Player Matchup

Bakasura
Bakasura
Bi11ybobJackson
Bakasura
Level 120
God Stats
7W - 5L
1,505 SR
Queue Stats
29W - 41L
1,443 Elo+
Party 1
Anubis
Anubis
Calam1tey
Anubis
Level 78
God Stats
6W - 5L
1,645 SR
Queue Stats
227W - 232L
1,556 Elo+
Solo
Artemis
Artemis
Hoovasaurus Rex
Artemis
Level 150
God Stats
2W - 1L
1,526 SR
Queue Stats
185W - 178L
1,574 Elo+
Party 1
Hades
Hades
InfernoKipperz
Hades
Level 140
God Stats
3W - 1L
1,828 SR
Queue Stats
134W - 134L
1,569 Elo+
Party 1
Bacchus
Bacchus
LEGITKID16
Bacchus
Level 113
God Stats
2W - 0L
1,275 SR
Queue Stats
312W - 298L
1,520 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,533 Elo+

VS

Team Averages
Level 141
1,643 SR
1,535 Elo+
Xbalanque
Xbalanque
Aizerns
Xbalanque
Level 124
God Stats
0W - 2L
1,566 SR
Queue Stats
68W - 58L
1,570 Elo+
Party 2
Ares
Ares
Ashin Oath
Ares
Level 108
God Stats
12W - 6L
1,625 SR
Queue Stats
163W - 146L
1,509 Elo+
Solo
Vamana
Vamana
Mjlee25XO
Vamana
Level 155
God Stats
0W - 2L
1,910 SR
Queue Stats
593W - 608L
1,538 Elo+
Solo
Agni
Agni
Speedy ADHD
Agni
Level 157
God Stats
0W - 3L
1,494 SR
Queue Stats
41W - 47L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
shinichi25
Sun Wukong
Level 159
God Stats
16W - 12L
1,620 SR
Queue Stats
218W - 218L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 3 / 6
14,589
634
17,749
22,226
12,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Calam1tey
Anubis
18
7 / 1 / 13
13,028
566
21,404
18,697
12,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 0 / 2
14,019
610
14,487
17,047
8,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 8
12,893
561
15,908
19,095
12,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
LEGITKID16
Bacchus
16
1 / 1 / 22
11,877
516
14,276
26,289
41,794
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aizerns
Xbalanque
16
2 / 10 / 1
10,226
445
17,986
23,392
10,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 2
10,398
452
13,304
29,388
34,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
Mjlee25XO
Vamana
15
1 / 5 / 2
9,585
417
9,848
20,856
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 1
8,974
390
10,922
16,589
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
shinichi25
Sun Wukong
14
0 / 5 / 1
9,221
401
9,705
21,546
24,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
34
Kills
6
6
Deaths
34
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aizerns
Xbalanque
2
10
1
0.25
L
3
7
2
0.57
W
Bakasura
15
3
6
6
W
Anubis
Calam1tey
Anubis
7
1
13
13.5
W
8
0
2
9
W
3
1
8
7
W
Bacchus
LEGITKID16
Bacchus
1
1
22
12
L
Vamana
Mjlee25XO
Vamana
1
5
2
0.4
L
0
7
1
0.07
L
Sun Wukong
shinichi25
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,824
Damage
61,765
103,354
Taken
111,771
88,359
Mitigated
86,392
40,150
Healing
25,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aizerns
Xbalanque
17,986
8,330
0
4,372
23,392
10,009
1,569
7,749
15,205
0
83,644
L
13,304
1,661
135
5,680
29,388
34,191
0
11,982
16,187
52,518
0
W
Bakasura
17,749
10,950
0
5,148
22,226
12,683
5,484
3,961
18,265
41
103,836
W
Anubis
Calam1tey
Anubis
21,404
1,406
0
11,275
18,697
12,609
3,205
7,104
11,593
108,969
0
W
14,487
8,929
0
6,698
17,047
8,944
2,093
2,003
15,044
0
140,475
W
15,908
1,661
835
10,043
19,095
12,329
74
3,929
15,166
86,504
0
W
Bacchus
LEGITKID16
Bacchus
14,276
2,068
0
6,151
26,289
41,794
132
9,750
16,539
35,898
6,005
L
Vamana
Mjlee25XO
Vamana
9,848
4,400
0
6,184
20,856
11,103
435
9,912
10,281
0
74,710
L
10,922
198
0
2,214
16,589
6,798
10
7,479
8,185
80,430
0
L
Sun Wukong
shinichi25
Sun Wukong
9,705
1,599
0
6,456
21,546
24,291
0
12,994
8,108
0
62,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,406
Gold Earned
48,404
685
Minions Killed
525
0
Camps Cleared
0
2,220,326
Distance Traveled
2,080,817
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,226
445
128
6
0
374,188
5
L
Ares
10,398
452
48
2
0
416,071
1
W
Bakasura
14,589
634
181
8
0
514,270
1
W
Anubis
13,028
566
135
6
0
387,675
5
W
Artemis
14,019
610
179
8
0
426,323
3
W
Hades
12,893
561
149
6
0
424,616
0
W
Bacchus
11,877
516
41
2
0
467,442
7
L
Vamana
9,585
417
110
5
0
472,800
4
L
Agni
8,974
390
130
6
0
436,091
7
L
Sun Wukong
9,221
401
109
5
0
381,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role