Player Matchup

Chang'e
Chang'e
CuzzDupree
Chang'e
Level 43
God Stats
79W - 63L
1,534 SR
Queue Stats
343W - 386L
1,422 Elo+
Party 1
Sol
Sol
Fair Heulend 4
Sol
Level 19
God Stats
6W - 5L
1,225 SR
Queue Stats
36W - 42L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nacht Jager 75
Cu Chulainn
Level 79
God Stats
4W - 2L
1,250 SR
Queue Stats
70W - 99L
1,337 Elo+
Party 2
Eset
Eset
Solel_
Eset
Level 111
God Stats
17W - 22L
1,459 SR
Queue Stats
507W - 537L
1,416 Elo+
Party 1
Ratatoskr
Ratatoskr
TeRRor iNFeRNaL
Ratatoskr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Team Averages
Level 51
1,394 SR
1,440 Elo+

VS

Team Averages
Level 72
1,389 SR
1,482 Elo+
Thor
Thor
NOBODY1203
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Loki
Loki
Svart Ulv17
Loki
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 97L
1,470 Elo+
Party 3
Neith
Neith
bbnelli
Neith
Level 121
God Stats
0W - 2L
1,359 SR
Queue Stats
53W - 46L
1,419 Elo+
Solo
Olorun
Olorun
eL_ch0MpiraSS
Olorun
Level 38
God Stats
13W - 22L
1,119 SR
Queue Stats
216W - 262L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
vCoronelv
Sun Wukong
Level 118
God Stats
2W - 2L
1,466 SR
Queue Stats
180W - 170L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CuzzDupree
Chang'e
20
7 / 8 / 24
17,440
1,090
35,971
41,425
19,494
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 18
16,341
1,021
20,797
26,620
12,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Nacht Jager 75
Cu Chulainn
20
13 / 1 / 20
18,922
1,183
44,518
40,059
48,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Solel_
Eset
20
15 / 8 / 19
18,991
1,187
49,004
29,376
13,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
TeRRor iNFeRNaL
Ratatoskr
20
0 / 10 / 9
14,112
882
1,840
23,137
11,496
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 12
14,016
876
7,605
23,717
11,644
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 7 / 13
16,520
1,033
21,383
28,216
11,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
bbnelli
Neith
20
4 / 9 / 15
16,556
1,035
46,833
31,789
14,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 8 / 15
15,885
993
28,119
33,478
15,118
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vCoronelv
Sun Wukong
20
19 / 7 / 6
19,990
1,249
48,342
43,620
43,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
91
40
Kills
30
30
Deaths
40
90
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CuzzDupree
Chang'e
7
8
24
2.38
W
5
3
18
4.67
L
0
9
12
0.67
W
Cu Chulainn
Nacht Jager 75
Cu Chulainn
13
1
20
23
W
Eset
Solel_
Eset
15
8
19
3.06
L
6
7
13
1.79
W
Ratatoskr
TeRRor iNFeRNaL
Ratatoskr
0
10
9
0.45
L
Neith
bbnelli
Neith
4
9
15
1.28
L
1
8
15
1.06
L
Sun Wukong
vCoronelv
Sun Wukong
19
7
6
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,130
Damage
152,282
160,617
Taken
160,820
105,780
Mitigated
96,587
30,835
Healing
27,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CuzzDupree
Chang'e
35,971
4,208
8,504
8,252
41,425
19,494
0
7,410
34,015
66,825
0
W
20,797
7,895
0
7,831
26,620
12,450
0
4,370
22,250
45,774
0
L
7,605
2,783
0
0
23,717
11,644
0
16,406
7,311
0
17,157
W
Cu Chulainn
Nacht Jager 75
Cu Chulainn
44,518
8,517
0
0
40,059
48,654
0
8,808
31,251
11,570
69,198
W
Eset
Solel_
Eset
49,004
2,200
3,107
3,141
29,376
13,686
0
4,246
25,130
80,824
0
L
21,383
6,572
0
554
28,216
11,870
0
18,785
9,431
0
37,102
W
Ratatoskr
TeRRor iNFeRNaL
Ratatoskr
1,840
229
0
0
23,137
11,496
0
3,285
19,852
0
12,830
L
Neith
bbnelli
Neith
46,833
26,971
0
7,684
31,789
14,424
0
21,738
10,051
0
83,945
L
28,119
13,629
2,052
9,142
33,478
15,118
0
22,767
10,711
70,371
0
L
Sun Wukong
vCoronelv
Sun Wukong
48,342
16,117
0
7,897
43,620
43,531
0
31,533
12,087
0
88,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,806
Gold Earned
82,967
283
Minions Killed
313
4
Camps Cleared
10
1,477,416
Distance Traveled
1,404,651
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,440
1,090
83
5
0
286,601
0
W
Sol
16,341
1,021
48
3
0
274,778
0
L
Thor
14,016
876
19
1
0
214,514
1
W
Cu Chulainn
18,922
1,183
57
4
2
316,389
4
W
Eset
18,991
1,187
78
5
1
297,198
1
L
Loki
16,520
1,033
24
2
1
299,136
0
W
Ratatoskr
14,112
882
17
1
1
302,450
4
L
Neith
16,556
1,035
102
6
1
273,393
3
L
Olorun
15,885
993
87
5
1
290,687
6
L
Sun Wukong
19,990
1,249
81
5
7
326,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role