Player Matchup

Nike
Nike
Silver III
DEKA7779
Nike
Silver III
Level 159
God Stats
20W - 9L
1,758 SR
Queue Stats
169W - 184L
862 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Peelado1
Erlang Shen
Silver V
Level 109
God Stats
16W - 17L
1,537 SR
Queue Stats
206W - 234L
572 MMR
Solo
Cabrakan
Cabrakan
Silver V
gatosan26
Cabrakan
Silver V
Level 121
God Stats
9W - 11L
1,613 SR
Queue Stats
254W - 276L
449 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
thebabyjuly
Baron Samedi
Silver III
Level 153
God Stats
28W - 17L
1,601 SR
Queue Stats
427W - 459L
910 MMR
Solo
Chiron
Chiron
Silver IV
z Blasted z
Chiron
Silver IV
Level 148
God Stats
35W - 34L
1,576 SR
Queue Stats
488W - 522L
711 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,617 SR
701 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,493 SR
831 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
A Flakey Dog
Neith
Silver V
Level 158
God Stats
4W - 8L
1,308 SR
Queue Stats
75W - 107L
481 MMR
Solo
Ravana
Ravana
Bronze I
IRunUI
Ravana
Bronze I
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 159L
1,022 MMR
Solo
Hades
Hades
Bronze III
TheMrHeaven777
Hades
Bronze III
Level 124
God Stats
1W - 1L
1,510 SR
Queue Stats
20W - 46L
375 MMR
Solo
Horus
Horus
Silver III
wideroso
Horus
Silver III
Level 106
God Stats
7W - 8L
1,646 SR
Queue Stats
74W - 91L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 6 / 0
10,020
455
9,294
19,201
12,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Peelado1
Erlang Shen
16
2 / 5 / 3
9,959
453
9,787
22,262
13,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
gatosan26
Cabrakan
12
3 / 4 / 2
8,781
399
10,701
19,512
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
thebabyjuly
Baron Samedi
15
1 / 7 / 6
9,695
441
13,397
17,712
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
15
1 / 2 / 0
9,542
434
7,162
14,548
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliAwilixNu WaHera

VS

Bans
ArachneIshtarLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
8 / 0 / 5
12,471
567
12,692
14,068
13,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 5
12,036
547
11,658
12,831
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
IRunUI
Ravana
15
4 / 5 / 6
10,291
468
7,637
15,356
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 3 / 5
12,579
572
18,307
21,698
13,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
wideroso
Horus
15
1 / 1 / 13
10,175
463
9,193
18,023
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
23
24
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
5
10.5
W
2
1
5
4.5
L
Nike
3
6
0
0.5
W
Ravana
IRunUI
Ravana
4
5
6
1.4
L
Erlang Shen
Peelado1
Erlang Shen
2
5
3
0.7
W
8
3
5
3.5
L
Cabrakan
gatosan26
Cabrakan
3
4
2
1
L
Baron Samedi
thebabyjuly
Baron Samedi
1
7
6
0.57
W
Horus
wideroso
Horus
1
1
13
7.5
L
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
59,487
93,235
Taken
81,976
60,190
Mitigated
58,050
27,015
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,692
1,309
917
2,628
14,068
13,329
565
2,802
11,266
80,919
0
W
11,658
2,746
0
5,288
12,831
5,844
2,635
699
12,132
0
108,822
L
Nike
9,294
2,244
0
2,417
19,201
12,973
1,265
5,598
13,185
0
66,393
W
Ravana
IRunUI
Ravana
7,637
1,221
0
1,328
15,356
7,730
11
5,987
9,369
55
75,902
L
Erlang Shen
Peelado1
Erlang Shen
9,787
5,207
0
7,810
22,262
13,398
504
7,434
14,654
0
97,153
W
18,307
850
950
9,763
21,698
13,572
0
10,378
11,320
111,354
0
L
Cabrakan
gatosan26
Cabrakan
10,701
1,366
0
4,400
19,512
18,529
0
7,641
11,626
40,303
0
L
Baron Samedi
thebabyjuly
Baron Samedi
13,397
1,287
1,732
3,993
17,712
9,741
504
8,533
9,128
81,127
0
W
Horus
wideroso
Horus
9,193
3,213
1,150
4,275
18,023
17,575
0
5,082
12,941
0
47,907
L
Chiron
7,162
2,181
0
6,663
14,548
5,549
0
928
13,588
0
73,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
57,552
537
Minions Killed
637
0
Camps Cleared
0
1,777,850
Distance Traveled
2,011,247
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,471
567
156
7
0
438,420
6
W
Neith
12,036
547
179
8
0
360,633
7
L
Nike
10,020
455
114
5
0
337,049
10
W
Ravana
10,291
468
95
4
0
387,913
2
L
Erlang Shen
9,959
453
126
6
0
438,081
2
W
Hades
12,579
572
152
7
0
365,679
1
L
Cabrakan
8,781
399
58
3
0
363,854
1
L
Baron Samedi
9,695
441
111
5
0
338,290
7
W
Horus
10,175
463
55
3
0
458,602
1
L
Chiron
9,542
434
128
6
0
300,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role