Player Matchup

Zhong Kui
Zhong Kui
B0at5053
Zhong Kui
Level 27
God Stats
5W - 3L
1,432 SR
Queue Stats
36W - 50L
1,246 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrkuOTZ
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,222 SR
Queue Stats
40W - 48L
1,294 Elo+
Solo
Khepri
Khepri
UneasePlum4071
Khepri
Level 81
God Stats
3W - 10L
1,206 SR
Queue Stats
190W - 299L
1,243 Elo+
Party 1
Team Averages
Level 68
1,287 SR
1,261 Elo+

VS

Team Averages
Level 68
1,571 SR
1,382 Elo+
Merlin
Merlin
Liljpablo
Merlin
Level 57
God Stats
15W - 23L
1,394 SR
Queue Stats
31W - 56L
1,289 Elo+
Solo
Jormungandr
Jormungandr
PraiseHarambe1
Jormungandr
Level 123
God Stats
1W - 1L
1,820 SR
Queue Stats
31W - 46L
1,357 Elo+
Party 2
Thor
Thor
TRENCHCOATVILLAN
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B0at5053
Zhong Kui
12
2 / 0 / 4
6,914
691
8,790
6,833
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MrkuOTZ
Ah Muzen Cab
12
4 / 0 / 4
7,654
765
7,945
6,291
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
7,666
767
4,693
10,789
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Liljpablo
Merlin
9
0 / 3 / 1
5,776
578
3,915
5,603
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
PraiseHarambe1
Jormungandr
10
1 / 3 / 0
6,228
623
7,481
11,972
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,802
580
3,244
7,440
2,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B0at5053
Zhong Kui
2
0
4
4
L
Merlin
Liljpablo
Merlin
0
3
1
0.17
W
Ah Muzen Cab
MrkuOTZ
Ah Muzen Cab
4
0
4
6
L
Jormungandr
PraiseHarambe1
Jormungandr
1
3
0
0.33
L
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
14,640
23,913
Taken
25,015
18,388
Mitigated
14,921
7,261
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B0at5053
Zhong Kui
8,790
1,563
0
3,676
6,833
4,998
1,324
2,989
3,844
23,750
0
L
Merlin
Liljpablo
Merlin
3,915
419
488
353
5,603
2,212
0
3,119
2,484
15,274
0
W
Ah Muzen Cab
MrkuOTZ
Ah Muzen Cab
7,945
2,986
0
1,358
6,291
2,937
613
3,801
2,490
0
34,636
L
Jormungandr
PraiseHarambe1
Jormungandr
7,481
2,433
0
1,474
11,972
9,772
0
6,231
5,741
24,123
0
L
3,244
531
0
250
7,440
2,937
0
4,324
3,116
0
8,370
W
4,693
931
238
1,989
10,789
10,453
152
4,900
5,889
10,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
17,806
114
Minions Killed
89
6
Camps Cleared
1
536,485
Distance Traveled
492,749
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,914
691
35
4
0
187,330
4
L
Merlin
5,776
578
34
3
0
144,202
1
W
Ah Muzen Cab
7,654
765
60
6
3
170,391
1
L
Jormungandr
6,228
623
40
4
1
166,206
4
L
Thor
5,802
580
15
2
0
182,341
0
W
Khepri
7,666
767
19
2
3
178,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role