Player Matchup

Fenrir
Fenrir
CaRToOnzs Snow
Fenrir
Level 58
God Stats
8W - 13L
1,417 SR
Queue Stats
9W - 15L
1,291 Elo+
Party 3
Nu Wa
Nu Wa
ChanimalAnimal
Nu Wa
Level 79
God Stats
10W - 10L
1,540 SR
Queue Stats
335W - 376L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
FlushestWheel18
Guan Yu
Level 100
God Stats
10W - 12L
1,489 SR
Queue Stats
460W - 513L
1,447 Elo+
Party 2
Chang'e
Chang'e
Meep185
Chang'e
Level 86
God Stats
4W - 9L
1,489 SR
Queue Stats
85W - 118L
1,420 Elo+
Party 3
Geb
Geb
TheAfroSage
Geb
Level 88
God Stats
6W - 5L
1,614 SR
Queue Stats
93W - 121L
1,418 Elo+
Party 3
Team Averages
Level 82
1,510 SR
1,409 Elo+

VS

Team Averages
Level 72
1,454 SR
1,463 Elo+
Neith
Neith
DarkJinxxes
Neith
Level 3
God Stats
2W - 2L
1,305 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Scylla
Scylla
DavidBox95
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
KnightShadeX
Thanatos
Level 139
God Stats
18W - 23L
1,538 SR
Queue Stats
108W - 97L
1,538 Elo+
Party 1
Bacchus
Bacchus
Zalphyre
Bacchus
Level 29
God Stats
1W - 1L
1,227 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 1
Mulan
Mulan
raychuhll
Mulan
Level 124
God Stats
9W - 5L
1,699 SR
Queue Stats
111W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,525
653
1,939
8,830
5,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 2
6,891
689
11,471
6,774
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,658
666
4,824
11,520
9,236
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
Meep185
Chang'e
13
0 / 3 / 1
6,681
668
3,232
8,138
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 0
7,606
761
6,145
7,755
2,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
8,071
807
9,722
7,551
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
DavidBox95
Scylla
13
1 / 0 / 8
7,105
711
7,795
4,838
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
KnightShadeX
Thanatos
15
7 / 1 / 6
8,151
815
5,774
8,906
3,693
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Zalphyre
Bacchus
14
1 / 0 / 8
8,037
804
5,011
9,342
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
raychuhll
Mulan
16
5 / 0 / 7
8,110
811
7,596
8,250
7,340
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
16
16
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
2
0.33
W
2
1
10
7
W
Scylla
DavidBox95
Scylla
1
0
8
5
L
1
3
1
0.5
W
Thanatos
KnightShadeX
Thanatos
7
1
6
10
L
Chang'e
Meep185
Chang'e
0
3
1
0.17
L
1
3
0
0.33
W
Bacchus
Zalphyre
Bacchus
1
0
8
5
W
Mulan
raychuhll
Mulan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
35,898
43,017
Taken
38,887
23,154
Mitigated
26,388
7,298
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,939
407
0
492
8,830
5,009
0
1,998
6,832
0
11,338
L
11,471
5,174
0
1,257
6,774
2,494
0
1,589
5,185
32,935
0
W
9,722
4,131
0
3,678
7,551
3,077
993
5,200
2,351
0
49,238
W
Scylla
DavidBox95
Scylla
7,795
637
0
410
4,838
1,818
830
3,560
1,278
19,693
0
L
4,824
447
474
1,337
11,520
9,236
0
4,006
7,514
0
13,559
W
Thanatos
KnightShadeX
Thanatos
5,774
1,326
0
6,653
8,906
3,693
0
2,819
6,087
0
18,533
L
Chang'e
Meep185
Chang'e
3,232
165
1,496
1,682
8,138
3,455
185
2,259
5,879
18,253
0
L
6,145
112
0
560
7,755
2,960
0
3,196
4,559
29,577
0
W
Bacchus
Zalphyre
Bacchus
5,011
576
0
1,687
9,342
10,460
0
4,684
4,658
21,669
0
W
Mulan
raychuhll
Mulan
7,596
205
0
1,473
8,250
7,340
668
4,585
3,665
242
23,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
39,474
184
Minions Killed
237
0
Camps Cleared
0
983,390
Distance Traveled
1,039,830
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,525
653
17
2
0
201,993
1
L
Nu Wa
6,891
689
43
4
0
159,920
3
W
Neith
8,071
807
99
10
0
187,238
4
W
Scylla
7,105
711
29
3
0
200,291
0
L
Guan Yu
6,658
666
20
2
0
221,703
1
W
Thanatos
8,151
815
21
2
0
240,124
2
L
Chang'e
6,681
668
50
5
0
189,244
0
L
Geb
7,606
761
54
5
0
210,530
2
W
Bacchus
8,037
804
42
4
0
201,135
1
W
Mulan
8,110
811
46
5
0
211,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role