Player Matchup

Thor
Thor
AlanBeatlesRock
Thor
Level 155
God Stats
2W - 1L
1,642 SR
Queue Stats
194W - 211L
1,503 Elo+
Solo
Chiron
Chiron
DavyVonderhaar30
Chiron
Level 49
God Stats
3W - 3L
1,498 SR
Queue Stats
36W - 31L
1,564 Elo+
Party 2
Chronos
Chronos
PattySwitch
Chronos
Level 102
God Stats
3W - 1L
1,640 SR
Queue Stats
163W - 174L
1,552 Elo+
Party 2
Vamana
Vamana
Smelly
Vamana
Level 127
God Stats
8W - 5L
1,753 SR
Queue Stats
36W - 36L
1,581 Elo+
Solo
Hercules
Hercules
d-i-e-g-o-xz
Hercules
Level 87
God Stats
8W - 2L
1,778 SR
Queue Stats
77W - 60L
1,689 Elo+
Solo
Team Averages
Level 104
1,662 SR
1,578 Elo+

VS

Team Averages
Level 66
1,438 SR
1,464 Elo+
King Arthur
King Arthur
DarthSvodka
King Arthur
Level 124
God Stats
10W - 25L
1,436 SR
Queue Stats
194W - 220L
1,541 Elo+
Party 3
Ganesha
Ganesha
GHOSTxRE4PER
Ganesha
Level 102
God Stats
0W - 6L
1,099 SR
Queue Stats
309W - 400L
1,384 Elo+
Party 1
Baba Yaga
Baba Yaga
Nando De1ta
Baba Yaga
Level 27
God Stats
4W - 10L
1,340 SR
Queue Stats
44W - 97L
1,288 Elo+
Party 1
Nike
Nike
SpitNTwist5685
Nike
Level 48
God Stats
6W - 9L
1,442 SR
Queue Stats
101W - 112L
1,524 Elo+
Party 3
Anhur
Anhur
WATAGATAPITUBERY
Anhur
Level 28
God Stats
23W - 25L
1,873 SR
Queue Stats
315W - 295L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 4
13,270
737
13,468
20,190
8,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 14
13,261
737
14,719
15,022
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
PattySwitch
Chronos
20
13 / 3 / 14
15,572
865
38,172
27,982
12,940
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Smelly
Vamana
20
6 / 1 / 13
14,466
804
18,866
22,938
27,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
d-i-e-g-o-xz
Hercules
20
4 / 2 / 18
13,031
724
12,338
24,359
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthSvodka
King Arthur
17
1 / 12 / 5
11,107
617
15,845
27,232
18,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
GHOSTxRE4PER
Ganesha
18
1 / 4 / 8
11,436
635
13,381
20,654
26,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
Nando De1ta
Baba Yaga
18
2 / 5 / 5
12,123
674
10,592
16,348
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
1 / 7 / 4
11,914
662
12,908
27,838
32,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 4
13,818
768
32,075
22,145
11,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
32
Kills
13
14
Deaths
32
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
L
King Arthur
DarthSvodka
King Arthur
1
12
5
0.29
W
3
2
14
5
L
Ganesha
GHOSTxRE4PER
Ganesha
1
4
8
1.25
L
Baba Yaga
Nando De1ta
Baba Yaga
2
5
5
0.9
W
Chronos
PattySwitch
Chronos
13
3
14
6.67
W
Vamana
Smelly
Vamana
6
1
13
12.5
L
1
7
4
0.43
L
8
4
4
2.5
W
Hercules
d-i-e-g-o-xz
Hercules
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,563
Damage
84,801
110,491
Taken
114,217
78,071
Mitigated
97,488
38,855
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,468
2,318
0
673
20,190
8,985
876
2,301
17,696
0
57,873
L
King Arthur
DarthSvodka
King Arthur
15,845
1,151
0
2,657
27,232
18,792
0
11,848
14,818
0
41,057
W
14,719
7,098
1,318
4,007
15,022
6,330
0
3,661
11,215
0
58,450
L
Ganesha
GHOSTxRE4PER
Ganesha
13,381
1,498
396
2,353
20,654
26,110
0
5,429
14,882
34,034
0
L
Baba Yaga
Nando De1ta
Baba Yaga
10,592
327
0
2,947
16,348
8,154
2,745
6,182
10,068
38,680
0
W
Chronos
PattySwitch
Chronos
38,172
17,664
0
15,387
27,982
12,940
5,314
6,068
21,691
95,230
0
W
Vamana
Smelly
Vamana
18,866
8,526
3,299
7,328
22,938
27,005
1,195
5,309
17,409
0
47,102
L
12,908
1,519
0
1,655
27,838
32,970
0
9,504
18,136
0
32,835
L
32,075
19,191
0
3,463
22,145
11,462
0
5,209
16,608
0
87,716
W
Hercules
d-i-e-g-o-xz
Hercules
12,338
3,648
0
6,843
24,359
22,811
327
5,687
18,507
0
24,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
60,398
390
Minions Killed
320
0
Camps Cleared
0
1,828,255
Distance Traveled
1,611,351
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,270
737
68
4
0
365,665
3
L
King Arthur
11,107
617
65
4
0
314,072
1
W
Chiron
13,261
737
99
6
0
334,604
1
L
Ganesha
11,436
635
4
0
0
306,996
0
L
Baba Yaga
12,123
674
86
5
0
309,290
1
W
Chronos
15,572
865
122
7
0
359,627
0
W
Vamana
14,466
804
60
3
0
378,744
0
L
Nike
11,914
662
38
2
0
345,331
1
L
Anhur
13,818
768
127
7
0
335,662
1
W
Hercules
13,031
724
41
2
0
389,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role