Player Matchup

Poseidon
Poseidon
CMBXIV
Poseidon
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 51L
1,500 Elo+
Party 1
Pele
Pele
SMA 14
Pele
Level 87
God Stats
3W - 5L
1,538 SR
Queue Stats
13W - 21L
1,273 Elo+
Party 1
Cerberus
Cerberus
TazerBlazer1
Cerberus
Level 87
God Stats
9W - 8L
1,522 SR
Queue Stats
84W - 127L
1,327 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,367 Elo+

VS

Team Averages
Level 99
1,470 SR
1,394 Elo+
Nike
Nike
X oner DP2107
Nike
Level 101
God Stats
30W - 14L
1,645 SR
Queue Stats
421W - 434L
1,429 Elo+
Party 2
Scylla
Scylla
X_oner-Manet
Scylla
Level 106
God Stats
8W - 17L
1,229 SR
Queue Stats
488W - 523L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
geroades07
Cernunnos
Level 89
God Stats
2W - 0L
1,536 SR
Queue Stats
101W - 162L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CMBXIV
Poseidon
15
4 / 4 / 2
9,466
631
9,046
20,252
7,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
SMA 14
Pele
13
1 / 5 / 4
9,099
607
8,564
16,548
6,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TazerBlazer1
Cerberus
14
3 / 4 / 5
10,010
667
8,362
25,064
30,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
10,984
732
17,000
20,411
19,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
15
3 / 2 / 6
10,474
698
18,268
7,505
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
geroades07
Cernunnos
16
4 / 3 / 6
10,860
724
19,270
11,432
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
13
13
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CMBXIV
Poseidon
4
4
2
1.25
L
Pele
SMA 14
Pele
1
5
4
0.6
L
Cerberus
TazerBlazer1
Cerberus
3
4
5
1.38
W
6
4
6
2.25
W
Scylla
3
2
6
3
W
Cernunnos
geroades07
Cernunnos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
54,538
61,864
Taken
39,348
44,404
Mitigated
28,331
10,948
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CMBXIV
Poseidon
9,046
2,426
0
3,273
20,252
7,411
0
6,551
13,267
36,736
0
L
Pele
SMA 14
Pele
8,564
2,477
0
1,036
16,548
6,741
0
5,229
10,799
0
26,613
L
Cerberus
TazerBlazer1
Cerberus
8,362
522
285
6,354
25,064
30,252
0
7,281
17,195
23,716
0
W
17,000
568
154
3,509
20,411
19,748
139
9,510
10,901
0
24,913
W
Scylla
18,268
603
0
1,339
7,505
3,106
1,712
2,608
4,897
49,119
0
W
Cernunnos
geroades07
Cernunnos
19,270
9,045
0
1,908
11,432
5,477
79
5,838
5,594
0
60,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
32,318
140
Minions Killed
156
2
Camps Cleared
11
731,016
Distance Traveled
824,936
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,466
631
50
3
0
223,695
0
L
Pele
9,099
607
37
2
1
243,840
3
L
Cerberus
10,010
667
53
4
1
263,481
0
W
Nike
10,984
732
18
1
1
313,114
1
W
Scylla
10,474
698
68
5
5
256,264
1
W
Cernunnos
10,860
724
70
5
5
255,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role