Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cruxxible
Thanatos
Level 54
God Stats
12W - 18L
1,418 SR
Queue Stats
133W - 136L
1,423 Elo+
Party 1
Olorun
Olorun
Raven_Tale
Olorun
Level 83
God Stats
8W - 9L
1,502 SR
Queue Stats
128W - 151L
1,372 Elo+
Party 2
Mulan
Mulan
ScreenedGold
Mulan
Level 64
God Stats
22W - 24L
1,451 SR
Queue Stats
208W - 236L
1,347 Elo+
Solo
Lancelot
Lancelot
l_Kash_I
Lancelot
Level 82
God Stats
10W - 5L
1,674 SR
Queue Stats
109W - 118L
1,434 Elo+
Party 2
Team Averages
Level 74
1,509 SR
1,415 Elo+

VS

Team Averages
Level 93
1,421 SR
1,430 Elo+
Mercury
Mercury
LtDownSyndrome0
Mercury
Level 61
God Stats
17W - 16L
1,477 SR
Queue Stats
250W - 303L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
PillCosbyzZz
Cu Chulainn
Level 101
God Stats
19W - 24L
1,449 SR
Queue Stats
440W - 469L
1,437 Elo+
Solo
Cthulhu
Cthulhu
SuperSONcUH
Cthulhu
Level 38
God Stats
2W - 1L
1,487 SR
Queue Stats
63W - 79L
1,391 Elo+
Party 3
Sol
Sol
Tonaenae80
Sol
Level 140
God Stats
1W - 2L
1,240 SR
Queue Stats
133W - 138L
1,503 Elo+
Party 3
Bellona
Bellona
YaBoiVega
Bellona
Level 127
God Stats
2W - 2L
1,453 SR
Queue Stats
283W - 256L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 10
8,677
413
7,454
20,798
11,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Cruxxible
Thanatos
16
6 / 5 / 5
10,361
493
16,608
17,962
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Raven_Tale
Olorun
14
5 / 5 / 9
10,071
480
19,504
20,756
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 7 / 1
10,419
496
10,366
22,084
16,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
l_Kash_I
Lancelot
18
10 / 4 / 7
11,888
566
19,791
20,833
10,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,527
501
8,319
20,180
8,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
PillCosbyzZz
Cu Chulainn
18
6 / 5 / 3
11,695
557
17,430
25,075
18,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SuperSONcUH
Cthulhu
14
5 / 4 / 6
10,451
498
13,289
19,617
26,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 6
9,861
470
18,771
13,162
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
YaBoiVega
Bellona
15
4 / 9 / 6
9,461
451
15,249
24,364
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
22
Kills
24
26
Deaths
23
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
10
1
L
Thanatos
Cruxxible
Thanatos
6
5
5
1.7
W
4
4
2
1.25
W
Cu Chulainn
PillCosbyzZz
Cu Chulainn
6
5
3
1.5
L
Olorun
Raven_Tale
Olorun
5
5
9
1.9
L
1
7
1
0.21
W
Cthulhu
SuperSONcUH
Cthulhu
5
4
6
2
W
5
1
6
8
W
Bellona
YaBoiVega
Bellona
4
9
6
0.78
L
Lancelot
l_Kash_I
Lancelot
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
73,058
102,433
Taken
102,398
56,887
Mitigated
83,181
38,632
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,454
1,965
745
4,934
20,798
11,883
0
10,201
10,415
43,289
5,575
L
Thanatos
Cruxxible
Thanatos
16,608
2,688
0
12,613
17,962
7,824
1,074
7,330
10,487
0
57,933
W
8,319
6,462
0
8,626
20,180
8,657
1,319
1,681
18,499
0
75,455
W
Cu Chulainn
PillCosbyzZz
Cu Chulainn
17,430
4,667
0
4,985
25,075
18,041
2,220
2,691
22,384
0
95,717
L
Olorun
Raven_Tale
Olorun
19,504
9,036
1,077
9,058
20,756
10,762
1,020
7,718
12,494
68,679
8,000
L
10,366
2,823
0
5,765
22,084
16,142
0
1,755
20,284
0
85,278
W
Cthulhu
SuperSONcUH
Cthulhu
13,289
1,153
102
3,037
19,617
26,805
0
8,505
11,112
42,195
0
W
18,771
6,703
0
9,037
13,162
5,498
0
3,209
9,953
65,424
9,746
W
Bellona
YaBoiVega
Bellona
15,249
4,018
0
3,651
24,364
24,180
475
7,863
16,501
0
51,764
L
Lancelot
l_Kash_I
Lancelot
19,791
6,128
0
4,440
20,833
10,276
0
3,994
16,429
0
92,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
51,995
491
Minions Killed
519
0
Camps Cleared
0
1,931,794
Distance Traveled
1,892,490
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,677
413
92
4
0
379,570
3
L
Thanatos
10,361
493
62
3
0
408,494
0
W
Mercury
10,527
501
130
6
0
472,121
1
W
Cu Chulainn
11,695
557
164
8
0
343,561
5
L
Olorun
10,071
480
92
4
0
325,091
1
L
Mulan
10,419
496
146
7
0
343,495
3
W
Cthulhu
10,451
498
53
3
0
394,027
1
W
Sol
9,861
470
119
6
0
338,065
10
W
Bellona
9,461
451
53
3
0
344,716
8
L
Lancelot
11,888
566
99
5
0
475,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role