Player Matchup

Sol
Sol
BlueColossus113
Sol
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 65L
1,386 Elo+
Party 1
Bellona
Bellona
kingddd777869
Bellona
Level 27
God Stats
1W - 3L
1,537 SR
Queue Stats
15W - 16L
1,428 Elo+
Party 1
Hercules
Hercules
x777ethod_Crimz
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 1
Team Averages
Level 80
1,512 SR
1,361 Elo+

VS

Team Averages
Level 82
1,541 SR
1,425 Elo+
Chang'e
Chang'e
SIN SKARLET
Chang'e
Level 22
God Stats
10W - 4L
1,695 SR
Queue Stats
30W - 22L
1,385 Elo+
Party 2
Tyr
Tyr
TheButernut11
Tyr
Level 102
God Stats
5W - 3L
1,519 SR
Queue Stats
67W - 56L
1,488 Elo+
Party 2
Anhur
Anhur
mad hunter05
Anhur
Level 122
God Stats
10W - 11L
1,410 SR
Queue Stats
98W - 86L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,478
609
5,024
3,961
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
9
0 / 1 / 0
5,455
606
1,578
5,419
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
7
0 / 2 / 0
5,338
593
1,668
3,909
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SIN SKARLET
Chang'e
10
0 / 0 / 2
6,098
678
1,289
4,159
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 1
6,833
759
4,902
9,636
7,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 2
6,358
706
2,755
4,859
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chang'e
SIN SKARLET
Chang'e
0
0
2
1
W
3
0
1
3.5
L
Bellona
0
1
0
0
W
1
0
2
2
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,270
Damage
8,946
13,289
Taken
18,654
6,268
Mitigated
10,917
2,522
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,024
1,496
0
1,720
3,961
933
891
511
3,450
18,429
0
W
Chang'e
SIN SKARLET
Chang'e
1,289
116
1,974
2,583
4,159
1,602
230
2,045
2,114
13,387
0
W
4,902
306
0
2,253
9,636
7,368
289
2,387
7,249
0
21,142
L
Bellona
1,578
230
0
474
5,419
3,707
0
694
4,725
0
8,311
W
2,755
1,373
0
1,067
4,859
1,947
1,394
2,068
2,791
0
25,673
L
Hercules
1,668
467
0
328
3,909
1,628
0
438
3,471
0
6,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,271
Gold Earned
19,289
54
Minions Killed
100
3
Camps Cleared
5
376,608
Distance Traveled
488,761
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,478
609
32
4
1
120,012
2
W
Chang'e
6,098
678
22
2
1
154,728
1
W
Tyr
6,833
759
30
3
2
183,282
1
L
Bellona
5,455
606
14
2
1
151,235
0
W
Anhur
6,358
706
48
5
2
150,751
3
L
Hercules
5,338
593
8
1
1
105,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role