Player Matchup

Izanami
Izanami
DINGLEHORN
Izanami
Level 99
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Hammerbone9594
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,631 Elo+
Party 1
Scylla
Scylla
NickWrong22
Scylla
Level 122
God Stats
1W - 3L
1,412 SR
Queue Stats
31W - 33L
1,536 Elo+
Party 1
Ishtar
Ishtar
Subtitles4784
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
bopitmaster
Thoth
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
384W - 401L
1,538 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,541 Elo+

VS

Team Averages
Level 113
1,516 SR
1,478 Elo+
Bastet
Bastet
DoubleDice24
Bastet
Level 125
God Stats
10W - 6L
1,653 SR
Queue Stats
253W - 294L
1,499 Elo+
Solo
Bacchus
Bacchus
EdwardkTH
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,429 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KILLTHEMALL37
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
TijomonHOQ
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 100L
1,415 Elo+
Party 3
Baba Yaga
Baba Yaga
bad2thebone34
Baba Yaga
Level 126
God Stats
6W - 5L
1,427 SR
Queue Stats
361W - 367L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DINGLEHORN
Izanami
16
5 / 8 / 3
9,592
738
9,990
16,664
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
2 / 4 / 8
9,437
726
10,012
10,691
5,511
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
15
3 / 5 / 4
9,234
710
8,995
9,528
4,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 4
8,055
620
4,640
13,940
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 9 / 4
8,361
643
5,867
14,492
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 2 / 22
10,443
803
12,133
14,979
6,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
EdwardkTH
Bacchus
18
11 / 4 / 14
11,169
859
16,211
14,378
13,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
KILLTHEMALL37
Ah Muzen Cab
20
12 / 2 / 13
11,592
892
17,410
14,657
7,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TijomonHOQ
Erlang Shen
18
5 / 4 / 19
10,485
807
6,991
18,021
25,143
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
bad2thebone34
Baba Yaga
19
4 / 1 / 20
10,859
835
9,214
6,937
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
10
Kills
35
35
Deaths
13
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Izanami
DINGLEHORN
Izanami
5
8
3
0.81
W
Bastet
3
2
22
7
W
Bacchus
EdwardkTH
Bacchus
11
4
14
4.5
L
Kukulkan
2
4
8
1.5
W
Ah Muzen Cab
KILLTHEMALL37
Ah Muzen Cab
12
2
13
9.25
L
Scylla
3
5
4
1
L
0
9
4
0.22
W
Erlang Shen
TijomonHOQ
Erlang Shen
5
4
19
3.63
W
Baba Yaga
bad2thebone34
Baba Yaga
4
1
20
14
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
61,959
65,315
Taken
68,972
29,495
Mitigated
56,288
8,319
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DINGLEHORN
Izanami
9,990
4,832
365
2,240
16,664
7,931
0
5,284
11,380
0
17,084
W
Bastet
12,133
1,785
2,149
5,187
14,979
6,399
222
5,907
9,072
0
18,902
W
Bacchus
EdwardkTH
Bacchus
16,211
666
2,529
2,561
14,378
13,192
228
5,678
8,700
21,816
0
L
Kukulkan
10,012
1,000
1,242
2,040
10,691
5,511
0
5,018
5,631
34,241
0
W
Ah Muzen Cab
KILLTHEMALL37
Ah Muzen Cab
17,410
7,683
1,522
5,778
14,657
7,825
4,511
4,496
10,161
0
39,119
L
Scylla
8,995
266
425
587
9,528
4,060
0
3,611
5,917
15,588
0
L
4,640
2,515
0
0
13,940
6,100
0
4,604
9,296
0
10,936
W
Erlang Shen
TijomonHOQ
Erlang Shen
6,991
1,378
1,522
3,851
18,021
25,143
486
6,335
11,686
0
12,712
W
Baba Yaga
bad2thebone34
Baba Yaga
9,214
373
1,853
2,573
6,937
3,729
1,221
2,458
4,479
32,063
0
L
5,867
262
432
988
14,492
5,893
0
6,802
7,666
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
54,548
162
Minions Killed
147
0
Camps Cleared
0
1,063,145
Distance Traveled
1,334,706
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,592
738
34
3
0
191,985
1
W
Bastet
10,443
803
10
1
0
318,414
0
W
Bacchus
11,169
859
16
1
0
285,754
1
L
Kukulkan
9,437
726
55
4
0
219,210
0
W
Ah Muzen Cab
11,592
892
59
5
0
257,260
1
L
Scylla
9,234
710
27
2
0
240,294
0
L
Ishtar
8,055
620
15
1
0
191,196
0
W
Erlang Shen
10,485
807
12
1
0
268,388
5
W
Baba Yaga
10,859
835
50
4
0
204,890
1
L
Thoth
8,361
643
31
2
0
220,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role