Player Matchup

Ao Kuang
Ao Kuang
Dakpi
Ao Kuang
Level 20
God Stats
8W - 2L
1,771 SR
Queue Stats
11W - 10L
1,612 Elo+
Party 2
Agni
Agni
FitraDaytime
Agni
Level 94
God Stats
1W - 1L
1,276 SR
Queue Stats
136W - 136L
1,505 Elo+
Party 1
Artio
Artio
Nunchukdaddi
Artio
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 293L
1,464 Elo+
Party 1
Charybdis
Charybdis
byias
Charybdis
Level 46
God Stats
11W - 9L
1,464 SR
Queue Stats
74W - 62L
1,491 Elo+
Party 2
Geb
Geb
cape8p
Geb
Level 159
God Stats
9W - 10L
1,512 SR
Queue Stats
491W - 470L
1,544 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,523 Elo+

VS

Team Averages
Level 96
1,539 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Johndny
Mercury
Level 88
God Stats
77W - 59L
1,583 SR
Queue Stats
236W - 262L
1,556 Elo+
Solo
Hera
Hera
MrChauLeslieChau
Hera
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,292 Elo+
Solo
Ganesha
Ganesha
StarvedRune
Ganesha
Level 108
God Stats
5W - 6L
1,610 SR
Queue Stats
355W - 315L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dakpi
Ao Kuang
6
1 / 0 / 0
3,819
637
1,422
3,526
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 1 / 0
4,192
699
1,011
3,521
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
3,448
575
633
5,517
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
byias
Charybdis
6
0 / 1 / 0
3,452
575
2,631
3,946
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
cape8p
Geb
7
0 / 0 / 1
4,134
689
1,591
2,834
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
3 / 0 / 0
4,050
675
3,874
1,985
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
7
0 / 1 / 0
3,969
662
1,374
3,606
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Johndny
Mercury
1
0 / 0 / 0
1,158
193
0
0
0
7
0 / 1 / 1
3,982
664
1,210
3,330
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
StarvedRune
Ganesha
6
0 / 0 / 3
4,141
690
2,026
3,516
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
0
0
3
L
Thanatos
 
Thanatos
0
1
0
0
W
Ao Kuang
Dakpi
Ao Kuang
1
0
0
1
W
1
1
0
1
L
Mercury
Johndny
Mercury
0
0
0
0
L
0
1
1
0.5
W
0
2
0
0
L
Ganesha
StarvedRune
Ganesha
0
0
3
1.5
W
Charybdis
byias
Charybdis
0
1
0
0
W
Geb
cape8p
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,288
Damage
8,484
19,344
Taken
12,437
6,298
Mitigated
5,045
7,704
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,874
2,536
0
1,167
1,985
535
180
187
1,798
0
23,557
L
Thanatos
 
Thanatos
1,374
606
0
2,927
3,606
1,435
0
2,202
1,218
0
19,562
W
Ao Kuang
Dakpi
Ao Kuang
1,422
528
0
2,009
3,526
929
0
156
3,370
12,948
0
W
1,011
44
0
125
3,521
1,083
0
1,054
2,467
20,469
0
L
Mercury
Johndny
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
1,210
333
0
1,250
3,330
1,137
0
1,636
1,694
23,262
0
W
633
318
120
2,267
5,517
2,335
0
1,341
4,176
5,722
353
L
Ganesha
StarvedRune
Ganesha
2,026
439
0
1,840
3,516
1,938
0
434
3,082
9,328
1,705
W
Charybdis
byias
Charybdis
2,631
1,661
0
1,847
3,946
930
0
389
3,557
0
21,635
W
Geb
cape8p
Geb
1,591
753
0
1,336
2,834
1,021
0
0
2,834
18,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
17,300
168
Minions Killed
153
0
Camps Cleared
0
604,292
Distance Traveled
464,190
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,050
675
63
11
0
115,258
3
L
Thanatos
3,969
662
49
8
0
122,929
1
W
Ao Kuang
3,819
637
30
5
0
138,183
0
W
Agni
4,192
699
47
8
0
123,535
0
L
Mercury
1,158
193
0
0
0
0
0
L
Hera
3,982
664
38
6
0
105,826
1
W
Artio
3,448
575
14
2
0
113,889
3
L
Ganesha
4,141
690
3
1
0
120,177
2
W
Charybdis
3,452
575
35
6
0
105,729
0
W
Geb
4,134
689
42
7
0
122,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role