Player Matchup

Pele
Pele
BrotherNathaniel
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,525 Elo+
Party 1
Chaac
Chaac
MysticZepp42
Chaac
Level 108
God Stats
1W - 0L
1,438 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Eset
Eset
Spirium
Eset
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Party 2
Neith
Neith
Tucker_Carlson14
Neith
Level 27
God Stats
1W - 0L
1,762 SR
Queue Stats
13W - 8L
1,365 Elo+
Party 1
Anubis
Anubis
snaiper666
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,548 Elo+
Solo
Team Averages
Level 69
1,540 SR
1,450 Elo+

VS

Team Averages
Level 94
1,482 SR
1,615 Elo+
Nike
Nike
Chad1244
Nike
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
Dan1244
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,410 Elo+
Party 3
Achilles
Achilles
Jayhawker82
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,477 Elo+
Solo
Chaac
Chaac
crunchy romaine
Chaac
Level 126
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 3
Bacchus
Bacchus
lilpapa6969
Bacchus
Level 85
God Stats
2W - 1L
1,244 SR
Queue Stats
7W - 1L
1,841 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 17
14,144
674
33,128
29,245
32,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 14
13,759
655
32,263
36,854
36,365
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Spirium
Eset
20
4 / 1 / 22
13,623
649
18,668
16,532
8,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 2 / 23
13,871
661
38,261
17,484
9,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
snaiper666
Anubis
20
10 / 6 / 15
14,810
705
35,710
27,570
19,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
4 / 9 / 9
12,476
594
25,021
31,012
29,020
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Amaterasu
Dan1244
Amaterasu
20
3 / 4 / 9
11,895
566
11,379
31,584
32,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Jayhawker82
Achilles
20
5 / 5 / 11
12,565
598
23,149
38,667
50,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
2 / 6 / 10
11,171
532
20,371
36,355
49,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
lilpapa6969
Bacchus
20
5 / 7 / 7
13,004
619
15,613
32,175
58,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
65
31
Kills
19
19
Deaths
31
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
L
Nike
4
9
9
0.94
L
Amaterasu
Dan1244
Amaterasu
3
4
9
1.88
L
Achilles
Jayhawker82
Achilles
5
5
11
2.1
W
6
6
14
2.17
W
Eset
Spirium
Eset
4
1
22
15
W
4
2
23
7.75
L
2
6
10
1.17
L
Bacchus
lilpapa6969
Bacchus
5
7
7
1.21
W
Anubis
snaiper666
Anubis
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,030
Damage
95,533
127,685
Taken
169,793
106,453
Mitigated
219,631
64,418
Healing
63,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,128
4,001
1,015
9,020
29,245
32,113
591
3,959
24,733
421
56,997
L
Nike
25,021
651
4,705
3,648
31,012
29,020
0
11,279
19,261
0
47,715
L
Amaterasu
Dan1244
Amaterasu
11,379
3,478
3,695
9,389
31,584
32,410
0
8,654
22,787
47
25,224
L
Achilles
Jayhawker82
Achilles
23,149
3,503
5,951
16,004
38,667
50,184
0
12,320
26,150
52
42,209
W
32,263
3,461
2,140
12,031
36,854
36,365
591
5,342
30,871
40
62,528
W
Eset
Spirium
Eset
18,668
1,724
12,558
7,242
16,532
8,521
1,227
1,391
14,919
28,062
0
W
38,261
10,529
1,299
6,501
17,484
9,546
3,380
1,707
15,524
0
57,253
L
20,371
1,469
2,716
11,630
36,355
49,253
10
10,849
25,188
57
38,891
L
Bacchus
lilpapa6969
Bacchus
15,613
883
2,379
3,129
32,175
58,764
0
11,737
20,007
25,140
0
W
Anubis
snaiper666
Anubis
35,710
685
1,498
11,114
27,570
19,908
811
3,370
23,710
64,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,207
Gold Earned
61,111
226
Minions Killed
162
0
Camps Cleared
0
1,970,558
Distance Traveled
1,894,395
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,144
674
37
2
0
428,955
0
L
Nike
12,476
594
36
2
0
347,565
0
L
Amaterasu
11,895
566
31
1
0
449,927
2
L
Achilles
12,565
598
46
2
0
383,082
2
W
Chaac
13,759
655
56
3
0
403,337
1
W
Eset
13,623
649
36
2
0
419,236
0
W
Neith
13,871
661
37
2
0
376,934
0
L
Chaac
11,171
532
30
1
0
361,826
0
L
Bacchus
13,004
619
19
1
0
351,995
0
W
Anubis
14,810
705
60
3
0
342,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role