Player Matchup

Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PhiloBeddoe25
Baron Samedi
Level 149
God Stats
0W - 2L
1,269 SR
Queue Stats
193W - 197L
1,295 Elo+
Party 2
Geb
Geb
PinkWARPIGG
Geb
Level 35
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
imbakedaf
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,356 Elo+
Party 2
Team Averages
Level 84
1,415 SR
1,432 Elo+

VS

Team Averages
Level 93
1,678 SR
1,394 Elo+
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dayaax
Shiva
Level 47
God Stats
2W - 2L
1,763 SR
Queue Stats
151W - 182L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OkayImReloaded8
Ah Muzen Cab
Level 80
God Stats
4W - 0L
1,715 SR
Queue Stats
103W - 103L
1,377 Elo+
Party 3
Ah Puch
Ah Puch
bugattirob
Ah Puch
Level 91
God Stats
3W - 1L
1,750 SR
Queue Stats
85W - 106L
1,348 Elo+
Party 3
Ganesha
Ganesha
cesarmarciag
Ganesha
Level 105
God Stats
2W - 0L
1,663 SR
Queue Stats
37W - 49L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 5 / 8
9,661
690
10,820
11,691
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
14
4 / 6 / 7
8,702
622
9,698
21,677
16,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
PhiloBeddoe25
Baron Samedi
18
5 / 4 / 7
9,531
681
21,106
16,587
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 10
9,651
689
8,151
21,234
29,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
imbakedaf
Kuzenbo
16
1 / 4 / 10
9,486
678
11,141
20,067
33,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
13 / 4 / 11
12,239
874
22,409
23,881
25,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Dayaax
Shiva
18
5 / 4 / 13
11,494
821
11,790
18,042
22,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
OkayImReloaded8
Ah Muzen Cab
18
5 / 3 / 13
10,742
767
20,910
14,964
8,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
bugattirob
Ah Puch
17
2 / 3 / 15
10,090
721
16,854
12,508
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
cesarmarciag
Ganesha
17
0 / 3 / 21
9,777
698
10,260
14,225
15,612
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
16
Kills
25
25
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
8
1.6
L
Fenrir
 
Fenrir
4
6
7
1.25
W
Vamana
 
Vamana
13
4
11
4.63
W
Shiva
Dayaax
Shiva
5
4
13
2.88
W
Ah Muzen Cab
OkayImReloaded8
Ah Muzen Cab
5
3
13
3.83
L
Baron Samedi
PhiloBeddoe25
Baron Samedi
5
4
7
2.13
L
2
6
10
1.17
W
Ah Puch
bugattirob
Ah Puch
2
3
15
3.17
W
Ganesha
cesarmarciag
Ganesha
0
3
21
3.5
L
Kuzenbo
imbakedaf
Kuzenbo
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,916
Damage
82,223
91,256
Taken
83,620
95,736
Mitigated
79,918
29,025
Healing
32,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,820
559
1,512
1,662
11,691
5,916
0
4,276
7,415
25,378
0
L
Fenrir
 
Fenrir
9,698
2,091
886
4,923
21,677
16,003
332
4,437
17,240
0
12,969
W
Vamana
 
Vamana
22,409
14,275
2,550
9,893
23,881
25,905
1,397
10,066
13,815
0
42,698
W
Shiva
Dayaax
Shiva
11,790
2,192
3,822
4,630
18,042
22,219
286
11,568
6,474
164
23,635
W
Ah Muzen Cab
OkayImReloaded8
Ah Muzen Cab
20,910
8,052
782
4,296
14,964
8,808
3,600
10,613
4,351
0
42,516
L
Baron Samedi
PhiloBeddoe25
Baron Samedi
21,106
1,415
5,345
6,406
16,587
10,946
0
4,445
12,142
43,402
0
L
8,151
659
316
1,886
21,234
29,217
0
5,971
15,263
14,075
0
W
Ah Puch
bugattirob
Ah Puch
16,854
1,041
840
3,692
12,508
7,374
1,444
8,811
3,697
35,470
0
W
Ganesha
cesarmarciag
Ganesha
10,260
1,372
953
1,210
14,225
15,612
831
10,160
4,065
22,161
0
L
Kuzenbo
imbakedaf
Kuzenbo
11,141
4,336
930
5,159
20,067
33,654
43
8,032
12,035
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
54,342
137
Minions Killed
163
0
Camps Cleared
0
1,215,593
Distance Traveled
1,302,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,661
690
45
3
0
240,262
0
L
Fenrir
8,702
622
16
1
0
216,754
0
W
Vamana
12,239
874
40
3
0
282,306
0
W
Shiva
11,494
821
32
2
0
252,319
0
W
Ah Muzen Cab
10,742
767
48
3
0
261,921
0
L
Baron Samedi
9,531
681
46
3
0
230,160
0
L
Geb
9,651
689
17
1
0
280,004
0
W
Ah Puch
10,090
721
43
3
0
254,132
0
W
Ganesha
9,777
698
0
0
0
251,399
2
L
Kuzenbo
9,486
678
13
1
0
248,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role