Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BillyBoy208
Artio
Level 143
God Stats
1W - 0L
1,121 SR
Queue Stats
21W - 10L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
Spadetizzle
Baron Samedi
Level 160
God Stats
5W - 2L
1,598 SR
Queue Stats
90W - 52L
1,589 Elo+
Party 1
Team Averages
Level 154
1,406 SR
1,582 Elo+

VS

Team Averages
Level 96
1,503 SR
1,536 Elo+
Medusa
Medusa
ImDaHolyMink
Medusa
Level 103
God Stats
4W - 2L
1,592 SR
Queue Stats
15W - 18L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RenagadeDoUrden
Morgan Le Fay
Level 117
God Stats
40W - 44L
1,523 SR
Queue Stats
351W - 392L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Schlepkovitz
Kumbhakarna
Level 67
God Stats
11W - 19L
1,394 SR
Queue Stats
157W - 177L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 0 / 11
10,092
776
19,281
13,373
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 3 / 9
10,300
792
8,306
20,202
25,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Spadetizzle
Baron Samedi
15
8 / 2 / 6
10,455
804
18,663
15,159
8,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 1
8,408
647
10,326
17,367
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RenagadeDoUrden
Morgan Le Fay
12
1 / 4 / 4
8,079
621
14,843
12,663
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Schlepkovitz
Kumbhakarna
11
2 / 4 / 3
8,090
622
8,947
20,972
22,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
5
5
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
11
8.5
W
3
3
9
2.5
L
Medusa
2
6
1
0.42
L
Morgan Le Fay
RenagadeDoUrden
Morgan Le Fay
1
4
4
0.75
L
Kumbhakarna
Schlepkovitz
Kumbhakarna
2
4
3
0.88
W
Baron Samedi
Spadetizzle
Baron Samedi
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
34,116
48,734
Taken
51,002
39,996
Mitigated
35,692
20,316
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,281
5,821
0
3,436
13,373
6,200
2,605
7,709
5,664
21
67,021
W
8,306
2,320
1,608
6,139
20,202
25,276
154
7,015
13,187
17,236
0
L
Medusa
10,326
4,959
0
262
17,367
7,889
0
9,494
7,873
0
38,350
L
Morgan Le Fay
RenagadeDoUrden
Morgan Le Fay
14,843
1,301
69
1,366
12,663
5,497
0
6,752
5,911
27,153
0
L
Kumbhakarna
Schlepkovitz
Kumbhakarna
8,947
2,024
0
5,284
20,972
22,306
0
11,045
9,927
18,178
0
W
Baron Samedi
Spadetizzle
Baron Samedi
18,663
1,958
2,893
6,240
15,159
8,520
236
9,466
5,693
38,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
24,577
152
Minions Killed
112
9
Camps Cleared
2
751,345
Distance Traveled
668,629
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,092
776
102
8
5
256,942
4
W
Artio
10,300
792
13
1
2
258,199
3
L
Medusa
8,408
647
66
5
2
220,027
5
L
Morgan Le Fay
8,079
621
25
2
0
220,727
0
L
Kumbhakarna
8,090
622
21
2
0
227,875
5
W
Baron Samedi
10,455
804
37
3
2
236,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role