stats
2W - 1L
1,320 SR
Queue Stats
46W - 56L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wh1skyBlack
Tsukuyomi
Level 142
God Stats
2W - 1L
1,582 SR
Queue Stats
82W - 91L
1,484 Elo+
Solo
Persephone
Persephone
pbjellytime11
Persephone
Level 141
God Stats
1W - 1L
1,635 SR
Queue Stats
66W - 69L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alex1799
Hercules
18
4 / 6 / 8
10,472
748
7,991
20,943
26,112
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
ForMyKnickers
Charybdis
17
4 / 6 / 8
10,341
739
13,003
16,279
8,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
cjj700
Eset
18
2 / 4 / 12
10,660
761
13,323
16,534
8,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
vash_28
Ratatoskr
16
4 / 10 / 7
10,366
740
6,445
19,119
9,508
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
4 / 8 / 7
9,955
711
9,267
21,927
20,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Devilson667
Kuzenbo
18
5 / 3 / 16
10,763
769
10,579
17,276
28,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
20
12 / 3 / 15
12,738
910
22,817
14,200
8,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 20
10,952
782
16,867
9,777
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wh1skyBlack
Tsukuyomi
19
8 / 5 / 21
11,960
854
18,600
20,073
24,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Persephone
pbjellytime11
Persephone
18
5 / 4 / 15
11,800
843
13,113
13,061
6,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
18
Kills
34
34
Deaths
20
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alex1799
Hercules
4
6
8
1.33
W
Kuzenbo
Devilson667
Kuzenbo
5
3
16
4.33
L
Charybdis
ForMyKnickers
Charybdis
4
6
8
1.33
W
Jing Wei
12
3
15
6.5
W
4
5
20
2.8
W
Tsukuyomi
Wh1skyBlack
Tsukuyomi
8
5
21
3.7
L
Eset
cjj700
Eset
2
4
12
2
W
Persephone
pbjellytime11
Persephone
5
4
15
3.13
L
Ratatoskr
vash_28
Ratatoskr
4
10
7
0.75
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
81,976
94,802
Taken
74,387
72,468
Mitigated
73,418
22,391
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alex1799
Hercules
7,991
2,224
1,254
4,707
20,943
26,112
91
6,566
14,109
0
12,063
W
Kuzenbo
Devilson667
Kuzenbo
10,579
2,925
1,358
3,324
17,276
28,974
1,029
2,771
14,505
16,981
0
L
Charybdis
ForMyKnickers
Charybdis
13,003
4,573
1,364
3,334
16,279
8,049
2,121
6,956
9,101
0
35,452
W
Jing Wei
22,817
20,108
0
3,445
14,200
8,296
2,307
2,755
10,881
41
39,818
W
16,867
3,222
1,285
354
9,777
5,036
1,997
2,144
7,633
32,547
0
W
Tsukuyomi
Wh1skyBlack
Tsukuyomi
18,600
2,225
838
4,949
20,073
24,410
243
2,985
16,320
387
33,360
L
Eset
cjj700
Eset
13,323
569
905
4,170
16,534
8,416
384
8,904
7,359
35,037
0
W
Persephone
pbjellytime11
Persephone
13,113
899
1,303
2,540
13,061
6,702
1,955
2,668
10,389
31,064
0
L
Ratatoskr
vash_28
Ratatoskr
6,445
4,107
1,807
2,008
19,119
9,508
713
7,323
11,631
0
17,823
L
9,267
2,513
1,060
1,782
21,927
20,383
432
9,871
11,615
0
21,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
58,213
141
Minions Killed
133
0
Camps Cleared
0
1,166,538
Distance Traveled
1,276,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,472
748
15
1
0
248,498
0
W
Kuzenbo
10,763
769
7
1
0
277,068
0
L
Charybdis
10,341
739
39
3
0
217,974
0
W
Jing Wei
12,738
910
39
3
0
254,075
0
W
Hera
10,952
782
23
2
0
253,352
0
W
Tsukuyomi
11,960
854
18
1
0
260,891
1
L
Eset
10,660
761
45
3
0
246,998
0
W
Persephone
11,800
843
46
3
0
230,950
0
L
Ratatoskr
10,366
740
29
2
0
226,452
0
L
Osiris
9,955
711
13
1
0
226,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role