Player Matchup

Kukulkan
Kukulkan
AstroidStorm
Kukulkan
Level 85
God Stats
12W - 9L
1,326 SR
Queue Stats
77W - 125L
1,235 Elo+
Party 1
Vamana
Vamana
Mookie3547
Vamana
Level 87
God Stats
1W - 0L
1,507 SR
Queue Stats
55W - 56L
1,472 Elo+
Party 1
Medusa
Medusa
NaSTYNa5H
Medusa
Level 160
God Stats
3W - 1L
1,609 SR
Queue Stats
234W - 156L
1,563 Elo+
Party 1
Team Averages
Level 111
1,480 SR
1,423 Elo+

VS

Team Averages
Level 79
1,458 SR
1,298 Elo+
Ymir
Ymir
PureLuck52
Ymir
Level 88
God Stats
5W - 4L
1,652 SR
Queue Stats
16W - 28L
1,374 Elo+
Party 2
Merlin
Merlin
aNobleSteed15
Merlin
Level 67
God Stats
0W - 2L
1,109 SR
Queue Stats
3W - 5L
1,155 Elo+
Party 2
Artemis
Artemis
lnigoxMontoya
Artemis
Level 81
God Stats
4W - 3L
1,614 SR
Queue Stats
21W - 32L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstroidStorm
Kukulkan
16
5 / 1 / 9
11,039
789
14,884
6,241
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Mookie3547
Vamana
15
4 / 2 / 12
11,298
807
12,651
22,744
19,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
NaSTYNa5H
Medusa
15
8 / 0 / 7
10,714
765
11,358
7,517
3,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,451
675
5,924
17,462
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 1
8,672
619
8,358
11,610
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
0 / 6 / 1
8,312
594
8,218
17,203
7,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AstroidStorm
Kukulkan
5
1
9
9.5
W
Vamana
Mookie3547
Vamana
4
2
12
5
W
Medusa
NaSTYNa5H
Medusa
8
0
7
11.5
L
2
4
1
0.63
L
1
7
1
0.21
L
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
22,500
36,502
Taken
46,275
26,137
Mitigated
34,033
13,811
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AstroidStorm
Kukulkan
14,884
423
0
431
6,241
2,957
830
4,167
2,074
41,521
0
W
Vamana
Mookie3547
Vamana
12,651
6,935
1,784
9,538
22,744
19,680
165
8,746
13,470
0
36,643
W
Medusa
NaSTYNa5H
Medusa
11,358
3,337
0
2,058
7,517
3,500
1,563
2,955
4,562
0
40,500
L
5,924
994
0
2,593
17,462
21,164
0
6,345
10,774
18,363
0
L
8,358
736
0
620
11,610
5,029
0
3,475
7,889
28,340
0
L
Artemis
8,218
4,160
0
1,747
17,203
7,840
0
4,187
12,728
0
34,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
26,435
169
Minions Killed
136
9
Camps Cleared
1
743,328
Distance Traveled
673,301
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,039
789
83
6
4
265,882
0
W
Vamana
11,298
807
42
3
2
256,061
1
W
Medusa
10,714
765
44
3
3
221,385
0
L
Ymir
9,451
675
25
2
1
259,429
5
L
Merlin
8,672
619
43
3
0
199,143
0
L
Artemis
8,312
594
68
5
0
214,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role