Player Matchup

Xing Tian
Xing Tian
BABYSEXYSEED
Xing Tian
Level 147
God Stats
4W - 1L
1,868 SR
Queue Stats
42W - 41L
1,532 Elo+
Solo
Izanami
Izanami
ParkSwan
Izanami
Level 119
God Stats
29W - 26L
1,551 SR
Queue Stats
104W - 98L
1,526 Elo+
Party 1
Scylla
Scylla
warvtr
Scylla
Level 65
God Stats
1W - 2L
1,275 SR
Queue Stats
307W - 325L
1,469 Elo+
Party 1
Team Averages
Level 110
1,565 SR
1,509 Elo+

VS

Team Averages
Level 79
1,453 SR
1,371 Elo+
Neith
Neith
OSeuRaposo
Neith
Level 32
God Stats
0W - 2L
1,533 SR
Queue Stats
4W - 14L
1,242 Elo+
Party 2
Atlas
Atlas
PomboDaRua
Atlas
Level 48
God Stats
3W - 3L
1,519 SR
Queue Stats
12W - 27L
1,344 Elo+
Party 2
Hera
Hera
Yurihenrique13
Hera
Level 156
God Stats
6W - 15L
1,307 SR
Queue Stats
1,036W - 1,164L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BABYSEXYSEED
Xing Tian
13
4 / 0 / 8
8,630
863
8,019
12,132
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
ParkSwan
Izanami
12
6 / 1 / 5
8,315
832
10,216
6,910
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
warvtr
Scylla
13
5 / 2 / 8
8,267
827
11,250
6,053
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 0
6,474
647
5,615
8,616
3,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
10
0 / 6 / 2
6,833
683
4,383
15,324
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
6,778
678
6,799
8,388
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BABYSEXYSEED
Xing Tian
4
0
8
8
L
Neith
1
4
0
0.25
W
Izanami
ParkSwan
Izanami
6
1
5
8.5
L
Atlas
0
6
2
0.17
L
1
5
1
0.3
W
Scylla
warvtr
Scylla
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
16,797
25,095
Taken
32,328
19,613
Mitigated
17,924
2,781
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BABYSEXYSEED
Xing Tian
8,019
353
0
1,766
12,132
13,558
176
4,774
7,358
11,297
0
L
Neith
5,615
2,591
0
1,521
8,616
3,424
0
5,235
3,381
0
17,858
W
Izanami
ParkSwan
Izanami
10,216
6,271
0
402
6,910
3,295
845
3,231
3,679
0
39,974
L
Atlas
4,383
1,311
0
3,183
15,324
10,812
0
8,212
7,112
8,941
0
L
6,799
1,433
0
893
8,388
3,688
0
5,963
2,425
24,829
0
W
Scylla
warvtr
Scylla
11,250
1,549
0
613
6,053
2,760
463
3,772
2,281
32,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
20,085
107
Minions Killed
95
7
Camps Cleared
2
573,168
Distance Traveled
535,459
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,630
863
7
1
3
214,338
0
L
Neith
6,474
647
48
5
1
163,487
3
W
Izanami
8,315
832
59
6
2
173,932
2
L
Atlas
6,833
683
5
1
0
186,134
4
L
Hera
6,778
678
42
4
1
185,838
3
W
Scylla
8,267
827
41
4
2
184,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role