Player Matchup

Kukulkan
Kukulkan
NatureUscary
Kukulkan
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 256L
1,352 Elo+
Solo
Poseidon
Poseidon
Nytelee
Poseidon
Level 147
God Stats
5W - 2L
1,900 SR
Queue Stats
209W - 168L
1,529 Elo+
Party 1
Ravana
Ravana
UrSmiteDad
Ravana
Level 54
God Stats
3W - 2L
1,748 SR
Queue Stats
98W - 107L
1,475 Elo+
Solo
Ymir
Ymir
XxHASHMAN710xX
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,349 Elo+
Solo
Cthulhu
Cthulhu
ezr2sa
Cthulhu
Level 141
God Stats
4W - 6L
1,544 SR
Queue Stats
418W - 334L
1,551 Elo+
Party 1
Team Averages
Level 120
1,638 SR
1,451 Elo+

VS

Team Averages
Level 118
1,597 SR
1,513 Elo+
Cthulhu
Cthulhu
EsP BLuE DReAM
Cthulhu
Level 133
God Stats
16W - 14L
1,491 SR
Queue Stats
527W - 456L
1,505 Elo+
Party 2
Sol
Sol
Red_Widow__
Sol
Level 125
God Stats
3W - 0L
1,619 SR
Queue Stats
62W - 53L
1,509 Elo+
Solo
Raijin
Raijin
TheeCamJam
Raijin
Level 122
God Stats
9W - 9L
1,502 SR
Queue Stats
768W - 707L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
Wifi Boii
Heimdallr
Level 125
God Stats
10W - 13L
1,489 SR
Queue Stats
571W - 517L
1,495 Elo+
Party 2
Cerberus
Cerberus
iiAmSonic
Cerberus
Level 84
God Stats
4W - 0L
1,885 SR
Queue Stats
139W - 139L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NatureUscary
Kukulkan
18
2 / 5 / 4
10,668
667
11,439
11,321
5,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Nytelee
Poseidon
13
0 / 7 / 5
8,616
539
8,366
12,220
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
UrSmiteDad
Ravana
17
6 / 5 / 4
10,502
656
15,265
18,598
21,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 7 / 7
10,283
643
2,746
24,313
30,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ezr2sa
Cthulhu
19
2 / 3 / 7
10,505
657
16,737
16,891
20,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
10,537
659
13,069
17,678
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 1 / 14
12,472
780
17,955
11,137
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
TheeCamJam
Raijin
19
6 / 4 / 16
12,061
754
16,750
14,125
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Wifi Boii
Heimdallr
20
7 / 2 / 13
12,256
766
16,314
13,568
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iiAmSonic
Cerberus
19
5 / 3 / 21
11,516
720
14,876
20,037
21,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
12
Kills
27
27
Deaths
14
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Kukulkan
NatureUscary
Kukulkan
2
5
4
0.8
L
Poseidon
Nytelee
Poseidon
0
7
5
0.36
W
7
1
14
14
W
Raijin
TheeCamJam
Raijin
6
4
16
3.5
L
Ravana
UrSmiteDad
Ravana
6
5
4
1.6
W
Heimdallr
Wifi Boii
Heimdallr
7
2
13
6.75
L
2
7
7
0.79
L
Cthulhu
ezr2sa
Cthulhu
2
3
7
1.83
W
Cerberus
iiAmSonic
Cerberus
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
78,964
83,343
Taken
76,545
82,589
Mitigated
61,072
21,286
Healing
36,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,069
921
4,418
3,497
17,678
20,474
110
9,121
8,062
22,433
0
L
Kukulkan
NatureUscary
Kukulkan
11,439
340
1,202
620
11,321
5,192
0
9,948
1,248
35,216
0
L
Poseidon
Nytelee
Poseidon
8,366
432
1,792
1,919
12,220
4,640
0
10,353
1,683
22,460
0
W
17,955
6,057
1,249
4,707
11,137
5,253
3,368
6,323
4,685
42,451
0
W
Raijin
TheeCamJam
Raijin
16,750
481
1,720
4,858
14,125
6,922
1,223
7,608
6,168
34,023
0
L
Ravana
UrSmiteDad
Ravana
15,265
4,206
1,808
1,880
18,598
21,889
0
13,024
5,282
0
22,430
W
Heimdallr
Wifi Boii
Heimdallr
16,314
8,860
4,178
5,917
13,568
7,083
2,765
8,090
5,328
0
37,118
L
2,746
401
728
4,268
24,313
30,318
0
17,046
6,756
8,371
0
L
Cthulhu
ezr2sa
Cthulhu
16,737
119
2,639
4,430
16,891
20,550
0
10,793
5,724
29,954
0
W
Cerberus
iiAmSonic
Cerberus
14,876
807
408
5,276
20,037
21,340
0
6,754
13,014
28,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
58,842
150
Minions Killed
193
0
Camps Cleared
0
1,421,235
Distance Traveled
1,498,756
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,537
659
22
1
0
307,903
0
L
Kukulkan
10,668
667
56
4
0
300,444
1
L
Poseidon
8,616
539
33
2
0
225,727
1
W
Sol
12,472
780
64
4
0
306,303
1
W
Raijin
12,061
754
31
2
0
297,461
1
L
Ravana
10,502
656
18
1
0
303,762
0
W
Heimdallr
12,256
766
41
3
0
293,616
0
L
Ymir
10,283
643
7
0
0
256,360
0
L
Cthulhu
10,505
657
36
2
0
334,942
0
W
Cerberus
11,516
720
35
2
0
293,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role