Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CptSaveDaHoz3
Eset
Level 128
God Stats
1W - 0L
1,242 SR
Queue Stats
192W - 198L
1,427 Elo+
Party 2
Anubis
Anubis
OldManWest410
Anubis
Level 117
God Stats
209W - 195L
1,485 SR
Queue Stats
610W - 673L
1,275 Elo+
Party 3
Nemesis
Nemesis
PizzaBabe94
Nemesis
Level 107
God Stats
23W - 30L
1,372 SR
Queue Stats
501W - 556L
1,344 Elo+
Party 3
Danzaburou
Danzaburou
WinnebagoWreckr
Danzaburou
Level 107
God Stats
33W - 41L
1,438 SR
Queue Stats
408W - 455L
1,315 Elo+
Party 3
Team Averages
Level 105
1,407 SR
1,372 Elo+

VS

Team Averages
Level 41
1,281 SR
1,195 Elo+
Set
Set
 
Set
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Doctor_strangeRL
Ares
Level 43
God Stats
1W - 2L
1,269 SR
Queue Stats
27W - 49L
1,221 Elo+
Party 1
Olorun
Olorun
Far_Planet1_12
Olorun
Level 46
God Stats
3W - 5L
1,421 SR
Queue Stats
38W - 61L
1,240 Elo+
Solo
Chernobog
Chernobog
Sebaltik
Chernobog
Level 24
God Stats
0W - 4L
1,152 SR
Queue Stats
2W - 20L
978 Elo+
Party 1
Gilgamesh
Gilgamesh
joshuacena24
Gilgamesh
Level 18
God Stats
0W - 3L
1,064 SR
Queue Stats
1W - 12L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 5
5,842
531
2,108
6,242
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 0
7,613
692
3,826
2,470
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 2
6,304
573
6,857
7,961
4,041
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PizzaBabe94
Nemesis
10
2 / 1 / 1
5,994
545
3,574
7,996
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WinnebagoWreckr
Danzaburou
11
5 / 2 / 3
7,092
645
9,079
8,234
3,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 3 / 0
4,864
442
1,729
10,433
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 4 / 2
4,977
452
3,268
8,496
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
5,497
500
4,342
9,492
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Sebaltik
Chernobog
8
2 / 2 / 1
4,697
427
3,379
7,189
2,095
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
joshuacena24
Gilgamesh
9
0 / 2 / 0
4,833
439
579
4,627
2,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Set
 
Set
0
3
0
0
W
5
0
0
5
L
1
4
2
0.5
L
2
4
0
0.5
W
2
1
2
3
W
Nemesis
PizzaBabe94
Nemesis
2
1
1
2.5
L
Chernobog
Sebaltik
Chernobog
2
2
1
1.25
W
Danzaburou
WinnebagoWreckr
Danzaburou
5
2
3
3.25
L
Gilgamesh
joshuacena24
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
13,297
32,903
Taken
40,237
17,006
Mitigated
16,171
9,836
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,108
204
0
250
6,242
5,678
88
977
5,265
21,375
0
L
Set
 
Set
1,729
707
0
901
10,433
4,099
0
1,415
9,018
0
27,990
W
3,826
272
0
322
2,470
1,391
807
0
2,470
51,976
0
L
3,268
396
0
1,095
8,496
5,038
0
793
7,703
10,974
0
L
4,342
2,092
78
1,978
9,492
2,936
1,240
6,923
2,569
30,795
2,947
W
6,857
515
0
4,948
7,961
4,041
807
2,811
5,150
41,884
0
W
Nemesis
PizzaBabe94
Nemesis
3,574
1,002
92
713
7,996
2,485
155
1,427
6,167
0
31,385
L
Chernobog
Sebaltik
Chernobog
3,379
1,949
0
1,036
7,189
2,095
0
1,059
6,130
0
18,804
W
Danzaburou
WinnebagoWreckr
Danzaburou
9,079
4,674
435
3,076
8,234
3,411
1,287
1,596
6,638
0
41,328
L
Gilgamesh
joshuacena24
Gilgamesh
579
107
0
365
4,627
2,003
0
2,601
2,026
0
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
24,868
339
Minions Killed
179
0
Camps Cleared
0
951,531
Distance Traveled
1,005,965
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,842
531
33
3
0
180,236
0
L
Set
4,864
442
53
5
0
208,321
0
W
Eset
7,613
692
109
10
0
212,646
4
L
Ares
4,977
452
17
2
0
205,236
4
L
Olorun
5,497
500
58
5
0
172,297
0
W
Anubis
6,304
573
69
6
0
174,879
5
W
Nemesis
5,994
545
68
6
0
210,887
0
L
Chernobog
4,697
427
20
2
0
195,944
1
W
Danzaburou
7,092
645
60
5
0
172,883
2
L
Gilgamesh
4,833
439
31
3
0
224,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role