Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
WhoIsAwilix
Awilix
Silver I
Level 152
God Stats
4W - 3L
1,579 SR
Queue Stats
22W - 23L
1,191 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
ZyCreative
Ne Zha
Silver IV
Level 128
God Stats
13W - 12L
1,460 SR
Queue Stats
23W - 28L
907 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,513 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,536 SR
1,195 MMR
Cerberus
Cerberus
Silver IV
Dodge2707
Cerberus
Silver IV
Level 109
God Stats
20W - 23L
1,486 SR
Queue Stats
27W - 38L
782 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Father Dice
Baron Samedi
Gold V
Level 106
God Stats
12W - 8L
1,592 SR
Queue Stats
49W - 63L
1,292 MMR
Solo
Neith
Neith
Gold V
x1Fry_Boy1x
Neith
Gold V
Level 124
God Stats
19W - 30L
1,531 SR
Queue Stats
459W - 481L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 0 / 4
10,455
747
16,472
5,817
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
16
6 / 1 / 6
10,419
744
8,810
9,675
3,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
ZyCreative
Ne Zha
14
1 / 2 / 6
9,087
649
7,003
13,501
6,990
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusAphroditeShivaYmirThoth

VS

Bans
AtlasKumbhakarnaGilgameshXing TianHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dodge2707
Cerberus
13
1 / 2 / 2
9,251
661
5,942
14,622
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Father Dice
Baron Samedi
11
0 / 7 / 2
7,896
564
6,199
12,432
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 1
8,509
608
9,570
10,246
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
L
Cerberus
Dodge2707
Cerberus
1
2
2
1
L
Baron Samedi
Father Dice
Baron Samedi
0
7
2
0.14
W
Awilix
6
1
6
9
W
Ne Zha
ZyCreative
Ne Zha
1
2
6
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
21,711
28,993
Taken
37,300
12,609
Mitigated
21,714
4,910
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,472
7,251
106
3,062
5,817
2,192
1,372
1,844
3,973
51,996
0
L
Cerberus
Dodge2707
Cerberus
5,942
276
455
3,626
14,622
13,280
0
6,650
7,402
27,756
0
L
Baron Samedi
Father Dice
Baron Samedi
6,199
175
481
1,948
12,432
4,145
0
5,274
6,971
31,436
0
W
Awilix
8,810
3,491
0
71
9,675
3,427
1,298
4,573
5,102
0
25,152
W
Ne Zha
ZyCreative
Ne Zha
7,003
1,805
0
1,671
13,501
6,990
40
6,240
7,261
0
32,296
L
9,570
3,501
0
1,709
10,246
4,289
0
4,204
5,835
0
37,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
25,656
168
Minions Killed
156
10
Camps Cleared
3
743,725
Distance Traveled
621,121
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,455
747
101
7
1
248,744
5
L
Cerberus
9,251
661
45
3
1
213,840
0
L
Baron Samedi
7,896
564
40
3
1
202,209
6
W
Awilix
10,419
744
36
3
3
226,993
0
W
Ne Zha
9,087
649
31
2
6
267,988
3
L
Neith
8,509
608
71
5
1
205,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role