Player Matchup

Kukulkan
Kukulkan
Flabongo
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,418 Elo+
Party 1
Neith
Neith
LeG1TGummyFrog
Neith
Level 16
God Stats
6W - 9L
1,507 SR
Queue Stats
9W - 10L
1,545 Elo+
Party 1
Geb
Geb
MoistLlama666
Geb
Level 89
God Stats
8W - 3L
1,703 SR
Queue Stats
184W - 161L
1,545 Elo+
Party 1
Thanatos
Thanatos
SquishyYeti
Thanatos
Level 119
God Stats
13W - 25L
1,435 SR
Queue Stats
326W - 305L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 149
God Stats
108W - 100L
1,549 SR
Queue Stats
1,369W - 1,459L
1,546 Elo+
Solo
Team Averages
Level 76
1,539 SR
1,518 Elo+

VS

Team Averages
Level 110
1,490 SR
1,494 Elo+
Mercury
Mercury
CHUBBzilla9
Mercury
Level 127
God Stats
6W - 8L
1,399 SR
Queue Stats
199W - 300L
1,394 Elo+
Party 2
Tiamat
Tiamat
JuggernautNBK
Tiamat
Level 141
God Stats
6W - 4L
1,725 SR
Queue Stats
151W - 146L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
KahunaFrais
Sun Wukong
Level 29
God Stats
5W - 7L
1,391 SR
Queue Stats
115W - 182L
1,362 Elo+
Party 2
Ymir
Ymir
ManOfTheYearr
Ymir
Level 160
God Stats
12W - 8L
1,552 SR
Queue Stats
130W - 115L
1,601 Elo+
Party 2
Artemis
Artemis
xBossLG
Artemis
Level 93
God Stats
3W - 1L
1,383 SR
Queue Stats
121W - 128L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flabongo
Kukulkan
16
0 / 9 / 1
10,194
425
3,602
16,796
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 6
10,240
427
6,868
11,187
6,576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 10
10,781
449
9,677
25,313
31,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SquishyYeti
Thanatos
20
10 / 6 / 5
13,269
553
18,785
28,054
16,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
kafaya1
Cu Chulainn
20
6 / 4 / 2
13,193
550
19,823
23,672
22,294
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHUBBzilla9
Mercury
20
2 / 4 / 12
13,442
560
8,892
21,113
8,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 3 / 4
15,122
630
24,974
18,242
12,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
KahunaFrais
Sun Wukong
18
0 / 3 / 6
12,005
500
5,375
16,904
13,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
2 / 4 / 10
13,637
568
9,962
29,783
26,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
xBossLG
Artemis
20
11 / 5 / 2
14,586
608
26,548
21,275
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
18
Kills
27
27
Deaths
19
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
CHUBBzilla9
Mercury
2
4
12
2
L
Kukulkan
Flabongo
Kukulkan
0
9
1
0.06
W
12
3
4
4.67
W
Sun Wukong
KahunaFrais
Sun Wukong
0
3
6
1
L
1
3
6
1.33
W
2
4
10
1.75
L
1
5
10
1.2
L
Thanatos
SquishyYeti
Thanatos
10
6
5
2.08
L
Cu Chulainn
kafaya1
Cu Chulainn
6
4
2
1.75
W
Artemis
xBossLG
Artemis
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,755
Damage
75,751
105,022
Taken
107,317
84,497
Mitigated
71,154
35,848
Healing
36,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CHUBBzilla9
Mercury
8,892
3,677
0
3,772
21,113
8,519
2,909
2,809
18,304
0
123,185
L
Kukulkan
Flabongo
Kukulkan
3,602
950
0
2,521
16,796
7,515
1,169
9,992
6,804
66,135
0
W
24,974
2,741
347
6,977
18,242
12,808
1,885
3,463
14,779
98,570
0
W
Sun Wukong
KahunaFrais
Sun Wukong
5,375
676
0
4,835
16,904
13,966
1,446
1,677
15,227
0
63,596
L
6,868
2,694
0
2,100
11,187
6,576
1,332
3,684
7,503
0
54,428
W
9,962
1,324
3,703
9,765
29,783
26,895
3,957
4,245
25,538
68,202
5,344
L
9,677
837
0
4,630
25,313
31,272
15
7,239
18,074
45,614
2,890
L
Thanatos
SquishyYeti
Thanatos
18,785
5,475
0
23,325
28,054
16,840
0
8,636
19,418
0
134,596
L
Cu Chulainn
kafaya1
Cu Chulainn
19,823
2,821
0
3,272
23,672
22,294
812
5,271
18,401
376
122,394
W
Artemis
xBossLG
Artemis
26,548
19,639
0
6,730
21,275
8,966
3,536
2,737
18,538
0
125,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
68,792
617
Minions Killed
616
0
Camps Cleared
0
2,166,351
Distance Traveled
2,227,836
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,442
560
145
6
0
529,904
5
L
Kukulkan
10,194
425
137
6
0
407,092
0
W
Tiamat
15,122
630
153
6
0
459,287
14
W
Sun Wukong
12,005
500
107
4
0
446,043
5
L
Neith
10,240
427
94
4
0
414,389
3
W
Ymir
13,637
568
85
4
0
380,528
2
L
Geb
10,781
449
45
2
0
444,226
10
L
Thanatos
13,269
553
164
7
0
479,671
1
L
Cu Chulainn
13,193
550
177
7
0
420,973
12
W
Artemis
14,586
608
126
5
0
412,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role